1 | -- LuaStateInit.lua |
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2 | |
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3 | -- Note: 'luaState' is a pointer to the LuaState instance that created this lua state |
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4 | |
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5 | -- Redirect print to the C++ print function |
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6 | original_print = print |
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7 | function print(s) |
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8 | luaState:luaPrint(s) |
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9 | end |
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10 | |
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11 | -- Create function to log text like COUT, but always prints a line! |
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12 | function logMessage(level, message) |
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13 | luaState:luaLog(level, message) |
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14 | end |
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15 | cout = logMessage |
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16 | |
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17 | -- Redirect dofile in order to load with the resource manager |
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18 | original_dofile = dofile |
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19 | function dofile(filename) |
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20 | if not luaState:doFile(filename) then |
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21 | error("Error propagation. Do not display") |
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22 | end |
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23 | -- Required because if the file returns a table, it cannot be passed through the C++ function |
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24 | return LuaStateReturnValue -- C-injected global variable |
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25 | end |
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26 | doFile = dofile |
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27 | |
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28 | -- Create includeFile function that preparses the file according |
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29 | -- to a function provided to the LuaState constructor (in C++) |
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30 | function include(filename) |
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31 | if not luaState:includeFile(filename) then |
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32 | error("Error propagation. Do not display") |
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33 | end |
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34 | -- Required because if the file returns a table, it cannot be passed through the C++ function |
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35 | return LuaStateReturnValue -- C-injected global variable |
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36 | end |
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37 | |
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38 | -- Replace require function with almost similar behaviour |
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39 | -- The loaded modules are then stored with their names (where name has no .lua extension) |
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40 | -- Furthermore the ".lua" extension is appended to the moduleName parameter when looking for the file |
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41 | _LOADED = {} |
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42 | _LOADED_RETURN_VALUES = {} |
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43 | _REQUIREDNAME = nil |
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44 | original_require = require |
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45 | function require(moduleName) |
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46 | if not luaState:fileExists(moduleName .. ".lua") then |
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47 | logMessage(2, "Warning: Lua function require() could not find file '" .. moduleName .. ".lua' ") |
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48 | return nil |
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49 | end |
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50 | |
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51 | if not _LOADED[moduleName] then |
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52 | -- save old value for the required name |
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53 | local _REQUIREDNAME_OLD = _REQUIREDNAME |
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54 | _REQUIREDNAME = moduleName |
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55 | |
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56 | if not luaState:doFile(moduleName .. ".lua") then |
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57 | error("Error propagation. Do not display") |
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58 | end |
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59 | -- LuaStateReturnValue is required because if the file returns a table, |
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60 | -- it cannot be passed through the C++ function |
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61 | _LOADED_RETURN_VALUES[moduleName] = LuaStateReturnValue |
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62 | _LOADED[moduleName] = true |
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63 | |
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64 | -- restore old value |
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65 | _REQUIREDNAME = _REQUIREDNAME_OLD |
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66 | end |
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67 | return _LOADED_RETURN_VALUES[moduleName] |
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68 | end |
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69 | |
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70 | -- Load useful tool functions (like handleDefaultArgument) |
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71 | require("Tools") |
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72 | |
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73 | -- Include command line debugger for lua 5.1 |
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74 | -- Note: It doesn't work if the IOConsole was started. Then we replace pause() with a warning |
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75 | if _VERSION ~= "Lua 5.0" and not luaState:usingIOConsole() then |
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76 | require("Debugger") |
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77 | else |
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78 | -- Fallback pause function |
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79 | function pause() |
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80 | logMessage(2, [["Warning: debug() called in Lua, but Debugger is not active. |
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81 | Do you have the IOConsole disabled and are you using Lua version 5.1?"]]) |
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82 | end |
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83 | end |
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84 | |
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85 | -- General error handler that gets called whenever an error happens at runtime |
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86 | function errorHandler(err) |
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87 | if type(err) == "string" then |
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88 | -- Simply return if the error has already been handled |
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89 | if string.find(err, "Error propagation. Do not display") ~= nil then |
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90 | return err |
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91 | end |
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92 | -- Display the error message |
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93 | logMessage(1, "Lua runtime error: "..err) |
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94 | end |
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95 | |
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96 | -- Start debugger if possible |
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97 | if _LOADED and _LOADED["Debugger"] ~= nil then |
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98 | pause() |
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99 | else |
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100 | -- Fallback: print stack trace |
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101 | logMessage(3, debug.traceback("")) |
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102 | end |
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103 | return err -- Hello Lua debugger user! Please type 'set 2' to get to the |
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104 | -- actual position in the stack where the error occurred |
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105 | end |
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106 | |
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107 | -- Convenience function for console commands |
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108 | orxonox.execute = function(command) |
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109 | orxonox.CommandExecutor:execute(command) |
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110 | end |
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111 | |
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112 | -- Convenience function for config values |
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113 | orxonox.getConfig = function(section, entry) |
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114 | return orxonox.SettingsConfigFile:getInstance():getConfig(section, entry) |
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115 | end |
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116 | orxonox.config = function(section, entry, value) |
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117 | return orxonox.SettingsConfigFile:getInstance():config(section, entry, value) |
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118 | end |
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119 | orxonox.tconfig = function(section, entry, value) |
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120 | return orxonox.SettingsConfigFile:getInstance():tconfig(section, entry, value) |
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121 | end |
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