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source: code/branches/gamestates3/src/modules/questsystem/QuestItem.h @ 10422

Last change on this file since 10422 was 5781, checked in by rgrieder, 15 years ago

Reverted trunk again. We might want to find a way to delete these revisions again (x3n's changes are still available as diff in the commit mails).

  • Property svn:eol-style set to native
File size: 3.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Definition of the QuestItem class.
32        The QuestItem is the parent class of Quest and QuestHint.
33*/
34
35
36#ifndef _QuestItem_H__
37#define _QuestItem_H__
38
39#include "questsystem/QuestsystemPrereqs.h"
40
41#include <string>
42#include "core/BaseObject.h"
43
44namespace orxonox
45{
46    /**
47    @brief
48        Functions as a base class for quest classes such as Quest or QuestHint.
49        Has a unique identifier and a description.
50    @author
51        Damian 'Mozork' Frick
52    */
53    class _QuestsystemExport QuestItem : public BaseObject
54    {
55
56        public:
57            QuestItem(BaseObject* creator);
58            virtual ~QuestItem();
59
60            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a QuestItem object through XML.
61
62            /**
63            @brief Returns the id of this QuestItem.
64            @return Returns the id of the QuestItem.
65            */
66            inline const std::string & getId(void) const
67                { return this->id_; }
68
69            /**
70            @brief Returns the QuestDescription of the QuestItem.
71            @return Returns a pointer to the QuestDescription object of the QuestItem.
72            */
73            inline const QuestDescription* getDescription(void) const
74                { return this->description_; }
75
76            static bool isId(const std::string & id); //!< Checks whether a given id is valid.
77
78        protected:
79            void setId(const std::string & id); //!< Sets the id of the QuestItem.
80
81            /**
82            @brief Sets the description of the QuestItem.
83            @param description The QuestDescription to be set.
84            */
85            inline void setDescription(QuestDescription* description)
86                { this->description_ = description; }
87
88        private:
89            std::string id_; //!< Identifier. Should be of GUID form: http://en.wikipedia.org/wiki/Globally_Unique_Identifier#Basic_structure
90            QuestDescription* description_; //!< The QuestDescription of the QuestItem.
91
92    };
93
94}
95
96#endif /* _QuestItem_H__ */
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