source:
code/branches/gui/src/orxonox/objects
@
2031
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
WorldEntity.h | 9.7 KB | 1686 | 16 years | rgrieder | Moved most of the GraphicsEngine code to GSRoot and GSGraphics. … |
WorldEntity.cc | 7.9 KB | 1686 | 16 years | rgrieder | Moved most of the GraphicsEngine code to GSRoot and GSGraphics. … |
Tickable.h | 2.4 KB | 1638 | 16 years | rgrieder | merged input branch into gui test branch (was about time) svn save … |
Tickable.cc | 1.4 KB | 1535 | 16 years | rgrieder | merged input branch back to trunk |
SpaceShipAI.h | 2.2 KB | 1552 | 16 years | landauf | several improvements: - AI works properly now - add enemies with … |
SpaceShipAI.cc | 11.2 KB | 1694 | 16 years | rgrieder | Added Dedicated game state (name: "dedicated", class: GSDedicated). It … |
SpaceShip.h | 6.1 KB | 1625 | 16 years | rgrieder | merged hud branch back to trunk |
SpaceShip.cc | 23.6 KB | 1694 | 16 years | rgrieder | Added Dedicated game state (name: "dedicated", class: GSDedicated). It … |
Skybox.h | 1.6 KB | 1558 | 16 years | landauf | added support for isVisible() and isActive() to all objects. those … |
Skybox.cc | 2.5 KB | 1694 | 16 years | rgrieder | Added Dedicated game state (name: "dedicated", class: GSDedicated). It … |
RotatingProjectile.h | 790 bytes | 1558 | 16 years | landauf | added support for isVisible() and isActive() to all objects. those … |
RotatingProjectile.cc | 3.1 KB | 1558 | 16 years | landauf | added support for isVisible() and isActive() to all objects. those … |
Projectile.h | 1.8 KB | 1552 | 16 years | landauf | several improvements: - AI works properly now - add enemies with … |
Projectile.cc | 3.7 KB | 1638 | 16 years | rgrieder | merged input branch into gui test branch (was about time) svn save … |
ParticleSpawner.h | 2.1 KB | 1608 | 16 years | landauf | - added a backlight to all SpaceShips, leaving a trail behind … |
ParticleSpawner.cc | 3.7 KB | 1686 | 16 years | rgrieder | Moved most of the GraphicsEngine code to GSRoot and GSGraphics. … |
ParticleProjectile.h | 1.5 KB | 1558 | 16 years | landauf | added support for isVisible() and isActive() to all objects. those … |
ParticleProjectile.cc | 2.0 KB | 1563 | 16 years | landauf | - added configurable detaillevel for particle effects to … |
NPC.h | 2.2 KB | 1625 | 16 years | rgrieder | merged hud branch back to trunk |
NPC.cc | 6.1 KB | 1625 | 16 years | rgrieder | merged hud branch back to trunk |
Model.h | 1.6 KB | 1558 | 16 years | landauf | added support for isVisible() and isActive() to all objects. those … |
Model.cc | 2.8 KB | 1627 | 16 years | rgrieder | some adjustment to the default value setting in the overlay files |
CameraHandler.h | 2.1 KB | 1505 | 16 years | rgrieder | f* svn: It doesn't even inform you if you attempt to set a non … |
CameraHandler.cc | 2.8 KB | 1653 | 16 years | rgrieder | - getInstance is probably more suitable than getSingleton (as x3n has … |
Camera.h | 1.9 KB | 1505 | 16 years | rgrieder | f* svn: It doesn't even inform you if you attempt to set a non … |
Camera.cc | 3.5 KB | 1653 | 16 years | rgrieder | - getInstance is probably more suitable than getSingleton (as x3n has … |
BillboardProjectile.h | 1.5 KB | 1558 | 16 years | landauf | added support for isVisible() and isActive() to all objects. those … |
BillboardProjectile.cc | 2.0 KB | 1559 | 16 years | landauf | used isInitialized() in destructors where needed and changed … |
Backlight.h | 2.1 KB | 1608 | 16 years | landauf | - added a backlight to all SpaceShips, leaving a trail behind … |
Backlight.cc | 5.5 KB | 1697 | 16 years | rgrieder | Minor gcc/CMake 'adjustments' |
Ambient.h | 1.7 KB | 1625 | 16 years | rgrieder | merged hud branch back to trunk |
Ambient.cc | 2.7 KB | 1694 | 16 years | rgrieder | Added Dedicated game state (name: "dedicated", class: GSDedicated). It … |
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