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source: code/branches/gui/src/core/input/CalibratorCallback.h @ 3015

Last change on this file since 3015 was 2800, checked in by rgrieder, 16 years ago

Renaming "tick" to "update" for all those classes not inheriting from Tickable to avoid confusions.
GameState::ticked still exists, but that's going to change anyway.

  • Property svn:eol-style set to native
File size: 1.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Different definitions of input processing.
33*/
34
35#ifndef _CalibratorCallback_H__
36#define _CalibratorCallback_H__
37
38#include "core/CorePrereqs.h"
39#include "InputInterfaces.h"
40
41namespace orxonox
42{
43    class _CoreExport CalibratorCallback : public KeyHandler
44    {
45    public:
46        CalibratorCallback()  { }
47        ~CalibratorCallback() { }
48
49    private:
50        void keyPressed (const KeyEvent& evt);
51        void keyReleased(const KeyEvent& evt) { }
52        void keyHeld    (const KeyEvent& evt) { }
53
54        void updateInput(float dt) { }
55    };
56}
57
58#endif /* _CalibratorCallback_H__ */
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