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source: code/branches/ggz2/src/modules/gamestates/GSClient.h @ 8740

Last change on this file since 8740 was 5740, checked in by landauf, 15 years ago

merged ggz into ggz2

  • Property svn:eol-style set to native
File size: 1.5 KB
RevLine 
[1670]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
[5740]25 *      Adrian Friedli
[1670]26 *
27 */
28
29#ifndef _GSClient_H__
30#define _GSClient_H__
31
[5693]32#include "gamestates/GameStatesPrereqs.h"
[3196]33
[2896]34#include "core/GameState.h"
[1670]35#include "network/NetworkPrereqs.h"
36
37namespace orxonox
38{
[5693]39    class _GameStatesExport GSClient : public GameState
[1670]40    {
41    public:
[3370]42        GSClient(const GameStateInfo& info);
[1670]43        ~GSClient();
[5740]44        void connect(const std::string& address, int port);
[1670]45
[2896]46        void activate();
47        void deactivate();
48        void update(const Clock& time);
[1670]49
50    private:
[2171]51        Client* client_;
[5740]52        GGZClient* ggzClient;
[1670]53    };
54}
55
56#endif /* _GSClient_H__ */
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