1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #ifndef _HUDHealthBar_H__ |
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30 | #define _HUDHealthBar_H__ |
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31 | |
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32 | #include "overlays/OverlaysPrereqs.h" |
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33 | |
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34 | #include "util/Math.h" |
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35 | #include "tools/interfaces/Tickable.h" |
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36 | #include "overlays/OverlayText.h" |
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37 | #include "HUDBar.h" |
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38 | |
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39 | namespace orxonox |
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40 | { |
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41 | class _OverlaysExport HUDHealthBar : public HUDBar, public Tickable |
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42 | { |
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43 | public: |
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44 | HUDHealthBar(BaseObject* creator); |
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45 | virtual ~HUDHealthBar(); |
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46 | |
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47 | virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode); |
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48 | virtual void tick(float dt); |
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49 | virtual void changedOwner(); |
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50 | virtual void changedOverlayGroup(); |
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51 | virtual void changedVisibility(); |
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52 | virtual void changedName(); |
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53 | |
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54 | inline void setTextFont(const std::string& font) |
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55 | { if (font != "") { this->textoverlay_->setFont(font); } } |
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56 | inline const std::string& getTextFont() const |
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57 | { return this->textoverlay_->getFont(); } |
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58 | |
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59 | void setTextColour(const ColourValue& colour); |
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60 | inline const ColourValue& getTextColour() const |
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61 | { return this->textoverlay_->getColour(); } |
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62 | |
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63 | void setTextUseBarColour(bool bUseBarColour); |
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64 | inline bool getTextUseBarColour() const |
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65 | { return this->bUseBarColour_; } |
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66 | |
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67 | inline void setTextAlignment(OverlayText::Alignment alignment) |
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68 | { this->textoverlay_->setAlignment(alignment); } |
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69 | inline OverlayText::Alignment getTextAlignment() const |
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70 | { return this->textoverlay_->getAlignment(); } |
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71 | |
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72 | void setTextAlignmentString(const std::string& alignment) |
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73 | { this->textoverlay_->setAlignmentString(alignment); } |
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74 | std::string getTextAlignmentString() const |
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75 | { return this->textoverlay_->getAlignmentString(); } |
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76 | |
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77 | inline void setTextSize(float size) |
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78 | { this->textoverlay_->setTextSize(size); } |
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79 | inline float getTextSize() const |
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80 | { return this->textoverlay_->getTextSize(); } |
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81 | |
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82 | inline void setTextVisible(bool bVisible) |
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83 | { this->textoverlay_->setVisible(bVisible); } |
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84 | inline bool getTextVisible() const |
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85 | { return this->textoverlay_->isVisible(); } |
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86 | |
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87 | inline void setTextPickPoint(const Vector2& pickpoint) |
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88 | { this->textoverlay_->setPickPoint(pickpoint); } |
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89 | inline Vector2 getTextPickPoint() const |
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90 | { return this->textoverlay_->getPickPoint(); } |
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91 | |
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92 | inline void setTextOffset(const Vector2& position) |
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93 | { this->textoverlay_->setPosition(this->getPosition() + (position - this->getPickPoint()) * this->getSize()); } |
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94 | inline Vector2 getTextOffset() const |
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95 | { return (this->textoverlay_->getPosition() - this->getPosition()) / this->getSize() + this->getPickPoint(); } |
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96 | |
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97 | inline void setTextAspectCorrection(bool correct) |
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98 | { this->textoverlay_->setAspectCorrection(correct); } |
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99 | inline bool getTextAspectCorrection() const |
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100 | { return this->textoverlay_->getAspectCorrection(); } |
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101 | |
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102 | inline void setTextRotation(const Degree& angle) |
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103 | { this->textoverlay_->setRotation(angle); } |
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104 | inline const Degree& getTextRotation() const |
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105 | { return this->textoverlay_->getRotation(); } |
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106 | |
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107 | inline void setTextSpaceWidth(float width) |
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108 | { this->textoverlay_->setSpaceWidth(width); } |
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109 | inline float getTextSpaceWidth() const |
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110 | { return this->textoverlay_->getSpaceWidth(); } |
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111 | |
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112 | private: |
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113 | Pawn* owner_; |
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114 | OverlayText* textoverlay_; |
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115 | bool bUseBarColour_; |
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116 | ColourValue textColour_; |
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117 | }; |
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118 | } |
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119 | #endif /* _HUDHealthBar_H__ */ |
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