Last change
on this file since 8328 was
5695,
checked in by rgrieder, 15 years ago
|
Merged resource2 branch back to trunk.
IMPORTANT NOTE:
Upon this merge you need to specifically call your data directory "data_extern" when checking it out (when you don't provide a name, it will be just called 'trunk').
The new CMake variable is EXTERNAL_DATA_DIRECTORY. DATA_DIRECTORY now points to the one the source part of the repository.
UPDATE YOUR DATA DIRECTORY AS WELL!!!
|
-
Property svn:eol-style set to
native
|
File size:
796 bytes
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Line | |
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1 | -- gui.lua |
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2 | |
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3 | local P = {} |
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4 | if _REQUIREDNAME == nil then |
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5 | BasicGUI = P |
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6 | else |
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7 | _G[_REQUIREDNAME] = P |
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8 | end |
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9 | |
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10 | P.overlay = nil |
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11 | |
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12 | -- constructor of the GUI |
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13 | function P:new (gui, fname) |
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14 | local newElement = { window = gui, filename = fname, visible = false } or {} |
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15 | setmetatable(newElement, self) -- connects new element with class |
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16 | self.__index = self |
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17 | return newElement |
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18 | end |
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19 | |
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20 | function P:init() |
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21 | -- this function is empty and intended for inheriting GUIs to use |
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22 | end |
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23 | |
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24 | -- hide function for the GUI |
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25 | function P:hide () |
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26 | self.window:hide() |
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27 | self.visible = false |
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28 | end |
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29 | |
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30 | -- show function for the GUI |
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31 | function P:show () |
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32 | self.window:show() |
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33 | self.visible = true |
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34 | end |
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35 | |
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36 | function P:load () |
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37 | self.window = winMgr:loadWindowLayout(self.layoutString) |
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38 | self:init() |
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39 | return self |
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40 | end |
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41 | |
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42 | return P |
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