1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief |
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32 | Implementation of the ExtendedInputState class. |
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33 | */ |
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34 | |
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35 | #include "ExtendedInputState.h" |
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36 | |
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37 | #include <assert.h> |
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38 | #include "core/Debug.h" |
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39 | #include "core/CoreIncludes.h" |
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40 | |
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41 | namespace orxonox |
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42 | { |
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43 | CreateFactory(ExtendedInputState); |
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44 | |
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45 | using namespace InputDevice; |
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46 | |
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47 | ExtendedInputState::ExtendedInputState() |
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48 | { |
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49 | RegisterObject(ExtendedInputState); |
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50 | } |
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51 | |
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52 | void ExtendedInputState::numberOfJoySticksChanged(unsigned int n) |
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53 | { |
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54 | unsigned int oldSize = joyStickHandlers_.size(); |
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55 | joyStickHandlers_.resize(n); |
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56 | |
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57 | if (oldSize > n) |
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58 | { |
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59 | // we have to add all the handlers in joyStickHandlersAll_ to the joyStickHandlers_[>n] |
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60 | for (unsigned int j = 0; j < joyStickHandlersAll_.size(); ++j) |
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61 | { |
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62 | for (unsigned int i = oldSize; i < n; ++i) |
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63 | { |
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64 | joyStickHandlers_[i].push_back(joyStickHandlersAll_[j]); |
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65 | } |
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66 | } |
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67 | } |
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68 | update(); |
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69 | } |
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70 | |
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71 | void ExtendedInputState::keyPressed(const KeyEvent& evt) |
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72 | { |
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73 | for (unsigned int i = 0; i < keyHandlers_.size(); i++) |
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74 | keyHandlers_[i]->keyPressed(evt); |
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75 | } |
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76 | |
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77 | void ExtendedInputState::keyReleased(const KeyEvent& evt) |
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78 | { |
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79 | for (unsigned int i = 0; i < keyHandlers_.size(); i++) |
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80 | keyHandlers_[i]->keyReleased(evt); |
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81 | } |
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82 | |
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83 | void ExtendedInputState::keyHeld(const KeyEvent& evt) |
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84 | { |
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85 | for (unsigned int i = 0; i < keyHandlers_.size(); i++) |
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86 | keyHandlers_[i]->keyHeld(evt); |
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87 | } |
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88 | |
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89 | |
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90 | void ExtendedInputState::mouseMoved(IntVector2 abs, IntVector2 rel, IntVector2 clippingSize) |
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91 | { |
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92 | for (unsigned int i = 0; i < mouseHandlers_.size(); i++) |
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93 | mouseHandlers_[i]->mouseMoved(abs, rel, clippingSize); |
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94 | } |
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95 | |
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96 | void ExtendedInputState::mouseScrolled(int abs, int rel) |
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97 | { |
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98 | for (unsigned int i = 0; i < mouseHandlers_.size(); i++) |
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99 | mouseHandlers_[i]->mouseScrolled(abs, rel); |
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100 | } |
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101 | |
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102 | void ExtendedInputState::mouseButtonPressed(MouseButton::Enum id) |
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103 | { |
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104 | for (unsigned int i = 0; i < mouseHandlers_.size(); i++) |
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105 | mouseHandlers_[i]->mouseButtonPressed(id); |
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106 | } |
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107 | |
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108 | void ExtendedInputState::mouseButtonReleased(MouseButton::Enum id) |
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109 | { |
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110 | for (unsigned int i = 0; i < mouseHandlers_.size(); i++) |
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111 | mouseHandlers_[i]->mouseButtonReleased(id); |
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112 | } |
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113 | |
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114 | void ExtendedInputState::mouseButtonHeld(MouseButton::Enum id) |
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115 | { |
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116 | for (unsigned int i = 0; i < mouseHandlers_.size(); i++) |
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117 | mouseHandlers_[i]->mouseButtonHeld(id); |
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118 | } |
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119 | |
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120 | |
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121 | void ExtendedInputState::joyStickAxisMoved(unsigned int joyStickID, unsigned int axis, float value) |
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122 | { |
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123 | assert(joyStickID < joyStickHandlers_.size()); |
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124 | for (unsigned int i = 0; i < joyStickHandlers_[joyStickID].size(); i++) |
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125 | joyStickHandlers_[joyStickID][i]->joyStickAxisMoved(joyStickID, axis, value); |
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126 | } |
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127 | |
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128 | void ExtendedInputState::joyStickButtonPressed(unsigned int joyStickID, JoyStickButton::Enum id) |
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129 | { |
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130 | assert(joyStickID < joyStickHandlers_.size()); |
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131 | for (unsigned int i = 0; i < joyStickHandlers_[joyStickID].size(); i++) |
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132 | joyStickHandlers_[joyStickID][i]->joyStickButtonPressed(joyStickID, id); |
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133 | } |
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134 | |
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135 | void ExtendedInputState::joyStickButtonReleased(unsigned int joyStickID, JoyStickButton::Enum id) |
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136 | { |
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137 | assert(joyStickID < joyStickHandlers_.size()); |
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138 | for (unsigned int i = 0; i < joyStickHandlers_[joyStickID].size(); i++) |
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139 | joyStickHandlers_[joyStickID][i]->joyStickButtonReleased(joyStickID, id); |
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140 | } |
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141 | |
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142 | void ExtendedInputState::joyStickButtonHeld(unsigned int joyStickID, JoyStickButton::Enum id) |
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143 | { |
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144 | assert(joyStickID < joyStickHandlers_.size()); |
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145 | for (unsigned int i = 0; i < joyStickHandlers_[joyStickID].size(); i++) |
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146 | joyStickHandlers_[joyStickID][i]->joyStickButtonHeld(joyStickID, id); |
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147 | } |
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148 | |
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149 | |
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150 | /** |
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151 | @brief |
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152 | Adds a key handler. |
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153 | @param handler |
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154 | Pointer to the handler object. |
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155 | @return |
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156 | True if added, false if handler already existed. |
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157 | */ |
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158 | bool ExtendedInputState::addKeyHandler(KeyHandler* handler) |
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159 | { |
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160 | if (!handler) |
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161 | return false; |
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162 | |
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163 | // see whether the handler already is in the list |
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164 | for (std::vector<KeyHandler*>::iterator it = keyHandlers_.begin(); it != keyHandlers_.end(); it++) |
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165 | { |
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166 | if ((*it) == handler) |
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167 | { |
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168 | return false; |
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169 | } |
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170 | } |
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171 | keyHandlers_.push_back(handler); |
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172 | update(); |
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173 | return true; |
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174 | } |
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175 | |
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176 | /** |
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177 | @brief |
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178 | Removes a Key handler from the state. |
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179 | @param handler |
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180 | Pointer to the handler. |
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181 | @return |
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182 | True if removal was successful, false if handler was not found. |
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183 | */ |
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184 | bool ExtendedInputState::removeKeyHandler(KeyHandler* handler) |
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185 | { |
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186 | if (!handler) |
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187 | return false; |
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188 | |
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189 | for (std::vector<KeyHandler*>::iterator it = keyHandlers_.begin(); it != keyHandlers_.end(); it++) |
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190 | { |
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191 | if ((*it) == handler) |
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192 | { |
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193 | keyHandlers_.erase(it); |
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194 | update(); |
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195 | return true; |
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196 | } |
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197 | } |
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198 | return false; |
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199 | } |
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200 | |
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201 | |
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202 | /** |
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203 | @brief |
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204 | Adds a mouse handler. |
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205 | @param handler |
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206 | Pointer to the handler object. |
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207 | @return |
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208 | True if added, false if handler already existed. |
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209 | */ |
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210 | bool ExtendedInputState::addMouseHandler(MouseHandler* handler) |
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211 | { |
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212 | if (!handler) |
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213 | return false; |
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214 | |
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215 | // see whether the handler already is in the list |
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216 | for (std::vector<MouseHandler*>::iterator it = mouseHandlers_.begin(); it != mouseHandlers_.end(); it++) |
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217 | { |
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218 | if ((*it) == handler) |
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219 | { |
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220 | return false; |
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221 | } |
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222 | } |
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223 | mouseHandlers_.push_back(handler); |
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224 | update(); |
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225 | return true; |
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226 | } |
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227 | |
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228 | /** |
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229 | @brief |
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230 | Removes a mouse handler from the state. |
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231 | @param handler |
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232 | Pointer to the handler. |
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233 | @return |
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234 | True if removal was successful, false if handler was not found. |
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235 | */ |
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236 | bool ExtendedInputState::removeMouseHandler(MouseHandler* handler) |
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237 | { |
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238 | if (!handler) |
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239 | return false; |
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240 | |
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241 | for (std::vector<MouseHandler*>::iterator it = mouseHandlers_.begin(); it != mouseHandlers_.end(); it++) |
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242 | { |
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243 | if ((*it) == handler) |
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244 | { |
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245 | mouseHandlers_.erase(it); |
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246 | update(); |
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247 | return true; |
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248 | } |
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249 | } |
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250 | return false; |
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251 | } |
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252 | |
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253 | |
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254 | /** |
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255 | @brief |
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256 | Adds a joy stick handler. |
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257 | @param handler |
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258 | Pointer to the handler object. |
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259 | @param joyStickID |
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260 | ID of the joy stick |
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261 | @return |
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262 | True if added, false if handler already existed. |
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263 | */ |
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264 | bool ExtendedInputState::addJoyStickHandler(JoyStickHandler* handler, unsigned int joyStickID) |
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265 | { |
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266 | if (!handler || joyStickID >= joyStickHandlers_.size()) |
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267 | return false; |
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268 | |
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269 | // see whether the handler already is in the list |
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270 | for (std::vector<JoyStickHandler*>::iterator it = joyStickHandlers_[joyStickID].begin(); |
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271 | it != joyStickHandlers_[joyStickID].end(); it++) |
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272 | { |
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273 | if ((*it) == handler) |
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274 | { |
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275 | return false; |
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276 | } |
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277 | } |
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278 | joyStickHandlers_[joyStickID].push_back(handler); |
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279 | update(); |
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280 | return true; |
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281 | } |
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282 | |
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283 | /** |
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284 | @brief |
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285 | Removes a joy stick handler from the state. |
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286 | @param handler |
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287 | Pointer to the handler. |
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288 | @param joyStickID |
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289 | ID of the joy stick |
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290 | @return |
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291 | True if removal was successful, false if handler was not found. |
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292 | */ |
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293 | bool ExtendedInputState::removeJoyStickHandler(JoyStickHandler* handler, unsigned int joyStickID) |
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294 | { |
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295 | if (!handler || joyStickID >= joyStickHandlers_.size()) |
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296 | return false; |
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297 | |
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298 | // remove it from the list of all-joystick handlers if present |
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299 | for (std::vector<JoyStickHandler*>::iterator it = joyStickHandlersAll_.begin(); |
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300 | it != joyStickHandlersAll_.end(); it++) |
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301 | { |
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302 | if ((*it) == handler) |
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303 | { |
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304 | joyStickHandlersAll_.erase(it); |
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305 | } |
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306 | } |
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307 | |
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308 | // remove handler from the list of seperate lists of handlers |
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309 | for (std::vector<JoyStickHandler*>::iterator it = joyStickHandlers_[joyStickID].begin(); |
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310 | it != joyStickHandlers_[joyStickID].end(); it++) |
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311 | { |
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312 | if ((*it) == handler) |
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313 | { |
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314 | joyStickHandlers_[joyStickID].erase(it); |
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315 | update(); |
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316 | return true; |
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317 | } |
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318 | } |
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319 | return false; |
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320 | } |
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321 | |
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322 | /** |
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323 | @brief |
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324 | Adds a joy stick handler. |
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325 | @param handler |
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326 | Pointer to the handler object. |
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327 | @return |
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328 | True if added, false if handler already existed. |
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329 | */ |
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330 | bool ExtendedInputState::addJoyStickHandler(JoyStickHandler* handler) |
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331 | { |
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332 | if (!handler) |
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333 | return false; |
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334 | |
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335 | // see whether the handler already is in the big list |
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336 | for (std::vector<JoyStickHandler*>::iterator it = joyStickHandlersAll_.begin(); |
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337 | it != joyStickHandlersAll_.end(); it++) |
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338 | { |
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339 | if ((*it) == handler) |
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340 | { |
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341 | return false; |
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342 | } |
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343 | } |
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344 | joyStickHandlersAll_.push_back(handler); |
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345 | update(); |
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346 | |
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347 | // now, we have to add it to all the separate lists |
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348 | for (unsigned int iJoyStick = 0; iJoyStick < joyStickHandlers_.size(); ++iJoyStick) |
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349 | addJoyStickHandler(handler, iJoyStick); |
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350 | return true; |
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351 | } |
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352 | |
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353 | /** |
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354 | @brief |
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355 | Removes a joy stick handler from the state. |
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356 | @param handler |
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357 | Pointer to the handler. |
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358 | @return |
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359 | True if removal was successful, false if handler was not found. |
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360 | */ |
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361 | bool ExtendedInputState::removeJoyStickHandler(JoyStickHandler* handler) |
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362 | { |
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363 | if (!handler) |
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364 | return false; |
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365 | |
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366 | bool success = false; |
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367 | // remove from all lists in a loop (also removes it from the big list) |
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368 | for (unsigned int iJoyStick = 0; iJoyStick < joyStickHandlers_.size(); ++iJoyStick) |
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369 | success |= removeJoyStickHandler(handler, iJoyStick); |
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370 | |
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371 | return success; |
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372 | } |
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373 | |
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374 | void ExtendedInputState::removeAndDestroyAllHandlers() |
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375 | { |
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376 | for (std::vector<InputTickable*>::iterator it = allHandlers_.begin(); |
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377 | it != allHandlers_.end(); ++it) |
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378 | delete *it; |
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379 | |
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380 | allHandlers_.clear(); |
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381 | keyHandlers_.clear(); |
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382 | mouseHandlers_.clear(); |
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383 | joyStickHandlersAll_.clear(); |
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384 | for (unsigned int iJoyStick = 0; iJoyStick < joyStickHandlers_.size(); ++iJoyStick) |
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385 | joyStickHandlers_[iJoyStick].clear(); |
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386 | update(); |
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387 | } |
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388 | |
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389 | /** |
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390 | @brief |
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391 | Adds a handler of any kind. dynamic_cast determines to which list it is added. |
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392 | @param handler |
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393 | Pointer to the handler object. |
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394 | @return |
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395 | True if added, false if handler already existed. |
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396 | */ |
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397 | bool ExtendedInputState::addHandler(InputTickable* handler) |
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398 | { |
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399 | bool success = false; |
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400 | |
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401 | success |= addKeyHandler(dynamic_cast<KeyHandler*>(handler)); |
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402 | success |= addMouseHandler(dynamic_cast<MouseHandler*>(handler)); |
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403 | success |= addJoyStickHandler(dynamic_cast<JoyStickHandler*>(handler)); |
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404 | |
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405 | return success; |
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406 | } |
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407 | |
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408 | /** |
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409 | @brief |
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410 | Removes a handler from all lists. |
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411 | @param handler |
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412 | Pointer to the handler. |
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413 | @return |
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414 | True if removal was successful, false if handler was not found. |
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415 | */ |
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416 | bool ExtendedInputState::removeHandler(InputTickable* handler) |
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417 | { |
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418 | bool success = false; |
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419 | |
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420 | success |= removeKeyHandler(dynamic_cast<KeyHandler*>(handler)); |
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421 | success |= removeMouseHandler(dynamic_cast<MouseHandler*>(handler)); |
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422 | success |= removeJoyStickHandler(dynamic_cast<JoyStickHandler*>(handler)); |
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423 | |
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424 | return success; |
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425 | } |
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426 | |
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427 | void ExtendedInputState::tickInput(float dt) |
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428 | { |
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429 | for (unsigned int i = 0; i < allHandlers_.size(); ++i) |
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430 | { |
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431 | allHandlers_[i]->tickInput(dt); |
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432 | } |
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433 | } |
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434 | |
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435 | void ExtendedInputState::tickInput(float dt, unsigned int device) |
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436 | { |
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437 | switch (device) |
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438 | { |
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439 | case Keyboard: |
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440 | for (unsigned int i = 0; i < keyHandlers_.size(); ++i) |
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441 | keyHandlers_[i]->tickKey(dt); |
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442 | break; |
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443 | |
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444 | case Mouse: |
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445 | for (unsigned int i = 0; i < mouseHandlers_.size(); ++i) |
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446 | mouseHandlers_[i]->tickMouse(dt); |
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447 | break; |
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448 | |
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449 | default: // joy sticks |
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450 | for (unsigned int i = 0; i < joyStickHandlers_[device - 2].size(); ++i) |
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451 | joyStickHandlers_[device - 2][i]->tickJoyStick(dt, device - 2); |
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452 | break; |
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453 | } |
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454 | } |
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455 | |
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456 | void ExtendedInputState::update() |
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457 | { |
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458 | // we can use a set to have a list of unique pointers (an object can implement all 3 handlers) |
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459 | std::set<InputTickable*> tempSet; |
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460 | for (unsigned int iHandler = 0; iHandler < keyHandlers_.size(); iHandler++) |
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461 | tempSet.insert(keyHandlers_[iHandler]); |
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462 | for (unsigned int iHandler = 0; iHandler < mouseHandlers_.size(); iHandler++) |
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463 | tempSet.insert(mouseHandlers_[iHandler]); |
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464 | for (unsigned int iJoyStick = 0; iJoyStick < joyStickHandlers_.size(); iJoyStick++) |
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465 | for (unsigned int iHandler = 0; iHandler < joyStickHandlers_[iJoyStick].size(); iHandler++) |
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466 | tempSet.insert(joyStickHandlers_[iJoyStick][iHandler]); |
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467 | |
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468 | // copy the content of the map back to the actual vector |
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469 | allHandlers_.clear(); |
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470 | for (std::set<InputTickable*>::const_iterator itHandler = tempSet.begin(); |
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471 | itHandler != tempSet.end(); itHandler++) |
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472 | allHandlers_.push_back(*itHandler); |
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473 | |
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474 | // update the deviceEnabled options |
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475 | setInputDeviceEnabled(Keyboard, (keyHandlers_.size() != 0)); |
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476 | setInputDeviceEnabled(Mouse, (mouseHandlers_.size() != 0)); |
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477 | for (unsigned int i = 0; i < joyStickHandlers_.size(); ++i) |
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478 | setInputDeviceEnabled(2 + i, (joyStickHandlers_[i].size() != 0)); |
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479 | } |
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480 | } |
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