1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Yuning Chai |
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24 | * Co-authors: |
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25 | * Felix Schulthess |
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26 | * Fabian 'x3n' Landau |
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27 | * |
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28 | */ |
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29 | |
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30 | #include "OrxonoxStableHeaders.h" |
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31 | #include "BarOverlayElement.h" |
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32 | |
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33 | #include <OgreOverlayManager.h> |
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34 | #include <OgreMaterialManager.h> |
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35 | #include <OgreTechnique.h> |
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36 | |
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37 | #include "GraphicsEngine.h" |
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38 | #include "util/Convert.h" |
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39 | |
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40 | namespace orxonox |
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41 | { |
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42 | using namespace Ogre; |
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43 | |
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44 | unsigned int BarOverlayElement::materialcount_s = 0; |
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45 | |
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46 | BarOverlayElement::BarOverlayElement(const String& name) : PanelOverlayElement(name) |
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47 | { |
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48 | this->textureUnitState_ = 0; |
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49 | this->name_ = name; |
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50 | this->widthratio_ = 100.0f / 800.0f; // calculates the ratio (backgroundwidth - barwidth) / backgroundwidth |
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51 | } |
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52 | |
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53 | BarOverlayElement::~BarOverlayElement() |
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54 | { |
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55 | OverlayManager::getSingleton().destroyOverlayElement(this->background_); |
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56 | } |
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57 | |
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58 | void BarOverlayElement::init(Real leftRel, Real topRel, Real dimRel, OverlayContainer* container) |
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59 | { |
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60 | // init some values... |
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61 | this->value_ = -1; |
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62 | this->autoColour_ = true; |
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63 | this->right2Left_ = false; // default is left to right progress |
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64 | this->leftRel_ = leftRel; |
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65 | this->topRel_ = topRel; |
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66 | this->dimRel_ = dimRel; |
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67 | |
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68 | // create background... |
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69 | this->background_ = static_cast<OverlayContainer*>(OverlayManager::getSingleton().createOverlayElement("Panel", name_+"container")); |
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70 | this->background_->show(); |
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71 | container->addChild(background_); |
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72 | this->background_->setMetricsMode(GMM_PIXELS); |
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73 | this->background_->setMaterialName("Orxonox/BarBackground"); |
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74 | |
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75 | // calculate absolute coordinates... |
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76 | this->resize(); |
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77 | this->show(); |
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78 | |
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79 | // create new material |
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80 | std::string materialname = "barmaterial" + getConvertedValue<unsigned int, std::string>(BarOverlayElement::materialcount_s++); |
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81 | Ogre::MaterialPtr material = (Ogre::MaterialPtr)Ogre::MaterialManager::getSingleton().create(materialname, "General"); |
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82 | material->getTechnique(0)->getPass(0)->setSceneBlending(Ogre::SBT_TRANSPARENT_ALPHA); |
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83 | this->textureUnitState_ = material->getTechnique(0)->getPass(0)->createTextureUnitState(); |
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84 | this->textureUnitState_->setTextureName("bar2.tga"); |
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85 | // use the default colour |
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86 | this->textureUnitState_->setColourOperationEx(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, ColourValue(0.2, 0.7, 0.2)); |
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87 | this->setMaterialName(materialname); |
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88 | this->setMetricsMode(GMM_PIXELS); |
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89 | |
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90 | this->background_->addChild(this); |
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91 | } |
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92 | |
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93 | void BarOverlayElement::resize() |
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94 | { |
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95 | // calculate new absolute coordinates... |
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96 | this->left_ = (int) (this->leftRel_ * GraphicsEngine::getSingleton().getWindowWidth()); |
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97 | this->top_ = (int) (this->topRel_ * GraphicsEngine::getSingleton().getWindowHeight()); |
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98 | this->width_ = (int) (this->dimRel_ * GraphicsEngine::getSingleton().getWindowWidth()); |
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99 | this->height_ = (int) (0.1 * this->width_); // the texture has dimensions height:length = 1:10 |
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100 | this->offset_ = (int) (this->width_ * this->widthratio_ * 0.5); |
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101 | this->barwidth_ = (int) (this->width_ * (1.0f - this->widthratio_)); |
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102 | |
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103 | // adapt background |
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104 | this->background_->setPosition(this->left_, this->top_); |
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105 | this->background_->setDimensions(this->width_,this-> height_); |
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106 | // adapt bar |
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107 | this->setValue(this->value_); |
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108 | } |
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109 | |
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110 | void BarOverlayElement::setValue(float value) |
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111 | { |
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112 | if (value == this->value_) |
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113 | return; |
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114 | |
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115 | this->value_ = clamp<float>(value, 0, 1); |
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116 | if (this->autoColour_ && this->textureUnitState_) |
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117 | { |
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118 | // set colour |
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119 | if (this->colours_.size() > 0) |
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120 | { |
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121 | ColourValue colour1, colour2 = (*this->colours_.rbegin()).second; |
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122 | float value1, value2 = (*this->colours_.rbegin()).first; |
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123 | for (std::map<float, ColourValue>::reverse_iterator it = this->colours_.rbegin(); it != this->colours_.rend(); ++it) |
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124 | { |
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125 | colour1 = colour2; |
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126 | value1 = value2; |
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127 | colour2 = (*it).second; |
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128 | value2 = (*it).first; |
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129 | |
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130 | if (value2 < this->value_) |
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131 | break; |
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132 | } |
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133 | |
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134 | if (value2 > this->value_) |
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135 | { |
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136 | this->textureUnitState_->setColourOperationEx(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, colour2); |
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137 | } |
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138 | else if (value1 < this->value_) |
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139 | { |
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140 | this->textureUnitState_->setColourOperationEx(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, colour1); |
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141 | } |
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142 | else |
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143 | { |
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144 | //float interpolationfactor = (this->value_ - value2) / (value1 - value2); |
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145 | float interpolationfactor = interpolateSmooth((this->value_ - value2) / (value1 - value2), 0.0f, 1.0f); |
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146 | this->textureUnitState_->setColourOperationEx(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, colour1 * interpolationfactor + colour2 * (1 - interpolationfactor)); |
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147 | } |
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148 | } |
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149 | } |
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150 | |
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151 | // set value |
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152 | if (this->right2Left_) |
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153 | { |
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154 | // backward case |
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155 | this->setPosition(this->offset_ + this->barwidth_ * (1 - this->value_), 0); |
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156 | this->setDimensions(this->barwidth_ * this->value_, this->height_); |
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157 | } |
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158 | else |
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159 | { |
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160 | // default case |
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161 | this->setPosition(this->offset_, 0); |
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162 | this->setDimensions(this->barwidth_ * this->value_, this->height_); |
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163 | } |
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164 | if (this->value_ != 0) |
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165 | this->setTiling(this->value_, 1.0); |
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166 | } |
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167 | |
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168 | void BarOverlayElement::addColour(float value, const ColourValue& colour) |
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169 | { |
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170 | value = clamp<float>(value, 0, 1); |
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171 | this->colours_[value] = colour; |
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172 | } |
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173 | |
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174 | void BarOverlayElement::clearColours() |
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175 | { |
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176 | this->colours_.clear(); |
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177 | } |
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178 | } |
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