1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Fabian 'x3n' Landau |
---|
24 | * Co-authors: |
---|
25 | * Reto Grieder |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file Core.h |
---|
31 | @brief Declaration of the Core class. |
---|
32 | |
---|
33 | The Core class is a singleton, only used to configure some variables |
---|
34 | in the core through the config-file. |
---|
35 | */ |
---|
36 | |
---|
37 | #ifndef _Clock_H__ |
---|
38 | #define _Clock_H__ |
---|
39 | |
---|
40 | #include "CorePrereqs.h" |
---|
41 | #include <OgrePrerequisites.h> |
---|
42 | #include "util/Integers.h" |
---|
43 | |
---|
44 | namespace orxonox |
---|
45 | { |
---|
46 | class _CoreExport Clock |
---|
47 | { |
---|
48 | friend RootGameState; |
---|
49 | |
---|
50 | public: |
---|
51 | Clock(); |
---|
52 | ~Clock(); |
---|
53 | |
---|
54 | uint64_t getMicroseconds() const { return tickTime_; } |
---|
55 | uint64_t getMilliseconds() const { return tickTime_ / 1000; } |
---|
56 | int getSeconds() const { return tickTime_ / 1000000; } |
---|
57 | float getSecondsPrecise() const { return (float)tickTime_ / 1000000.0f; } |
---|
58 | |
---|
59 | float getDeltaTime() const { return tickDtFloat_; } |
---|
60 | int getDeltaTimeMicroseconds() const { return tickDt_; } |
---|
61 | |
---|
62 | uint64_t getRealMicroseconds() const; |
---|
63 | |
---|
64 | private: |
---|
65 | Clock(const Clock& instance); |
---|
66 | void capture(); |
---|
67 | |
---|
68 | Ogre::Timer* timer_; |
---|
69 | uint64_t storedTime_; |
---|
70 | uint64_t tickTime_; |
---|
71 | int tickDt_; |
---|
72 | float tickDtFloat_; |
---|
73 | unsigned long lastTimersTime_; |
---|
74 | }; |
---|
75 | } |
---|
76 | |
---|
77 | #endif /* _Clock_H__ */ |
---|