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source: code/branches/gui/src/orxonox/GraphicsManager.h @ 2989

Last change on this file since 2989 was 2850, checked in by rgrieder, 16 years ago
  • Started working on cleaning up the GameState mess ;)
  • Cleaned out GUIManager
  • Renamed GSGUI to GSMainMenu
  • "—state blah" has been changed to —server, —client, —standalone, —dedicated
  • —console starts the game in the console (no level loading there yet, but "loadMenu")
  • adjusted run scripts
  • Property svn:eol-style set to native
File size: 4.3 KB
RevLine 
[1035]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
[1505]3 *                    > www.orxonox.net <
[1035]4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
[1535]23 *      Reto Grieder
[1755]24 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
[1035]25 *   Co-authors:
[1755]26 *      Felix Schulthess
[1035]27 *
28 */
29
[612]30/**
[2801]31@file
32@brief
33    Declaration of GraphicsManager Singleton.
[612]34 */
35
[2805]36#ifndef _GraphicsManager_H__
37#define _GraphicsManager_H__
[612]38
[1039]39#include "OrxonoxPrereqs.h"
40
[715]41#include <string>
[2801]42#include <cassert>
43#include <OgreLog.h>
[715]44
[1021]45#include "core/OrxonoxClass.h"
[612]46
[1625]47namespace orxonox
48{
[1214]49    /**
[2801]50    @brief
51        Graphics engine manager class
[1214]52    */
[2801]53    class _OrxonoxExport GraphicsManager : public OrxonoxClass, public Ogre::LogListener
[1214]54    {
[1755]55    public:
[2801]56        GraphicsManager();
57        ~GraphicsManager();
[612]58
[1755]59        void setConfigValues();
[2801]60        void initialise();
61
62        void update(const Clock& time);
63
[1755]64        void detailLevelParticleChanged();
[2801]65        inline unsigned int getDetailLevelParticle() const
66            { return this->detailLevelParticle_; }
[1293]67
[2662]68        inline Ogre::Viewport* getViewport() const
69            { return this->viewport_; }
[2801]70        inline Ogre::RenderWindow* getRenderWindow()
71            { return this->renderWindow_; }
[2662]72
[2850]73        void setCamera(Ogre::Camera* camera);
74
[2801]75        static GraphicsManager& getInstance() { assert(singletonRef_s); return *singletonRef_s; }
76
[1755]77    private:
[2801]78        GraphicsManager(GraphicsManager&); // don't mess with singletons
[1502]79
[2801]80        // OGRE initialisation
81        void setupOgre();
82        void loadOgrePlugins();
83        void declareResources();
84        void loadRenderer();
85        void initialiseResources();
[2662]86
[2801]87        // event from Ogre::LogListener
88        void messageLogged(const std::string& message, Ogre::LogMessageLevel lml,
89            bool maskDebug, const std::string& logName);
[612]90
[2801]91        // console commands
92        void printScreen();
93
94    private:
95        bool                loaded_;
96
97        Ogre::Root*         ogreRoot_;                 //!< Ogre's root
98        Ogre::LogManager*   ogreLogger_;
99        Ogre::RenderWindow* renderWindow_;             //!< the one and only render window
100        Ogre::Viewport*     viewport_;                 //!< default full size viewport
101        OgreWindowEventListener* ogreWindowEventListener_;
102
103        // stats (Hack)
104        float               avgTickTime_;              //!< time in ms to tick() one frame
105        float               avgFramesPerSecond_;       //!< number of frames processed in one second
106
[1755]107        // config values
[2801]108        unsigned int        detailLevelParticle_;      //!< Detail level of particle effects (0: off, 1: low, 2: normal, 3: high)
109        std::string         resourceFile_;             //!< resources file name
110        std::string         ogreConfigFile_;           //!< ogre config file name
111        std::string         ogrePluginsFolder_;        //!< Folder where the Ogre plugins are located
112        std::string         ogrePlugins_;              //!< Comma separated list of all plugins to load
113        std::string         ogreLogFile_;              //!< log file name for Ogre log messages
114        int                 ogreLogLevelTrivial_;      //!< Corresponding Orxonx debug level for LL_TRIVIAL
115        int                 ogreLogLevelNormal_;       //!< Corresponding Orxonx debug level for LL_NORMAL
116        int                 ogreLogLevelCritical_;     //!< Corresponding Orxonx debug level for LL_CRITICAL
[1755]117
[2801]118        // console commands
119        ConsoleCommand*     ccPrintScreen_;
120
121        static GraphicsManager* singletonRef_s;        //!< Pointer to the Singleton
[1214]122    };
[612]123}
124
[2805]125#endif /* _GraphicsManager_H__ */
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