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source: code/branches/ggz2/src/libraries/core/Event.cc @ 8740

Last change on this file since 8740 was 5738, checked in by landauf, 15 years ago

merged libraries2 back to trunk

  • Property svn:eol-style set to native
File size: 2.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "Event.h"
30
31#include "BaseObject.h"
32#include "Executor.h"
33
34namespace orxonox
35{
36    EventContainer::~EventContainer()
37    {
38        delete this->eventfunction_;
39    }
40
41    void EventContainer::process(BaseObject* object, const Event& event)
42    {
43        if (this->bActive_)
44        {
45            COUT(2) << "Warning: Detected Event loop in section \"" << this->eventname_ << "\" of object \"" << object->getName() << "\" and fired by \"" << event.originator_->getName() << "\"" << std::endl;
46            return;
47        }
48
49        this->bActive_ = true;
50
51        if (this->eventname_ == event.sectionname_)
52        {
53            if (event.originator_->isA(this->subclass_))
54            {
55                if (event.activate_)
56                    ++this->activeEvents_;
57                else
58                {
59                    --this->activeEvents_;
60
61                    if (this->activeEvents_ < 0)
62                        this->activeEvents_ = 0;
63                }
64
65                if (this->eventfunction_->getParamCount() == 0 && event.activate_)
66                    (*this->eventfunction_)();
67                else if ((this->activeEvents_ == 1 && event.activate_) || (this->activeEvents_ == 0 && !event.activate_))
68                {
69                    if (this->eventfunction_->getParamCount() == 1)
70                        (*this->eventfunction_)(this->activeEvents_);
71                    else if (this->eventfunction_->getParamCount() >= 2 && event.castedOriginator_)
72                        (*this->eventfunction_)(this->activeEvents_, event.castedOriginator_);
73                }
74            }
75        }
76
77        this->bActive_ = false;
78    }
79}
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