#include "OrxonoxStableHeaders.h" #include "Turbo.h" #include "objects/worldentities/pawns/SpaceShip.h" #include "core/Executor.h" #include "core/CoreIncludes.h" #include "core/XMLPort.h" namespace orxonox { CreateFactory(Turbo); Turbo::Turbo(BaseObject* creator) : BaseItem(creator) { RegisterObject(Turbo); this->boost_ = 0; this->duration_ = 0; this->accboost_ = 1; this->rotacc_= 0; } Turbo::~Turbo() { } void Turbo::XMLPort(Element& xmlelement, XMLPort::Mode mode) { SUPER(Turbo, XMLPort, xmlelement, mode); XMLPortParam(Turbo, "boost", setBoost, getBoost, xmlelement, mode); XMLPortParam(Turbo, "duration", setDuration, getDuration, xmlelement, mode); XMLPortParam(Turbo, "accboost", setAccBoost, getAccBoost, xmlelement, mode); XMLPortParam(Turbo, "rotacc", setRotAcc, getRotAcc, xmlelement, mode); } bool Turbo::pickedUp(Pawn* player) { if(player-> isA(this->getPlayerBaseClass())) { SpaceShip* ship = dynamic_cast (player); if(duration_==0 ) { if(addTo(player)) { COUT(3)<<"ITEM EQUIPPED"<setSpeedBoost(ship); return true; } return false; } else { this->setSpeedBoost(ship); return true; } return false; } return false; } void Turbo::unsetSpeedBoost(SpaceShip* ship) { /* ship->setMaxSpeed( ship->getMaxSpeed() - this->boost_); ship->setTransAcc( ship->getTransAcc()/this->accboost_); ship->setMaxRotation( ship->getMaxRotation()-this->rotacc_); ship->setRotAcc( ship->getRotAcc()-this->rotacc_); COUT(3)<<"BOOST UNSET"<getMaxSpeed()<setPermanentBoost(false); } void Turbo::setSpeedBoost(SpaceShip* ship) { /* COUT(3)<<"Speed:"<< ship->getMaxSpeed()<setMaxSpeed( ship->getMaxSpeed() + this->boost_); ship->setTransAcc( ship->getTransAcc()*this->accboost_); ship->setMaxRotation( ship->getMaxRotation()+this->rotacc_); ship->setRotAcc( ship->getRotAcc()+this->rotacc_); */ ship->setPermanentBoost(true); ship->setBoost(true); if( this->duration_ != 0) { ExecutorMember* executor = createExecutor(createFunctor(&Turbo::unsetSpeedBoost)); executor->setDefaultValues(ship); turbotimer_.setTimer(this->duration_, false, this, executor); } // COUT(3)<<"Speed:"<< ship->getMaxSpeed()<duration_ == 0) { COUT(0) << "ITEM DROPPED" << std::endl; if(remove(player)==true) { SpaceShip* ship = dynamic_cast (player); this->unsetSpeedBoost(ship); } } return true; } } /* */