1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Oliver Scheuss |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "NetworkFunction.h" |
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30 | #include "core/CoreIncludes.h" |
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31 | |
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32 | namespace orxonox |
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33 | { |
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34 | std::map<std::string, NetworkFunctionBase*> NetworkFunctionBase::nameMap_; |
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35 | std::map<uint32_t, bool> NetworkFunctionBase::isStaticMap_; |
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36 | |
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37 | std::map<NetworkFunctionPointer, NetworkFunctionStatic*> NetworkFunctionStatic::functorMap_; |
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38 | std::map<uint32_t, NetworkFunctionStatic*> NetworkFunctionStatic::idMap_; |
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39 | |
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40 | std::map<NetworkFunctionPointer, NetworkMemberFunctionBase*> NetworkMemberFunctionBase::functorMap_; |
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41 | std::map<uint32_t, NetworkMemberFunctionBase*> NetworkMemberFunctionBase::idMap_; |
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42 | |
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43 | NetworkFunctionBase::NetworkFunctionBase(const std::string& name) |
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44 | { |
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45 | RegisterRootObject(NetworkFunctionBase); |
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46 | |
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47 | static uint32_t networkID = 0; |
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48 | this->networkID_ = networkID++; |
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49 | |
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50 | this->name_ = name; |
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51 | nameMap_[name] = this; |
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52 | } |
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53 | NetworkFunctionBase::~NetworkFunctionBase() |
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54 | { |
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55 | } |
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56 | |
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57 | |
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58 | void NetworkFunctionBase::destroyAllNetworkFunctions() |
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59 | { |
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60 | std::map<std::string, NetworkFunctionBase*>::iterator it; |
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61 | for( it=NetworkFunctionBase::nameMap_.begin(); it!=NetworkFunctionBase::nameMap_.end(); ++it ) |
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62 | delete it->second; |
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63 | } |
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64 | |
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65 | |
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66 | NetworkFunctionStatic::NetworkFunctionStatic(FunctorStatic* functor, const std::string& name, const NetworkFunctionPointer& p): |
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67 | NetworkFunctionBase(name) |
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68 | { |
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69 | RegisterObject(NetworkFunctionStatic); |
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70 | |
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71 | this->functor_ = functor; |
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72 | functorMap_[p] = this; |
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73 | idMap_[ this->getNetworkID() ] = this; |
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74 | } |
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75 | |
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76 | NetworkFunctionStatic::~NetworkFunctionStatic() |
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77 | { |
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78 | delete this->functor_; |
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79 | } |
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80 | |
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81 | |
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82 | |
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83 | NetworkMemberFunctionBase::NetworkMemberFunctionBase(const std::string& name, const NetworkFunctionPointer& p): |
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84 | NetworkFunctionBase(name) |
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85 | { |
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86 | RegisterObject(NetworkMemberFunctionBase); |
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87 | |
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88 | functorMap_[p] = this; |
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89 | idMap_[ this->getNetworkID() ] = this; |
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90 | } |
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91 | |
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92 | NetworkMemberFunctionBase::~NetworkMemberFunctionBase() |
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93 | { |
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94 | } |
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95 | |
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96 | |
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97 | } |
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