[1670] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * Fabian 'x3n' Landau |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "OrxonoxStableHeaders.h" |
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| 30 | #include "GSServer.h" |
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| 31 | |
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| 32 | #include "core/CommandLine.h" |
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[2087] | 33 | #include "core/Core.h" |
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[1670] | 34 | #include "network/Server.h" |
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| 35 | |
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| 36 | namespace orxonox |
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| 37 | { |
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[2087] | 38 | SetCommandLineArgument(port, 55556).shortcut("p").information("0-65535"); |
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[1670] | 39 | |
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| 40 | GSServer::GSServer() |
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[2087] | 41 | : GameState<GSGraphics>("server") |
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[1670] | 42 | , server_(0) |
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| 43 | { |
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| 44 | } |
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| 45 | |
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| 46 | GSServer::~GSServer() |
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| 47 | { |
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| 48 | } |
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| 49 | |
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| 50 | void GSServer::enter() |
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| 51 | { |
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[2087] | 52 | Core::setHasServer(true); |
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[1696] | 53 | |
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[2171] | 54 | this->server_ = new Server(CommandLine::getValue("port")); |
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[1755] | 55 | COUT(0) << "Loading scene in server mode" << std::endl; |
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[1670] | 56 | |
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[2801] | 57 | GSLevel::enter(); |
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[1670] | 58 | |
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| 59 | server_->open(); |
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| 60 | } |
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| 61 | |
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| 62 | void GSServer::leave() |
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| 63 | { |
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[2087] | 64 | GSLevel::leave(); |
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[1670] | 65 | |
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| 66 | this->server_->close(); |
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[1755] | 67 | delete this->server_; |
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[1670] | 68 | |
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[2087] | 69 | Core::setHasServer(false); |
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[1670] | 70 | } |
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| 71 | |
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[1674] | 72 | void GSServer::ticked(const Clock& time) |
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[1670] | 73 | { |
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[1674] | 74 | GSLevel::ticked(time); |
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[2800] | 75 | server_->update(time); |
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[1674] | 76 | this->tickChild(time); |
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[1670] | 77 | } |
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| 78 | } |
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