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source: code/branches/gamestates3/src/libraries/util/Clock.h @ 10256

Last change on this file since 10256 was 6417, checked in by rgrieder, 15 years ago

Merged presentation2 branch back to trunk.
Major new features:

  • Actual GUI with settings, etc.
  • Improved space ship steering (human interaction)
  • Rocket fire and more particle effects
  • Advanced sound framework
  • Property svn:eol-style set to native
File size: 1.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _Clock_H__
30#define _Clock_H__
31
32#include "UtilPrereqs.h"
33#include "OgreForwardRefs.h"
34
35namespace orxonox
36{
37    class _UtilExport Clock
38    {
39    public:
40        Clock();
41        ~Clock();
42
43        void capture();
44
45        unsigned long long getMicroseconds()   const { return tickTime_; }
46        unsigned long long getMilliseconds()   const { return tickTime_ / 1000; }
47        unsigned long      getSeconds()        const { return static_cast<long> (tickTime_ / 1000000); }
48        float              getSecondsPrecise() const { return static_cast<float>(tickTime_ / 1000000.0f); }
49
50        float              getDeltaTime()      const { return tickDtFloat_; }
51        long               getDeltaTimeMicroseconds() const { return tickDt_; }
52
53        unsigned long long getRealMicroseconds() const;
54
55    private:
56        Clock(const Clock& instance);
57
58        Ogre::Timer*       timer_;
59        unsigned long long tickTime_;
60        long               tickDt_;
61        float              tickDtFloat_;
62    };
63}
64
65#endif /* _Clock_H__ */
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