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source: code/branches/gui/src/orxonox/pch/havepch/OrxonoxStableHeaders.h @ 3010

Last change on this file since 3010 was 2756, checked in by rgrieder, 16 years ago

Minimising problems when including windows.h because it defines macros like "min" and "max" if not explicitly specified.
There are two headers we use that include windows.h: OgreWindowEventUtilities.h and enet.h. I had to tweak a little bit there as well.

  • Property svn:eol-style set to native
File size: 2.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30 @file
31 @brief Contains the frequently used header files of our own writing
32 */
33
34#ifndef _OrxonoxStableHeaders_H__
35#define _OrxonoxStableHeaders_H__
36
37#include "util/OrxonoxPlatform.h"
38
39#if defined(ORXONOX_ENABLE_PCH)
40
41// including std headers here is useless since they're already precompiled
42
43#ifndef WIN32_LEAN_AND_MEAN
44// prevent Ogre from including winsock.h that messes with winsock2.h from enet
45#  define WIN32_LEAN_AND_MEAN
46#endif
47#define NOMINMAX // required to stop windows.h screwing up std::min definition
48#include <Ogre.h>
49#include <CEGUI.h>
50#include <boost/thread/recursive_mutex.hpp>
51//#include <boost/thread/mutex.hpp>
52//#include <boost/thread/condition.hpp>
53//#include <boost/thread/thread.hpp>
54#include <boost/static_assert.hpp>
55
56#include <BulletDynamics/Dynamics/btRigidBody.h>
57#include <ois/OIS.h>
58#include <tinyxml/ticpp.h>
59#include <tolua++.h>
60
61//----------- Our files ----------
62//--------------------------------
63//// only include when not debugging so that we may find issues with missing headers quicker
64//#if defined(NDEBUG)
65
66#include "util/Convert.h"
67#include "util/Debug.h"
68#include "util/Exception.h"
69#include "util/Math.h"
70#include "util/Multitype.h"
71#include "util/Sleep.h"
72#include "util/String.h"
73#include "util/SubString.h"
74
75#include "core/BaseObject.h"
76#include "core/ConsoleCommand.h"
77#include "core/CoreIncludes.h"
78#include "core/ConfigValueIncludes.h"
79#include "core/CommandExecutor.h"
80#include "core/Core.h"
81#include "core/Executor.h"
82#include "core/ObjectList.h"
83#include "core/Super.h"
84#include "core/XMLIncludes.h"
85#include "core/XMLPort.h"
86#include "core/input/SimpleInputState.h"
87#include "core/input/InputManager.h"
88
89#include "network/synchronisable/Synchronisable.h"
90
91//#include "Settings.h"
92
93//#endif /* ifdef NDEBUG */
94
95#endif /* defined(ORXONOX_ENABLE_PCH) */
96
97#endif /* _OrxonoxStableHeaders_H__ */
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