Last change
on this file since 7512 was
5695,
checked in by rgrieder, 15 years ago
|
Merged resource2 branch back to trunk.
IMPORTANT NOTE:
Upon this merge you need to specifically call your data directory "data_extern" when checking it out (when you don't provide a name, it will be just called 'trunk').
The new CMake variable is EXTERNAL_DATA_DIRECTORY. DATA_DIRECTORY now points to the one the source part of the repository.
UPDATE YOUR DATA DIRECTORY AS WELL!!!
|
-
Property svn:eol-style set to
native
|
File size:
1.1 KB
|
Line | |
---|
1 | <weaponslots> |
---|
2 | <WeaponSlot position="-15,-1.5,-25" yaw=0 pitch=0 roll=0 /> |
---|
3 | <WeaponSlot position="15,-1.5,-25" yaw=0 pitch=0 roll=0 /> |
---|
4 | <WeaponSlot position="0,0,-45" yaw=0 pitch=0 roll=0 /> |
---|
5 | </weaponslots> |
---|
6 | <weaponsets> |
---|
7 | <WeaponSet firemode=0 /> |
---|
8 | <WeaponSet firemode=1 /> |
---|
9 | </weaponsets> |
---|
10 | <weapons> |
---|
11 | <WeaponPack firemode=0> |
---|
12 | <LaserGun |
---|
13 | position="0,0,0" |
---|
14 | munitionType="LaserGunMunition" |
---|
15 | bulletLoadingTime="0.2" |
---|
16 | magazineLoadingTime="5.0" |
---|
17 | speed="1250" |
---|
18 | unlimitedMunition=true |
---|
19 | /> |
---|
20 | <LaserGun |
---|
21 | position="0,0,0" |
---|
22 | munitionType="LaserGunMunition" |
---|
23 | bulletLoadingTime="0.2" |
---|
24 | magazineLoadingTime="5.0" |
---|
25 | speed="1250" |
---|
26 | unlimitedMunition=true |
---|
27 | /> |
---|
28 | </WeaponPack> |
---|
29 | <WeaponPack firemode=1> |
---|
30 | <Fusion |
---|
31 | position="0,0,0" |
---|
32 | munitionType="FusionMunition" |
---|
33 | bulletLoadingTime="0.3" |
---|
34 | magazineLoadingTime="3" |
---|
35 | speed="600" |
---|
36 | unlimitedMunition=true |
---|
37 | /> |
---|
38 | </WeaponPack> |
---|
39 | </weapons> |
---|
Note: See
TracBrowser
for help on using the repository browser.