[1670] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * Fabian 'x3n' Landau |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "OrxonoxStableHeaders.h" |
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| 30 | #include "GSClient.h" |
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| 31 | |
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| 32 | #include "core/input/InputManager.h" |
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[2800] | 33 | #include "core/Clock.h" |
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[1670] | 34 | #include "core/CommandLine.h" |
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[2848] | 35 | #include "core/Game.h" |
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| 36 | #include "core/GameMode.h" |
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[1670] | 37 | #include "network/Client.h" |
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| 38 | |
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| 39 | namespace orxonox |
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| 40 | { |
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[2844] | 41 | AddGameState(GSClient, "client"); |
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| 42 | |
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[2087] | 43 | SetCommandLineArgument(ip, "127.0.0.1").information("#.#.#.#"); |
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[1670] | 44 | |
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[2844] | 45 | GSClient::GSClient(const std::string& name) |
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| 46 | : GameState(name) |
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[1670] | 47 | , client_(0) |
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| 48 | { |
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| 49 | } |
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| 50 | |
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| 51 | GSClient::~GSClient() |
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| 52 | { |
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| 53 | } |
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| 54 | |
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[2844] | 55 | void GSClient::activate() |
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[1670] | 56 | { |
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[2848] | 57 | GameMode::setIsClient(true); |
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[1907] | 58 | |
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[2171] | 59 | this->client_ = new Client(CommandLine::getValue("ip").getString(), CommandLine::getValue("port")); |
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[1670] | 60 | |
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| 61 | if(!client_->establishConnection()) |
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| 62 | ThrowException(InitialisationFailed, "Could not establish connection with server."); |
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| 63 | |
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[2846] | 64 | client_->update(Game::getInstance().getGameClock()); |
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[1670] | 65 | } |
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| 66 | |
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[2844] | 67 | void GSClient::deactivate() |
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[1670] | 68 | { |
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| 69 | client_->closeConnection(); |
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| 70 | |
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[1755] | 71 | // destroy client |
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| 72 | delete this->client_; |
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[1670] | 73 | |
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[2848] | 74 | GameMode::setIsClient(false); |
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[1670] | 75 | } |
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| 76 | |
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[2844] | 77 | void GSClient::update(const Clock& time) |
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[1670] | 78 | { |
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[2800] | 79 | client_->update(time); |
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[1670] | 80 | } |
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| 81 | } |
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