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source: code/branches/gui/src/core/Clock.h @ 1695

Last change on this file since 1695 was 1674, checked in by rgrieder, 16 years ago
  • Wrote Clock() class: It starts an internal clock when GSRoot starts and gets handed to all GameState ticks as reference. You can then either query the ticked time or the real time (for instance for statistical measurements)
  • general clean up in all the game states
  • Property svn:eol-style set to native
File size: 2.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      Reto Grieder
26 *
27 */
28
29/**
30    @file Core.h
31    @brief Declaration of the Core class.
32
33    The Core class is a singleton, only used to configure some variables
34    in the core through the config-file.
35*/
36
37#ifndef _Clock_H__
38#define _Clock_H__
39
40#include "CorePrereqs.h"
41#include <OgrePrerequisites.h>
42#include "util/Integers.h"
43
44namespace orxonox
45{
46    class _CoreExport Clock
47    {
48        friend RootGameState;
49
50    public:
51        Clock();
52        ~Clock();
53
54        uint64_t getMicroseconds()   const { return tickTime_; }
55        uint64_t getMilliseconds()   const { return tickTime_ / 1000; }
56        int      getSeconds()        const { return tickTime_ / 1000000; }
57        float    getSecondsPrecise() const { return (float)tickTime_ / 1000000.0f; }
58
59        float    getDeltaTime()      const { return tickDtFloat_; }
60        int      getDeltaTimeMicroseconds() const { return tickDt_; }
61
62        uint64_t getRealMicroseconds() const;
63
64    private:
65        Clock(const Clock& instance);
66        void capture();
67
68        Ogre::Timer*  timer_;
69        uint64_t      storedTime_;
70        uint64_t      tickTime_;
71        int           tickDt_;
72        float         tickDtFloat_;
73        unsigned long lastTimersTime_;
74    };
75}
76
77#endif /* _Clock_H__ */
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