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source: code/branches/gui/src/orxonox/GraphicsManager.cc @ 2846

Last change on this file since 2846 was 2842, checked in by rgrieder, 16 years ago

Header file fixes (reduced some dependencies).

  • Property svn:eol-style set to native
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
25 *   Co-authors:
26 *      Felix Schulthess
27 *
28 */
29
30/**
31@file
32@brief
33    Implementation of an partial interface to Ogre.
34*/
35
36#include "OrxonoxStableHeaders.h"
37#include "GraphicsManager.h"
38
39#include <fstream>
40#include <boost/filesystem.hpp>
41
42#include <OgreCompositorManager.h>
43#include <OgreConfigFile.h>
44#include <OgreFrameListener.h>
45#include <OgreRoot.h>
46#include <OgreLogManager.h>
47#include <OgreException.h>
48#include <OgreRenderWindow.h>
49#include <OgreRenderSystem.h>
50#include <OgreTextureManager.h>
51#include <OgreViewport.h>
52#include <OgreWindowEventUtilities.h>
53
54#include "SpecialConfig.h"
55#include "util/Debug.h"
56#include "util/Exception.h"
57#include "util/String.h"
58#include "util/SubString.h"
59#include "core/Clock.h"
60#include "core/ConsoleCommand.h"
61#include "core/ConfigValueIncludes.h"
62#include "core/CoreIncludes.h"
63#include "core/Core.h"
64#include "tools/WindowEventListener.h"
65#include "tools/ParticleInterface.h"
66
67namespace orxonox
68{
69    class _OrxonoxExport OgreWindowEventListener : public Ogre::WindowEventListener
70    {
71        void windowResized     (Ogre::RenderWindow* rw);
72        void windowFocusChange (Ogre::RenderWindow* rw);
73        void windowClosed      (Ogre::RenderWindow* rw);
74        //void windowMoved       (Ogre::RenderWindow* rw);
75    };
76
77    GraphicsManager* GraphicsManager::singletonRef_s = 0;
78
79    /**
80    @brief
81        Non-initialising constructor.
82    */
83    GraphicsManager::GraphicsManager()
84        : ogreRoot_(0)
85        , ogreLogger_(0)
86        , renderWindow_(0)
87        , viewport_(0)
88        , ogreWindowEventListener_(0)
89        , avgTickTime_(0.0f)
90        , avgFramesPerSecond_(0.0f)
91    {
92        RegisterObject(GraphicsManager);
93
94        assert(singletonRef_s == 0);
95        singletonRef_s = this;
96
97        this->loaded_ = false;
98
99        this->setConfigValues();
100    }
101
102    void GraphicsManager::initialise()
103    {
104        Core::setShowsGraphics(true);
105
106        // Ogre setup procedure
107        setupOgre();
108        // load all the required plugins for Ogre
109        loadOgrePlugins();
110        // read resource declaration file
111        this->declareResources();
112        // Reads ogre config and creates the render window
113        this->loadRenderer();
114
115        // TODO: Spread this
116        this->initialiseResources();
117
118        // add console commands
119        FunctorMember<GraphicsManager>* functor1 = createFunctor(&GraphicsManager::printScreen);
120        functor1->setObject(this);
121        ccPrintScreen_ = createConsoleCommand(functor1, "printScreen");
122        CommandExecutor::addConsoleCommandShortcut(ccPrintScreen_);
123
124        this->loaded_ = true;
125    }
126
127    /**
128    @brief
129        Destroys all the Ogre related objects
130    */
131    GraphicsManager::~GraphicsManager()
132    {
133        if (this->loaded_)
134        {
135            delete this->ccPrintScreen_;
136
137            if (this->ogreWindowEventListener_)
138            {
139                // remove our WindowEventListener first to avoid bad calls after the window has been destroyed
140                Ogre::WindowEventUtilities::removeWindowEventListener(this->renderWindow_, this->ogreWindowEventListener_);
141                delete this->ogreWindowEventListener_;
142            }
143
144            // unload all compositors
145            Ogre::CompositorManager::getSingleton().removeAll();
146
147            // destroy render window
148            Ogre::RenderSystem* renderer = this->ogreRoot_->getRenderSystem();
149            renderer->destroyRenderWindow("Orxonox");
150
151            // Delete OGRE main control organ
152            delete this->ogreRoot_;
153
154            // delete the ogre log and the logManager (since we have created it in the first place).
155            this->ogreLogger_->getDefaultLog()->removeListener(this);
156            this->ogreLogger_->destroyLog(Ogre::LogManager::getSingleton().getDefaultLog());
157            delete this->ogreLogger_;
158
159            // Don't showing graphics anymore
160            Core::setShowsGraphics(false);
161        }
162
163        assert(singletonRef_s);
164        singletonRef_s = 0;
165    }
166
167    void GraphicsManager::setConfigValues()
168    {
169        SetConfigValue(resourceFile_,    "resources.cfg")
170            .description("Location of the resources file in the data path.");
171        SetConfigValue(ogreConfigFile_,  "ogre.cfg")
172            .description("Location of the Ogre config file");
173        SetConfigValue(ogrePluginsFolder_, ORXONOX_OGRE_PLUGINS_FOLDER)
174            .description("Folder where the Ogre plugins are located.");
175        SetConfigValue(ogrePlugins_, ORXONOX_OGRE_PLUGINS)
176            .description("Comma separated list of all plugins to load.");
177        SetConfigValue(ogreLogFile_,     "ogre.log")
178            .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation.");
179        SetConfigValue(ogreLogLevelTrivial_ , 5)
180            .description("Corresponding orxonox debug level for ogre Trivial");
181        SetConfigValue(ogreLogLevelNormal_  , 4)
182            .description("Corresponding orxonox debug level for ogre Normal");
183        SetConfigValue(ogreLogLevelCritical_, 2)
184            .description("Corresponding orxonox debug level for ogre Critical");
185        SetConfigValue(detailLevelParticle_, 2)
186            .description("O: off, 1: low, 2: normal, 3: high").callback(this, &GraphicsManager::detailLevelParticleChanged);
187    }
188
189    void GraphicsManager::detailLevelParticleChanged()
190    {
191        for (ObjectList<ParticleInterface>::iterator it = ObjectList<ParticleInterface>::begin(); it; ++it)
192            it->detailLevelChanged(this->detailLevelParticle_);
193    }
194
195    void GraphicsManager::update(const Clock& time)
196    {
197        if (this->loaded_)
198        {
199            Ogre::FrameEvent evt;
200            evt.timeSinceLastFrame = time.getDeltaTime();
201            evt.timeSinceLastEvent = time.getDeltaTime(); // note: same time, but shouldn't matter anyway
202
203            // don't forget to call _fireFrameStarted to OGRE to make sure
204            // everything goes smoothly
205            ogreRoot_->_fireFrameStarted(evt);
206
207            // Pump messages in all registered RenderWindows
208            // This calls the WindowEventListener objects.
209            Ogre::WindowEventUtilities::messagePump();
210            // make sure the window stays active even when not focused
211            // (probably only necessary on windows)
212            this->renderWindow_->setActive(true);
213
214            // render
215            ogreRoot_->_updateAllRenderTargets();
216
217            // again, just to be sure OGRE works fine
218            ogreRoot_->_fireFrameEnded(evt); // note: uses the same time as _fireFrameStarted
219        }
220    }
221
222    /**
223    @brief
224        Creates the Ogre Root object and sets up the ogre log.
225    */
226    void GraphicsManager::setupOgre()
227    {
228        COUT(3) << "Setting up Ogre..." << std::endl;
229
230        if (ogreConfigFile_ == "")
231        {
232            COUT(2) << "Warning: Ogre config file set to \"\". Defaulting to config.cfg" << std::endl;
233            ModifyConfigValue(ogreConfigFile_, tset, "config.cfg");
234        }
235        if (ogreLogFile_ == "")
236        {
237            COUT(2) << "Warning: Ogre log file set to \"\". Defaulting to ogre.log" << std::endl;
238            ModifyConfigValue(ogreLogFile_, tset, "ogre.log");
239        }
240
241        boost::filesystem::path ogreConfigFilepath(Core::getConfigPath() / this->ogreConfigFile_);
242        boost::filesystem::path ogreLogFilepath(Core::getLogPath() / this->ogreLogFile_);
243
244        // create a new logManager
245        // Ogre::Root will detect that we've already created a Log
246        ogreLogger_ = new Ogre::LogManager();
247        COUT(4) << "Ogre LogManager created" << std::endl;
248
249        // create our own log that we can listen to
250        Ogre::Log *myLog;
251        myLog = ogreLogger_->createLog(ogreLogFilepath.string(), true, false, false);
252        COUT(4) << "Ogre Log created" << std::endl;
253
254        myLog->setLogDetail(Ogre::LL_BOREME);
255        myLog->addListener(this);
256
257        COUT(4) << "Creating Ogre Root..." << std::endl;
258
259        // check for config file existence because Ogre displays (caught) exceptions if not
260        if (!boost::filesystem::exists(ogreConfigFilepath))
261        {
262            // create a zero sized file
263            std::ofstream creator;
264            creator.open(ogreConfigFilepath.string().c_str());
265            creator.close();
266        }
267
268        // Leave plugins file empty. We're going to do that part manually later
269        ogreRoot_ = new Ogre::Root("", ogreConfigFilepath.string(), ogreLogFilepath.string());
270
271        COUT(3) << "Ogre set up done." << std::endl;
272    }
273
274    void GraphicsManager::loadOgrePlugins()
275    {
276        // just to make sure the next statement doesn't segfault
277        if (ogrePluginsFolder_ == "")
278            ogrePluginsFolder_ = ".";
279
280        boost::filesystem::path folder(ogrePluginsFolder_);
281        // Do some SubString magic to get the comma separated list of plugins
282        SubString plugins(ogrePlugins_, ",", " ", false, 92, false, 34, false, 40, 41, false, '\0');
283        // Use backslash paths on Windows! file_string() already does that though.
284        for (unsigned int i = 0; i < plugins.size(); ++i)
285            ogreRoot_->loadPlugin((folder / plugins[i]).file_string());
286    }
287
288    void GraphicsManager::declareResources()
289    {
290        CCOUT(4) << "Declaring Resources" << std::endl;
291        //TODO: Specify layout of data file and maybe use xml-loader
292        //TODO: Work with ressource groups (should be generated by a special loader)
293
294        if (resourceFile_ == "")
295        {
296            COUT(2) << "Warning: Ogre resource file set to \"\". Defaulting to resources.cfg" << std::endl;
297            ModifyConfigValue(resourceFile_, tset, "resources.cfg");
298        }
299
300        // Load resource paths from data file using configfile ressource type
301        Ogre::ConfigFile cf;
302        try
303        {
304            cf.load((Core::getMediaPath() / resourceFile_).string());
305        }
306        catch (...)
307        {
308            //COUT(1) << ex.getFullDescription() << std::endl;
309            COUT(0) << "Have you forgotten to set the data path in orxnox.ini?" << std::endl;
310            throw;
311        }
312
313        // Go through all sections & settings in the file
314        Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator();
315
316        std::string secName, typeName, archName;
317        while (seci.hasMoreElements())
318        {
319            try
320            {
321                secName = seci.peekNextKey();
322                Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext();
323                Ogre::ConfigFile::SettingsMultiMap::iterator i;
324                for (i = settings->begin(); i != settings->end(); ++i)
325                {
326                    typeName = i->first; // for instance "FileSystem" or "Zip"
327                    archName = i->second; // name (and location) of archive
328
329                    Ogre::ResourceGroupManager::getSingleton().addResourceLocation(
330                        (Core::getMediaPath() / archName).string(), typeName, secName);
331                }
332            }
333            catch (Ogre::Exception& ex)
334            {
335                COUT(1) << ex.getFullDescription() << std::endl;
336            }
337        }
338    }
339
340    void GraphicsManager::loadRenderer()
341    {
342        CCOUT(4) << "Configuring Renderer" << std::endl;
343
344        if (!ogreRoot_->restoreConfig())
345            if (!ogreRoot_->showConfigDialog())
346                ThrowException(InitialisationFailed, "Could not show Ogre configuration dialogue.");
347
348        CCOUT(4) << "Creating render window" << std::endl;
349
350        this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox");
351
352        this->ogreWindowEventListener_ = new OgreWindowEventListener();
353        Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, ogreWindowEventListener_);
354
355        Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(0);
356
357        // create a full screen default viewport
358        this->viewport_ = this->renderWindow_->addViewport(0, 0);
359    }
360
361    void GraphicsManager::initialiseResources()
362    {
363        CCOUT(4) << "Initialising resources" << std::endl;
364        //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load...
365        //try
366        //{
367            Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
368            /*Ogre::StringVector str = Ogre::ResourceGroupManager::getSingleton().getResourceGroups();
369            for (unsigned int i = 0; i < str.size(); i++)
370            {
371            Ogre::ResourceGroupManager::getSingleton().loadResourceGroup(str[i]);
372            }*/
373        //}
374        //catch (...)
375        //{
376        //    CCOUT(2) << "Error: There was a serious error when initialising the resources." << std::endl;
377        //    throw;
378        //}
379    }
380
381    /**
382    @brief
383        Method called by the LogListener interface from Ogre.
384        We use it to capture Ogre log messages and handle it ourselves.
385    @param message
386        The message to be logged
387    @param lml
388        The message level the log is using
389    @param maskDebug
390        If we are printing to the console or not
391    @param logName
392        The name of this log (so you can have several listeners
393        for different logs, and identify them)
394    */
395    void GraphicsManager::messageLogged(const std::string& message,
396        Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName)
397    {
398        int orxonoxLevel;
399        switch (lml)
400        {
401        case Ogre::LML_TRIVIAL:
402            orxonoxLevel = this->ogreLogLevelTrivial_;
403            break;
404        case Ogre::LML_NORMAL:
405            orxonoxLevel = this->ogreLogLevelNormal_;
406            break;
407        case Ogre::LML_CRITICAL:
408            orxonoxLevel = this->ogreLogLevelCritical_;
409            break;
410        default:
411            orxonoxLevel = 0;
412        }
413        OutputHandler::getOutStream().setOutputLevel(orxonoxLevel)
414            << "Ogre: " << message << std::endl;
415    }
416
417    void GraphicsManager::printScreen()
418    {
419        assert(this->renderWindow_);
420       
421        this->renderWindow_->writeContentsToTimestampedFile(Core::getLogPathString() + "screenShot_", ".jpg");
422    }
423
424
425    /****** OgreWindowEventListener ******/
426
427    void OgreWindowEventListener::windowResized(Ogre::RenderWindow* rw)
428    {
429        for (ObjectList<orxonox::WindowEventListener>::iterator it
430            = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it)
431            it->windowResized(rw->getWidth(), rw->getHeight());
432    }
433    void OgreWindowEventListener::windowFocusChange(Ogre::RenderWindow* rw)
434    {
435        for (ObjectList<orxonox::WindowEventListener>::iterator it
436            = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it)
437            it->windowFocusChanged();
438    }
439    void OgreWindowEventListener::windowClosed(Ogre::RenderWindow* rw)
440    {
441        // TODO: Notify the right class to shut down the Game
442    }
443}
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