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source: code/branches/gamestates3/src/orxonox/MoodManager.h @ 10045

Last change on this file since 10045 was 6417, checked in by rgrieder, 15 years ago

Merged presentation2 branch back to trunk.
Major new features:

  • Actual GUI with settings, etc.
  • Improved space ship steering (human interaction)
  • Rocket fire and more particle effects
  • Advanced sound framework
  • Property svn:eol-style set to native
File size: 2.2 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Kevin 'youngk' Young
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _MoodManager_H__
30#define _MoodManager_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <string>
35#include "util/Singleton.h"
36#include "core/OrxonoxClass.h"
37
38namespace orxonox
39{
40    class _OrxonoxExport MoodListener : virtual public OrxonoxClass
41    {
42        friend class MoodManager;
43
44        protected:
45            MoodListener();
46            virtual ~MoodListener() {}
47
48            const std::string& getMood() const { return mood_s; }
49
50        private:
51            virtual void moodChanged(const std::string& mood) = 0;
52
53            static void changedMood(const std::string& mood);
54            static std::string mood_s;
55    };
56
57    class _OrxonoxExport MoodManager : public Singleton<MoodManager>, public OrxonoxClass
58    {
59            friend class Singleton<MoodManager>;
60        public:
61            MoodManager();
62
63            void setConfigValues();
64
65            void setMood(const std::string& mood);
66            inline const std::string& getMood() const { return this->mood_; }
67
68            static MoodManager& getInstance() { return Singleton<MoodManager>::getInstance(); }
69
70        private:
71            ~MoodManager() {}
72            void checkMoodValidity();
73
74            // config values
75            std::string mood_;
76
77            static MoodManager* singletonPtr_s;
78    };
79}
80
81#endif /* _MoodManager_H__ */
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