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source: code/branches/gui/src/orxonox/tools/ParticleInterface.cc @ 1696

Last change on this file since 1696 was 1662, checked in by rgrieder, 16 years ago
  • Changed static Executor/Functor in ConsoleCommand to generic one that enables console commands for member functions. (This is more of a temporary solution, but can be made permanent with right adjustments)
  • The whole GameState thing seems to works so far. But I there's only standalone mode at the moment
  • Console now shows in GUI too. I will have to implement a master InputState in the InputManager (little bit of a break with the concept, but probably necessary)
  • Property svn:eol-style set to native
File size: 5.7 KB
Line 
1/*
2*   ORXONOX - the hottest 3D action shooter ever to exist
3*
4*
5*   License notice:
6*
7*   This program is free software; you can redistribute it and/or
8*   modify it under the terms of the GNU General Public License
9*   as published by the Free Software Foundation; either version 2
10*   of the License, or (at your option) any later version.
11*
12*   This program is distributed in the hope that it will be useful,
13*   but WITHOUT ANY WARRANTY; without even the implied warranty of
14*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15*   GNU General Public License for more details.
16*
17*   You should have received a copy of the GNU General Public License
18*   along with this program; if not, write to the Free Software
19*   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20*
21*   Author:
22*      ...
23*   Co-authors:
24*      ...
25*
26*/
27
28/**
29* @file ParticleInterface.cc
30* @brief class to control praticle effects
31*/
32
33#include "OrxonoxStableHeaders.h"
34#include "ParticleInterface.h"
35
36#include <OgreParticleSystem.h>
37#include <OgreParticleEmitter.h>
38#include <OgreSceneManager.h>
39
40#include "GraphicsEngine.h"
41#include "Orxonox.h"
42#include "core/CoreIncludes.h"
43#include "util/Convert.h"
44
45namespace orxonox
46{
47  unsigned int ParticleInterface::counter_s = 0;
48  ParticleInterface* ParticleInterface::currentParticleInterface_s = 0;
49
50  ParticleInterface::ParticleInterface(const std::string& templateName, LODParticle::LOD detaillevel)
51  {
52    RegisterRootObject(ParticleInterface);
53
54    this->sceneNode_ = 0;
55    this->bEnabled_ = true;
56    this->detaillevel_ = (unsigned int)detaillevel;
57    this->particleSystem_ = GraphicsEngine::getInstance().getLevelSceneManager()->createParticleSystem("particles" + getConvertedValue<unsigned int, std::string>(ParticleInterface::counter_s++), templateName);
58    //this->particleSystem_->setSpeedFactor(Orxonox::getInstance().getTimeFactor());
59    this->particleSystem_->setSpeedFactor(1.0f);
60
61    if (GraphicsEngine::getInstance().getDetailLevelParticle() < (unsigned int)this->detaillevel_)
62    {
63      this->bVisible_ = false;
64      this->updateVisibility();
65    }
66    else
67    {
68      this->bVisible_ = true;
69    }
70  }
71
72  ParticleInterface::~ParticleInterface()
73  {
74    this->particleSystem_->removeAllEmitters();
75    GraphicsEngine::getInstance().getLevelSceneManager()->destroyParticleSystem(particleSystem_);
76  }
77
78  void ParticleInterface::addToSceneNode(Ogre::SceneNode* sceneNode)
79  {
80    this->sceneNode_ = sceneNode;
81    this->sceneNode_->attachObject(this->particleSystem_);
82  }
83
84  void ParticleInterface::detachFromSceneNode()
85  {
86    if (this->sceneNode_)
87    {
88      this->sceneNode_->detachObject(this->particleSystem_);
89      this->sceneNode_ = 0;
90    }
91  }
92
93  Ogre::ParticleEmitter* ParticleInterface::createNewEmitter()
94  {
95    if (this->particleSystem_->getNumEmitters() > 0)
96    {
97      Ogre::ParticleEmitter* newemitter = this->particleSystem_->addEmitter(this->particleSystem_->getEmitter(0)->getType());
98      this->particleSystem_->getEmitter(0)->copyParametersTo(newemitter);
99      return newemitter;
100    }
101    else
102      return 0;
103  }
104  Ogre::ParticleEmitter* ParticleInterface::getEmitter(unsigned int emitterNr) const
105  {
106    if (emitterNr < this->particleSystem_->getNumEmitters())
107      return this->particleSystem_->getEmitter(emitterNr);
108    else
109      return 0;
110  }
111  void ParticleInterface::removeEmitter(unsigned int emitterNr)
112  {
113    if (emitterNr < this->particleSystem_->getNumEmitters())
114      this->particleSystem_->removeEmitter(emitterNr);
115  }
116  void ParticleInterface::removeAllEmitters()
117  {
118    this->particleSystem_->removeAllEmitters();
119  }
120  unsigned int ParticleInterface::getNumEmitters() const
121  {
122    return this->particleSystem_->getNumEmitters();
123  }
124
125  Ogre::ParticleAffector* ParticleInterface::addAffector(const std::string& name)
126  {
127    return this->particleSystem_->addAffector(name);
128  }
129  Ogre::ParticleAffector* ParticleInterface::getAffector(unsigned int affectorNr) const
130  {
131    if (affectorNr < this->particleSystem_->getNumAffectors())
132      return this->particleSystem_->getAffector(affectorNr);
133    else
134      return 0;
135  }
136  void ParticleInterface::removeAffector(unsigned int affectorNr)
137  {
138    if (affectorNr < this->particleSystem_->getNumAffectors())
139      this->particleSystem_->removeAffector(affectorNr);
140  }
141  void ParticleInterface::removeAllAffectors()
142  {
143    this->particleSystem_->removeAllAffectors();
144  }
145  unsigned int ParticleInterface::getNumAffectors() const
146  {
147    return this->particleSystem_->getNumAffectors();
148  }
149
150  void ParticleInterface::setEnabled(bool enable)
151  {
152    this->bEnabled_ = enable;
153    this->updateVisibility();
154  }
155
156  void ParticleInterface::detailLevelChanged(unsigned int newlevel)
157  {
158    if (newlevel >= (unsigned int)this->detaillevel_)
159      this->bVisible_ = true;
160    else
161      this->bVisible_ = false;
162
163    this->updateVisibility();
164  }
165
166  void ParticleInterface::updateVisibility()
167  {
168    for (unsigned int i = 0; i < this->particleSystem_->getNumEmitters(); i++)
169      this->particleSystem_->getEmitter(i)->setEnabled(this->bEnabled_ && this->bVisible_);
170  }
171
172  void ParticleInterface::setSpeedFactor(float factor)
173  {
174    //this->particleSystem_->setSpeedFactor(Orxonox::getInstance().getTimeFactor() * factor);
175    this->particleSystem_->setSpeedFactor(1.0f * factor);
176  }
177  float ParticleInterface::getSpeedFactor() const
178  {
179    //return (this->particleSystem_->getSpeedFactor() / Orxonox::getInstance().getTimeFactor());
180    return (this->particleSystem_->getSpeedFactor() / 1.0f);
181  }
182
183  bool ParticleInterface::getKeepParticlesInLocalSpace() const
184  {
185    return this->particleSystem_->getKeepParticlesInLocalSpace();
186  }
187  void ParticleInterface::setKeepParticlesInLocalSpace(bool keep)
188  {
189    this->particleSystem_->setKeepParticlesInLocalSpace(keep);
190  }
191}
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