1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Reto Grieder |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file OrxonoxStableHeaders.h |
---|
31 | @brief Contains the bigger (or smaller) header files in order to precompile them with MSVC |
---|
32 | */ |
---|
33 | |
---|
34 | #ifndef _OrxonoxStableHeaders_H__ |
---|
35 | #define _OrxonoxStableHeaders_H__ |
---|
36 | |
---|
37 | #include "util/OrxonoxPlatform.h" |
---|
38 | |
---|
39 | #if ORXONOX_COMPILER == ORXONOX_COMPILER_MSVC |
---|
40 | |
---|
41 | // including std headers here is useless since they're already precompiled |
---|
42 | |
---|
43 | #ifndef WIN32_LEAN_AND_MEAN |
---|
44 | // prevent Ogre from including winsock.h that messes with winsock2.h from enet |
---|
45 | # define WIN32_LEAN_AND_MEAN |
---|
46 | #endif |
---|
47 | |
---|
48 | #include <Ogre.h> |
---|
49 | #include <CEGUI.h> |
---|
50 | #include <boost/thread/recursive_mutex.hpp> |
---|
51 | |
---|
52 | //----------------------------------------------------------------------- |
---|
53 | // ORXONOX HEADERS |
---|
54 | //----------------------------------------------------------------------- |
---|
55 | |
---|
56 | #include "tinyxml/ticpp.h" |
---|
57 | #include "tinyxml/tinyxml.h" |
---|
58 | |
---|
59 | #include "util/Convert.h" |
---|
60 | #include "util/Math.h" |
---|
61 | #include "util/Multitype.h" |
---|
62 | #include "util/MultiTypeMath.h" |
---|
63 | #include "util/Sleep.h" |
---|
64 | #include "util/String.h" |
---|
65 | #include "util/SubString.h" |
---|
66 | #include "util/XMLIncludes.h" |
---|
67 | |
---|
68 | #include "core/BaseObject.h" |
---|
69 | #include "core/ConsoleCommand.h" |
---|
70 | #include "core/CoreIncludes.h" |
---|
71 | #include "core/ConfigValueIncludes.h" |
---|
72 | #include "core/CommandExecutor.h" |
---|
73 | #include "core/Debug.h" |
---|
74 | #include "core/Executor.h" |
---|
75 | #include "core/OutputBuffer.h" |
---|
76 | #include "core/OutputHandler.h" |
---|
77 | #include "core/XMLPort.h" |
---|
78 | |
---|
79 | #include "network/Synchronisable.h" |
---|
80 | |
---|
81 | //#include "tools/Mesh.h" |
---|
82 | //#include "tools/Timer.h" |
---|
83 | //#include "objects/Model.h" |
---|
84 | //#include "objects/Tickable.h" |
---|
85 | //#include "objects/WorldEntity.h" |
---|
86 | |
---|
87 | #endif /* Compiler MSVC */ |
---|
88 | |
---|
89 | #endif /* _OrxonoxStableHeaders_H__ */ |
---|