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source: code/branches/ggz2/src/libraries/network/NetworkPrereqs.h @ 5902

Last change on this file since 5902 was 5738, checked in by landauf, 15 years ago

merged libraries2 back to trunk

  • Property svn:eol-style set to native
File size: 3.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30  @file
31  @brief Contains all the necessary forward declarations for all classes and structs.
32*/
33
34#ifndef _NetworkPrereqs_H__
35#define _NetworkPrereqs_H__
36
37#include "OrxonoxConfig.h"
38
39//-----------------------------------------------------------------------
40// Shared library settings
41//-----------------------------------------------------------------------
42#if defined(ORXONOX_PLATFORM_WINDOWS) && !defined( NETWORK_STATIC_BUILD )
43#  ifdef NETWORK_SHARED_BUILD
44#    define _NetworkExport __declspec(dllexport)
45#  else
46#    if defined( __MINGW32__ )
47#      define _NetworkExport
48#    else
49#      define _NetworkExport __declspec(dllimport)
50#    endif
51#  endif
52#elif defined ( ORXONOX_GCC_VISIBILITY )
53#  define _NetworkExport  __attribute__ ((visibility("default")))
54#else
55#  define _NetworkExport
56#endif
57
58//-----------------------------------------------------------------------
59// Library global contants
60//-----------------------------------------------------------------------
61namespace orxonox
62{
63  static const unsigned int GAMESTATEID_INITIAL = static_cast<unsigned int>(-1);
64  static const unsigned int CLIENTID_UNKNOWN    = static_cast<unsigned int>(-2);
65  static const uint32_t     OBJECTID_UNKNOWN    = static_cast<uint32_t>(-1);
66}
67
68//-----------------------------------------------------------------------
69// Forward declarations
70//-----------------------------------------------------------------------
71
72// from ENet
73struct _ENetPeer;
74typedef _ENetPeer ENetPeer;
75struct _ENetPacket;
76typedef _ENetPacket ENetPacket;
77struct _ENetEvent;
78typedef _ENetEvent ENetEvent;
79struct _ENetHost;
80typedef _ENetHost ENetHost;
81struct _ENetAddress;
82typedef _ENetAddress ENetAddress;
83
84namespace orxonox
85{
86  class Client;
87  class ClientConnection;
88  class ClientConnectionListener;
89  class ClientFrameListener;
90  class ClientInformation;
91  class Connection;
92  class FunctionCallManager;
93  class GamestateClient;
94  class GamestateManager;
95  class GamestateHandler;
96  class NetworkCallbackBase;
97  template <class T> class NetworkCallback;
98  class NetworkCallbackManager;
99  class NetworkFunctionBase;
100  class NetworkFunctionStatic;
101  class NetworkMemberFunctionBase;
102  template <class T> class NetworkMemeberFunction;
103  struct NetworkFunctionPointer;
104  class Server;
105  class ServerConnection;
106  class ServerFrameListener;
107  class Synchronisable;
108  class SynchronisableVariableBase;
109  template <class T> class SynchronisableVariable;
110  template <class T> class SynchronisableVariableBidirectional;
111  struct ClientList;
112  struct PacketEnvelope;
113  struct QueueItem;
114  struct syncData;
115  class TrafficControl;
116  class obj;
117  class objInfo;
118
119  namespace packet
120  {
121    class Acknowledgement;
122    class Chat;
123    class ClassID;
124    class FunctionCalls;
125    class FunctionIDs;
126    class Gamestate;
127    class NetworkIDs;
128    class Packet;
129    class Welcome;
130
131    namespace PacketFlag
132    {
133      enum Value
134      {
135        Reliable   = 1,
136        Unsequence = 2,
137        NoAllocate = 4
138      };
139    }
140  }
141}
142
143#endif /* _NetworkPrereqs_H__ */
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