1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /*! |
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30 | @file |
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31 | @brief Definition and Implementation of the Timer class. |
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32 | |
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33 | The Timer is a callback-object, calling a given function after a given time-interval. |
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34 | |
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35 | Usage: |
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36 | header.h: |
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37 | class ClassName |
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38 | { |
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39 | public: |
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40 | ClassName(); |
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41 | void functionName(); |
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42 | Timer myTimer; |
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43 | }; |
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44 | |
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45 | source.cc: |
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46 | include "core/Executor.h" |
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47 | |
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48 | ClassName::ClassName() |
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49 | { |
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50 | myTimer.setTimer(interval_in_seconds, bLoop, createExecutor(createFunctor(&ClassName::functionName, this))); |
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51 | } |
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52 | |
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53 | void ClassName::functionName() |
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54 | { |
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55 | whateveryouwant(); |
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56 | something(else); |
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57 | } |
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58 | */ |
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59 | |
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60 | #ifndef _Timer_H__ |
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61 | #define _Timer_H__ |
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62 | |
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63 | #include "tools/ToolsPrereqs.h" |
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64 | |
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65 | #include "core/Executor.h" |
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66 | #include "core/OrxonoxClass.h" |
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67 | #include "tools/interfaces/TimeFactorListener.h" |
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68 | |
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69 | namespace orxonox |
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70 | { |
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71 | void delay(float delay, const std::string& command); |
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72 | void killdelays(); |
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73 | void executeDelayedCommand(Timer* timer, const std::string& command); |
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74 | |
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75 | //! The Timer is a callback-object, calling a given function after a given time-interval. |
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76 | class _ToolsExport Timer : public TimeFactorListener |
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77 | { |
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78 | public: |
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79 | Timer(); |
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80 | ~Timer(); |
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81 | |
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82 | Timer(float interval, bool bLoop, Executor* executor, bool bKillAfterCall = false); |
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83 | |
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84 | /** |
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85 | @brief Initializes the Timer with given values. |
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86 | @param interval The timer-interval in seconds |
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87 | @param bLoop If true, the function gets called every 'interval' seconds |
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88 | @param object The object owning the timer and the function |
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89 | @param executor A executor of the function to call |
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90 | */ |
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91 | void setTimer(float interval, bool bLoop, Executor* executor, bool bKillAfterCall = false) |
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92 | { |
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93 | this->deleteExecutor(); |
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94 | |
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95 | this->setInterval(interval); |
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96 | this->bLoop_ = bLoop; |
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97 | this->executor_ = executor; |
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98 | this->bActive_ = true; |
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99 | |
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100 | this->time_ = this->interval_; |
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101 | this->bKillAfterCall_ = bKillAfterCall; |
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102 | } |
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103 | |
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104 | void run(); |
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105 | void deleteExecutor(); |
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106 | |
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107 | /** @brief Starts the Timer: Function-call after 'interval' seconds. */ |
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108 | inline void startTimer() |
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109 | { this->bActive_ = true; this->time_ = this->interval_; } |
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110 | /** @brief Stops the Timer. */ |
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111 | inline void stopTimer() |
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112 | { this->bActive_ = false; this->time_ = this->interval_; } |
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113 | /** @brief Pauses the Timer - it will continue with the actual state if you unpause it. */ |
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114 | inline void pauseTimer() |
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115 | { this->bActive_ = false; } |
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116 | /** @brief Unpauses the Timer - continues with the given state. */ |
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117 | inline void unpauseTimer() |
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118 | { this->bActive_ = true; } |
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119 | /** @brief Returns true if the Timer is active (= not stoped, not paused). @return True = Time is active */ |
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120 | inline bool isActive() const |
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121 | { return this->bActive_; } |
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122 | /** @brief Returns the remaining time until the Timer calls the function. @return The remaining time */ |
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123 | inline float getRemainingTime() const |
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124 | { return static_cast<float>(this->time_ / 1000000.0f); } |
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125 | /** @brief Gives the Timer some extra time. @param time The amount of extra time in seconds */ |
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126 | inline void addTime(float time) |
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127 | { if (time > 0.0f) this->time_ += static_cast<long long>(time * 1000000.0f); } |
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128 | /** @brief Decreases the remaining time of the Timer. @param time The amount of time to remove */ |
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129 | inline void removeTime(float time) |
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130 | { if (time > 0.0f) this->time_ -= static_cast<long long>(time * 1000000.0f); } |
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131 | /** @brief Sets the interval of the Timer. @param interval The interval */ |
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132 | inline void setInterval(float interval) |
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133 | { this->interval_ = static_cast<long long>(interval * 1000000.0f); } |
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134 | /** @brief Sets bLoop to a given value. @param bLoop True = loop */ |
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135 | inline void setLoop(bool bLoop) |
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136 | { this->bLoop_ = bLoop; } |
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137 | |
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138 | void tick(const Clock& time); |
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139 | |
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140 | private: |
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141 | void init(); |
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142 | |
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143 | Executor* executor_; //!< The executor of the function that should be called when the time expires |
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144 | |
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145 | long long interval_; //!< The time-interval in micro seconds |
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146 | bool bLoop_; //!< If true, the function gets called every 'interval' seconds |
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147 | bool bActive_; //!< If true, the Timer ticks and calls the function if the time's up |
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148 | bool bKillAfterCall_; //!< If true the timer gets deleted after it called the function |
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149 | |
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150 | long long time_; //!< Internal variable, counting the time till the next function-call |
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151 | }; |
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152 | } |
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153 | |
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154 | #endif /* _Timer_H__ */ |
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