[1505] | 1 | /* |
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[2087] | 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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[1505] | 28 | |
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| 29 | /** |
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[2171] | 30 | * @file |
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[1505] | 31 | * @brief class to control praticle effects |
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| 32 | */ |
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| 33 | |
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| 34 | #include "OrxonoxStableHeaders.h" |
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| 35 | #include "ParticleInterface.h" |
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| 36 | |
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[1552] | 37 | #include <OgreParticleSystem.h> |
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| 38 | #include <OgreParticleEmitter.h> |
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| 39 | #include <OgreSceneManager.h> |
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[2087] | 40 | #include <cassert> |
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[1505] | 41 | |
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[2801] | 42 | #include "GraphicsManager.h" |
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[2848] | 43 | #include "core/GameMode.h" |
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[1563] | 44 | #include "core/CoreIncludes.h" |
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[1552] | 45 | #include "util/Convert.h" |
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[1505] | 46 | |
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[1552] | 47 | namespace orxonox |
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| 48 | { |
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[2087] | 49 | unsigned int ParticleInterface::counter_s = 0; |
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| 50 | ParticleInterface* ParticleInterface::currentParticleInterface_s = 0; |
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[1505] | 51 | |
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[2087] | 52 | ParticleInterface::ParticleInterface(Ogre::SceneManager* scenemanager, const std::string& templateName, LODParticle::LOD detaillevel) |
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| 53 | { |
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[2662] | 54 | RegisterObject(ParticleInterface); |
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[1563] | 55 | |
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[2087] | 56 | assert(scenemanager); |
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[1563] | 57 | |
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[2087] | 58 | this->scenemanager_ = scenemanager; |
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[2171] | 59 | this->particleSystem_ = 0; |
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[2087] | 60 | |
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| 61 | this->bEnabled_ = true; |
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| 62 | this->bVisible_ = true; |
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| 63 | this->bAllowedByLOD_ = true; |
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[2662] | 64 | this->speedFactor_ = 1.0f; |
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[2087] | 65 | |
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[2848] | 66 | if (GameMode::showsGraphics()) |
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[2171] | 67 | { |
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| 68 | try |
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| 69 | { |
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| 70 | this->particleSystem_ = this->scenemanager_->createParticleSystem("particles" + getConvertedValue<unsigned int, std::string>(ParticleInterface::counter_s++), templateName); |
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[2662] | 71 | this->setSpeedFactor(1.0f); |
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[2171] | 72 | } |
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| 73 | catch (...) |
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| 74 | { |
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| 75 | COUT(1) << "Error: Couln't load particle system \"" << templateName << "\"" << std::endl; |
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| 76 | this->particleSystem_ = 0; |
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| 77 | } |
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| 78 | } |
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[2087] | 79 | |
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| 80 | this->setDetailLevel((unsigned int)detaillevel); |
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| 81 | } |
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| 82 | |
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| 83 | ParticleInterface::~ParticleInterface() |
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[1563] | 84 | { |
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[2171] | 85 | if (this->particleSystem_) |
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| 86 | { |
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| 87 | this->particleSystem_->removeAllEmitters(); |
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| 88 | this->scenemanager_->destroyParticleSystem(this->particleSystem_); |
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| 89 | } |
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[1563] | 90 | } |
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[2087] | 91 | |
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| 92 | Ogre::ParticleEmitter* ParticleInterface::createNewEmitter() |
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| 93 | { |
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[2171] | 94 | if (this->particleSystem_ && this->particleSystem_->getNumEmitters() > 0) |
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[2087] | 95 | { |
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| 96 | Ogre::ParticleEmitter* newemitter = this->particleSystem_->addEmitter(this->particleSystem_->getEmitter(0)->getType()); |
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| 97 | this->particleSystem_->getEmitter(0)->copyParametersTo(newemitter); |
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| 98 | return newemitter; |
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| 99 | } |
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| 100 | else |
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| 101 | return 0; |
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| 102 | } |
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| 103 | Ogre::ParticleEmitter* ParticleInterface::getEmitter(unsigned int emitterNr) const |
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| 104 | { |
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[2171] | 105 | if (this->particleSystem_ && (emitterNr < this->particleSystem_->getNumEmitters())) |
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[2087] | 106 | return this->particleSystem_->getEmitter(emitterNr); |
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| 107 | else |
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| 108 | return 0; |
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| 109 | } |
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| 110 | void ParticleInterface::removeEmitter(unsigned int emitterNr) |
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| 111 | { |
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[2171] | 112 | if (this->particleSystem_ && (emitterNr < this->particleSystem_->getNumEmitters())) |
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[2087] | 113 | this->particleSystem_->removeEmitter(emitterNr); |
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| 114 | } |
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| 115 | void ParticleInterface::removeAllEmitters() |
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| 116 | { |
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[2171] | 117 | if (this->particleSystem_) |
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| 118 | this->particleSystem_->removeAllEmitters(); |
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[2087] | 119 | } |
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| 120 | unsigned int ParticleInterface::getNumEmitters() const |
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| 121 | { |
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[2171] | 122 | if (this->particleSystem_) |
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| 123 | return this->particleSystem_->getNumEmitters(); |
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| 124 | else |
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| 125 | return 0; |
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[2087] | 126 | } |
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[1505] | 127 | |
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[2087] | 128 | Ogre::ParticleAffector* ParticleInterface::addAffector(const std::string& name) |
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[1552] | 129 | { |
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[2171] | 130 | if (this->particleSystem_) |
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| 131 | return this->particleSystem_->addAffector(name); |
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| 132 | else |
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| 133 | return 0; |
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[1552] | 134 | } |
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[2087] | 135 | Ogre::ParticleAffector* ParticleInterface::getAffector(unsigned int affectorNr) const |
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| 136 | { |
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[2171] | 137 | if (this->particleSystem_ && (affectorNr < this->particleSystem_->getNumAffectors())) |
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[2087] | 138 | return this->particleSystem_->getAffector(affectorNr); |
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| 139 | else |
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| 140 | return 0; |
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| 141 | } |
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| 142 | void ParticleInterface::removeAffector(unsigned int affectorNr) |
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| 143 | { |
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[2171] | 144 | if (this->particleSystem_ && (affectorNr < this->particleSystem_->getNumAffectors())) |
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[2087] | 145 | this->particleSystem_->removeAffector(affectorNr); |
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| 146 | } |
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| 147 | void ParticleInterface::removeAllAffectors() |
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| 148 | { |
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[2171] | 149 | if (this->particleSystem_) |
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| 150 | this->particleSystem_->removeAllAffectors(); |
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[2087] | 151 | } |
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| 152 | unsigned int ParticleInterface::getNumAffectors() const |
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| 153 | { |
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[2171] | 154 | if (this->particleSystem_) |
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| 155 | return this->particleSystem_->getNumAffectors(); |
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| 156 | else |
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| 157 | return 0; |
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[2087] | 158 | } |
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[1505] | 159 | |
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[2087] | 160 | void ParticleInterface::setEnabled(bool enable) |
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[1552] | 161 | { |
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[2087] | 162 | this->bEnabled_ = enable; |
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| 163 | |
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[2171] | 164 | if (this->particleSystem_) |
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| 165 | for (unsigned int i = 0; i < this->particleSystem_->getNumEmitters(); i++) |
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| 166 | this->particleSystem_->getEmitter(i)->setEnabled(this->bEnabled_ && this->bAllowedByLOD_); |
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[1505] | 167 | } |
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| 168 | |
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[2087] | 169 | void ParticleInterface::setVisible(bool visible) |
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| 170 | { |
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| 171 | this->bVisible_ = visible; |
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[1505] | 172 | |
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[2171] | 173 | if (this->particleSystem_) |
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| 174 | this->particleSystem_->setVisible(this->bVisible_ && this->bAllowedByLOD_); |
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[2087] | 175 | } |
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[1563] | 176 | |
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[2087] | 177 | void ParticleInterface::setDetailLevel(unsigned int level) |
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| 178 | { |
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| 179 | this->detaillevel_ = level; |
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[2848] | 180 | if (GameMode::showsGraphics()) |
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[2801] | 181 | this->detailLevelChanged(GraphicsManager::getInstance().getDetailLevelParticle()); |
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[2087] | 182 | } |
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[1563] | 183 | |
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[2087] | 184 | void ParticleInterface::detailLevelChanged(unsigned int newlevel) |
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| 185 | { |
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| 186 | if (newlevel >= (unsigned int)this->detaillevel_) |
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| 187 | this->bAllowedByLOD_ = true; |
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| 188 | else |
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| 189 | this->bAllowedByLOD_ = false; |
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[1563] | 190 | |
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[2087] | 191 | this->updateVisibility(); |
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| 192 | } |
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[1505] | 193 | |
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[2087] | 194 | void ParticleInterface::updateVisibility() |
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| 195 | { |
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| 196 | this->setEnabled(this->isEnabled()); |
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| 197 | this->setVisible(this->isVisible()); |
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| 198 | } |
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[1505] | 199 | |
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[2087] | 200 | void ParticleInterface::setSpeedFactor(float factor) |
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| 201 | { |
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[2662] | 202 | this->speedFactor_ = factor; |
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| 203 | |
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[2171] | 204 | if (this->particleSystem_) |
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[2662] | 205 | this->particleSystem_->setSpeedFactor(factor * this->getTimeFactor()); |
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[2087] | 206 | } |
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[2662] | 207 | void ParticleInterface::changedTimeFactor(float factor_new, float factor_old) |
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[2087] | 208 | { |
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[2662] | 209 | this->setSpeedFactor(this->speedFactor_); |
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[2087] | 210 | } |
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| 211 | |
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| 212 | bool ParticleInterface::getKeepParticlesInLocalSpace() const |
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| 213 | { |
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[2171] | 214 | if (this->particleSystem_) |
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| 215 | return this->particleSystem_->getKeepParticlesInLocalSpace(); |
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| 216 | else |
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| 217 | return false; |
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[2087] | 218 | } |
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| 219 | void ParticleInterface::setKeepParticlesInLocalSpace(bool keep) |
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| 220 | { |
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[2171] | 221 | if (this->particleSystem_) |
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| 222 | this->particleSystem_->setKeepParticlesInLocalSpace(keep); |
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[2087] | 223 | } |
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[1505] | 224 | } |
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