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source: code/branches/gamestates3/src/modules/objects/Attacher.cc @ 10240

Last change on this file since 10240 was 6417, checked in by rgrieder, 15 years ago

Merged presentation2 branch back to trunk.
Major new features:

  • Actual GUI with settings, etc.
  • Improved space ship steering (human interaction)
  • Rocket fire and more particle effects
  • Advanced sound framework
  • Property svn:eol-style set to native
File size: 3.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "Attacher.h"
30
31#include "core/CoreIncludes.h"
32#include "core/XMLPort.h"
33
34namespace orxonox
35{
36    CreateFactory(Attacher);
37
38    Attacher::Attacher(BaseObject* creator) : StaticEntity(creator)
39    {
40        RegisterObject(Attacher);
41
42        this->target_ = 0;
43    }
44
45    void Attacher::XMLPort(Element& xmlelement, XMLPort::Mode mode)
46    {
47        SUPER(Attacher, XMLPort, xmlelement, mode);
48
49        XMLPortParam(Attacher, "target", setTarget, getTarget, xmlelement, mode);
50        XMLPortObject(Attacher, WorldEntity, "", addObject, getObject, xmlelement, mode);
51    }
52
53    void Attacher::processEvent(Event& event)
54    {
55        if (this->target_)
56            this->target_->processEvent(event);
57    }
58
59    void Attacher::changedActivity()
60    {
61        SUPER(Attacher, changedActivity);
62
63        for (std::list<WorldEntity*>::iterator it = this->objects_.begin(); it != this->objects_.end(); ++it)
64            (*it)->setActive(this->isActive());
65    }
66
67    void Attacher::changedVisibility()
68    {
69        SUPER(Attacher, changedVisibility);
70
71        for (std::list<WorldEntity*>::iterator it = this->objects_.begin(); it != this->objects_.end(); ++it)
72            (*it)->setVisible(this->isVisible());
73    }
74
75    void Attacher::addObject(WorldEntity* object)
76    {
77        this->objects_.push_back(object);
78
79        this->attach(object);
80    }
81
82    WorldEntity* Attacher::getObject(unsigned int index) const
83    {
84        unsigned int i = 0;
85        for (std::list<WorldEntity*>::const_iterator it = this->objects_.begin(); it != this->objects_.end(); ++it)
86        {
87            if (i == index)
88                return (*it);
89
90            ++i;
91        }
92        return 0;
93    }
94
95    void Attacher::setTarget(const std::string& target)
96    {
97        this->targetname_ = target;
98        this->target_ = 0;
99
100        if (this->targetname_.empty())
101            return;
102
103        for (ObjectList<WorldEntity>::iterator it = ObjectList<WorldEntity>::begin(); it != ObjectList<WorldEntity>::end(); ++it)
104        {
105            if (it->getName() == this->targetname_)
106            {
107                this->target_ = *it;
108                this->attachToParent(*it);
109            }
110        }
111    }
112
113    void Attacher::loadedNewXMLName(BaseObject* object)
114    {
115        if (this->target_ || this->targetname_.empty())
116            return;
117
118        WorldEntity* entity = orxonox_cast<WorldEntity*>(object);
119        if (entity && entity->getName() == this->targetname_)
120        {
121            this->target_ = entity;
122            this->attachToParent(entity);
123        }
124    }
125}
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