Last change
on this file since 2968 was
2889,
checked in by adrfried, 16 years ago
|
FDWatcher and GGZClient Objects introduced
|
File size:
1.7 KB
|
Line | |
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1 | #include "GGZClient.h" |
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2 | |
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3 | #include <cassert> |
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4 | |
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5 | namespace orxonox |
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6 | { |
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7 | GGZClient* GGZClient::singletonRef_s = 0; |
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8 | |
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9 | GGZClient::GGZClient() |
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10 | { |
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11 | assert(singletonRef_s == 0); |
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12 | singletonRef_s = this; |
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13 | |
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14 | active = ggzmod_is_ggz_mode(); |
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15 | if (active) { |
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16 | initGGZ(); |
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17 | } |
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18 | } |
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19 | |
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20 | GGZClient::~GGZClient() |
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21 | { |
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22 | if (active) { |
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23 | deinitGGZ(); |
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24 | } |
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25 | |
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26 | assert(singletonRef_s); |
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27 | singletonRef_s = 0; |
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28 | } |
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29 | |
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30 | GGZClient& GGZClient::getInstance() |
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31 | { |
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32 | assert(singletonRef_s); |
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33 | return *singletonRef_s; |
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34 | } |
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35 | |
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36 | void GGZClient::initGGZ() |
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37 | { |
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38 | ggzmod = ggzmod_new(GGZMOD_GAME); |
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39 | ggzmod_set_handler(ggzmod, GGZMOD_EVENT_SERVER, |
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40 | &orxonox::GGZClient::handleGGZModServer); |
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41 | if (ggzmod_connect(ggzmod) < 0) { |
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42 | /* TODO: Error */ |
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43 | } |
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44 | int ggzSocket = ggzmod_get_fd(ggzmod); |
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45 | if (ggzSocket < 0) { |
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46 | /* TODO: Error */ |
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47 | } |
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48 | sockets.add(ggzSocket, &orxonox::GGZClient::handleGGZ); |
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49 | } |
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50 | |
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51 | void GGZClient::deinitGGZ() |
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52 | { |
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53 | ggzmod_disconnect(ggzmod); |
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54 | ggzmod_free(ggzmod); |
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55 | } |
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56 | |
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57 | /* Got data from game server */ |
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58 | void handleGame(int fd) |
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59 | { |
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60 | /* TODO: read from fd */ |
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61 | } |
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62 | |
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63 | /* Got data from GGZ */ |
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64 | void GGZClient::handleGGZ(int fd) |
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65 | { |
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66 | ggzmod_dispatch(getInstance().ggzmod); |
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67 | } |
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68 | |
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69 | /* Connection to game server established */ |
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70 | void GGZClient::handleGGZModServer(GGZMod * ggzmod, GGZModEvent e, |
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71 | const void *data) |
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72 | { |
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73 | ggzmod_set_state(ggzmod, GGZMOD_STATE_PLAYING); |
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74 | int gameSocket = *(int*)data; |
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75 | getInstance().sockets.add(gameSocket, &orxonox::GGZClient::handleGGZ); |
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76 | } |
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77 | } |
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