1 | /* |
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2 | The zlib/libpng License |
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3 | |
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4 | Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com) |
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5 | |
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6 | This software is provided 'as-is', without any express or implied warranty. In no event will |
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7 | the authors be held liable for any damages arising from the use of this software. |
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8 | |
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9 | Permission is granted to anyone to use this software for any purpose, including commercial |
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10 | applications, and to alter it and redistribute it freely, subject to the following |
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11 | restrictions: |
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12 | |
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13 | 1. The origin of this software must not be misrepresented; you must not claim that |
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14 | you wrote the original software. If you use this software in a product, |
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15 | an acknowledgment in the product documentation would be appreciated but is |
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16 | not required. |
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17 | |
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18 | 2. Altered source versions must be plainly marked as such, and must not be |
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19 | misrepresented as being the original software. |
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20 | |
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21 | 3. This notice may not be removed or altered from any source distribution. |
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22 | */ |
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23 | #ifndef OIS_Prereqs_H |
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24 | #define OIS_Prereqs_H |
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25 | //----------------------------------------------------------------------------// |
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26 | // This Header File contains: forward declared classes |
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27 | // * Forward Declarations of all public API classes |
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28 | // * Several typedef's used around the library |
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29 | // * Base class component types |
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30 | // * Preprocessor definitons |
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31 | //----------------------------------------------------------------------------// |
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32 | |
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33 | //-------------- Common STL Containers ---------------------------------------// |
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34 | #include <vector> |
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35 | #include <string> |
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36 | #include <map> |
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37 | #include "OISConfig.h" |
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38 | |
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39 | // Default is blank for most OS's |
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40 | #define _OISExport |
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41 | |
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42 | //-------------- Determine Compiler --------------------------------- |
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43 | #if defined( _MSC_VER ) |
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44 | # define OIS_MSVC_COMPILER |
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45 | #elif defined( __GNUC__ ) |
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46 | # if defined( __WIN32__ ) || defined( _WIN32 ) |
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47 | # define OIS_MINGW_COMPILER |
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48 | # else |
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49 | # define OIS_GCC_COMPILER |
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50 | # endif |
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51 | #elif defined( __BORLANDC__ ) |
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52 | # define OIS_BORLAND_COMPILER |
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53 | #else |
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54 | # error No Recognized Compiler! |
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55 | #endif |
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56 | |
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57 | // --------------- Determine Operating System Platform --------------- |
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58 | #if defined( __WIN32__ ) || defined( _WIN32 ) // Windows 2000, XP, ETC |
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59 | # if defined ( _XBOX ) |
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60 | # define OIS_XBOX_PLATFORM |
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61 | # else |
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62 | # define OIS_WIN32_PLATFORM |
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63 | # if defined( OIS_DYNAMIC_LIB ) |
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64 | # undef _OISExport |
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65 | //Ignorable Dll interface warning... |
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66 | # if !defined(OIS_MINGW_COMPILER) |
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67 | # pragma warning (disable : 4251) |
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68 | # endif |
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69 | # if defined( OIS_NONCLIENT_BUILD ) |
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70 | # define _OISExport __declspec( dllexport ) |
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71 | # else |
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72 | # if defined(OIS_MINGW_COMPILER) |
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73 | # define _OISExport |
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74 | # else |
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75 | # define _OISExport __declspec( dllimport ) |
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76 | # endif |
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77 | # endif |
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78 | # endif |
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79 | # endif |
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80 | #elif defined( __APPLE_CC__ ) // Apple OS X |
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81 | # define OIS_APPLE_PLATFORM |
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82 | # undef _OISExport |
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83 | # define _OISExport __attribute__((visibility("default"))) |
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84 | #else //Probably Linux |
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85 | # define OIS_LINUX_PLATFORM |
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86 | #endif |
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87 | |
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88 | //Is Processor 32 or 64 bits... |
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89 | #if defined(__x86_64__) |
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90 | # define OIS_ARCH_64 |
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91 | #else |
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92 | # define OIS_ARCH_32 |
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93 | #endif |
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94 | |
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95 | //-------------- Common Classes, Enums, and Typdef's -------------------------// |
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96 | #define OIS_VERSION_MAJOR 1 |
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97 | #define OIS_VERSION_MINOR 2 |
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98 | #define OIS_VERSION_PATCH 0 |
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99 | #define OIS_VERSION_NAME "Smash" |
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100 | |
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101 | #define OIS_VERSION ((OIS_VERSION_MAJOR << 16) | (OIS_VERSION_MINOR << 8) | OIS_VERSION_PATCH) |
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102 | |
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103 | namespace OIS |
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104 | { |
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105 | //Forward Declarations |
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106 | class InputManager; |
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107 | class FactoryCreator; |
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108 | class Object; |
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109 | class Keyboard; |
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110 | class Mouse; |
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111 | class JoyStick; |
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112 | class KeyListener; |
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113 | class MouseListener; |
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114 | class JoyStickListener; |
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115 | class Interface; |
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116 | class ForceFeedback; |
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117 | class Effect; |
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118 | class Exception; |
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119 | |
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120 | //! Way to send OS nuetral parameters.. ie OS Window handles, modes, flags |
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121 | typedef std::multimap<std::string, std::string> ParamList; |
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122 | |
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123 | //! List of FactoryCreator's |
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124 | typedef std::vector<FactoryCreator*> FactoryList; |
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125 | |
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126 | //! Map of FactoryCreator created Objects |
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127 | typedef std::map<Object*, FactoryCreator*> FactoryCreatedObject; |
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128 | |
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129 | //! Each Input class has a General Type variable, a form of RTTI |
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130 | enum Type |
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131 | { |
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132 | OISUnknown = 0, |
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133 | OISKeyboard = 1, |
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134 | OISMouse = 2, |
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135 | OISJoyStick = 3, |
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136 | OISTablet = 4 |
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137 | }; |
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138 | |
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139 | //! Map of device objects connected and their respective vendors |
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140 | typedef std::multimap<Type, std::string> DeviceList; |
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141 | |
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142 | //-------- Shared common components ------------------------// |
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143 | |
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144 | //! Base type for all device components (button, axis, etc) |
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145 | enum ComponentType |
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146 | { |
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147 | OIS_Unknown = 0, |
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148 | OIS_Button = 1, //ie. Key, mouse button, joy button, etc |
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149 | OIS_Axis = 2, //ie. A joystick or mouse axis |
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150 | OIS_Slider = 3, // |
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151 | OIS_POV = 4, //ie. Arrow direction keys |
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152 | OIS_Vector3 = 5 //ie. WiiMote orientation |
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153 | }; |
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154 | |
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155 | //! Base of all device components (button, axis, etc) |
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156 | class _OISExport Component |
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157 | { |
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158 | public: |
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159 | Component() : cType(OIS_Unknown) {}; |
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160 | Component(ComponentType type) : cType(type) {}; |
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161 | //! Indicates what type of coponent this is |
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162 | ComponentType cType; |
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163 | }; |
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164 | |
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165 | //! Button can be a keyboard key, mouse button, etc |
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166 | class _OISExport Button : public Component |
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167 | { |
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168 | public: |
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169 | Button() : Component(OIS_Button), pushed(false) {} |
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170 | Button(bool bPushed) : Component(OIS_Button), pushed(bPushed) {} |
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171 | //! true if pushed, false otherwise |
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172 | bool pushed; |
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173 | }; |
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174 | |
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175 | //! Axis component |
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176 | class _OISExport Axis : public Component |
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177 | { |
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178 | public: |
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179 | Axis() : Component(OIS_Axis), abs(0), rel(0), absOnly(false) {}; |
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180 | |
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181 | //! Absoulte and Relative value components |
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182 | int abs, rel; |
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183 | |
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184 | //! Indicates if this Axis only supports Absoulte (ie JoyStick) |
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185 | bool absOnly; |
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186 | |
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187 | //! Used internally by OIS |
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188 | void clear() |
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189 | { |
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190 | abs = rel = 0; |
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191 | } |
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192 | }; |
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193 | |
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194 | //! A 3D Vector component (perhaps an orientation, as in the WiiMote) |
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195 | class _OISExport Vector3 : public Component |
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196 | { |
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197 | public: |
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198 | Vector3() {} |
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199 | Vector3(float _x, float _y, float _z) : Component(OIS_Vector3), x(_x), y(_y), z(_z) {}; |
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200 | |
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201 | //! X component of vector |
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202 | float x; |
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203 | |
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204 | //! Y component of vector |
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205 | float y; |
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206 | |
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207 | //! Z component of vector |
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208 | float z; |
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209 | |
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210 | void clear() |
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211 | { |
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212 | x = y = z = 0.0f; |
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213 | } |
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214 | }; |
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215 | } |
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216 | |
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217 | #endif //end if prereq header defined |
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