1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Reto Grieder |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file Core.h |
---|
31 | @brief Declaration of the Settings class. |
---|
32 | |
---|
33 | The static Settings class is only used to configure some variables |
---|
34 | through the config-file. |
---|
35 | */ |
---|
36 | |
---|
37 | #ifndef _Settings_H__ |
---|
38 | #define _Settings_H__ |
---|
39 | |
---|
40 | #include "OrxonoxPrereqs.h" |
---|
41 | #include <string> |
---|
42 | #include "core/OrxonoxClass.h" |
---|
43 | #include "core/Debug.h" |
---|
44 | #include "util/MultiTypeMath.h" |
---|
45 | #include "util/Convert.h" |
---|
46 | |
---|
47 | namespace orxonox |
---|
48 | { |
---|
49 | class _OrxonoxExport Settings : public OrxonoxClass |
---|
50 | { |
---|
51 | friend class ClassIdentifier<Settings>; |
---|
52 | friend class GSRoot; |
---|
53 | friend class GSGraphics; |
---|
54 | friend class GSServer; |
---|
55 | friend class GSDedicated; |
---|
56 | |
---|
57 | public: |
---|
58 | static const std::string& getDataPath() |
---|
59 | { assert(singletonRef_s); return singletonRef_s->dataPath_; } |
---|
60 | static void tsetDataPath(const std::string& path) |
---|
61 | { assert(singletonRef_s); singletonRef_s->_tsetDataPath(path); } |
---|
62 | |
---|
63 | // an alternative to a global game mode variable |
---|
64 | static bool showsGraphics() { assert(singletonRef_s); return singletonRef_s->bShowsGraphics_; } |
---|
65 | static bool hasServer() { assert(singletonRef_s); return singletonRef_s->bHasServer_; } |
---|
66 | |
---|
67 | private: |
---|
68 | // GSRoot has access to these |
---|
69 | static void setShowsGraphics(bool val) { assert(singletonRef_s); singletonRef_s->bShowsGraphics_ = val; } |
---|
70 | static void setHasServer (bool val) { assert(singletonRef_s); singletonRef_s->bHasServer_ = val; } |
---|
71 | |
---|
72 | Settings(); |
---|
73 | Settings(const Settings& instance); |
---|
74 | ~Settings() { singletonRef_s = 0; } |
---|
75 | |
---|
76 | static Settings& _getInstance() { assert(singletonRef_s); return *singletonRef_s; } |
---|
77 | void _tsetDataPath(const std::string& path); |
---|
78 | |
---|
79 | void setConfigValues(); |
---|
80 | |
---|
81 | bool bShowsGraphics_; //!< global variable that tells whether to show graphics |
---|
82 | bool bHasServer_; //!< global variable that tells whether this is a server |
---|
83 | |
---|
84 | std::string dataPath_; //!< Path to the game data |
---|
85 | |
---|
86 | static Settings* singletonRef_s; //!< Static pointer to the only instance. |
---|
87 | }; |
---|
88 | |
---|
89 | } |
---|
90 | |
---|
91 | #endif /* _Settings_H__ */ |
---|