Last change
on this file since 1641 was
1638,
checked in by rgrieder, 16 years ago
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merged input branch into gui test branch (was about time)
svn save (it's still a mess and CMLs haven't been updated)
I'll have to create a special project to create the tolua_bind files for tolua itself anyway..
|
-
Property svn:eol-style set to
native
|
File size:
1.5 KB
|
Rev | Line | |
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[1021] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1505] | 3 | * > www.orxonox.net < |
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[1021] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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[1505] | 28 | |
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[1021] | 29 | /** |
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| 30 | @file Sleep.h |
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[1638] | 31 | @brief Functions for using sleep() and usleep() under windows |
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[1021] | 32 | */ |
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| 33 | |
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[1062] | 34 | #include "UtilPrereqs.h" |
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[1021] | 35 | |
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[1505] | 36 | #if ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32 |
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| 37 | # ifndef WIN32_LEAN_AND_MEAN |
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| 38 | # define WIN32_LEAN_AND_MEAN |
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| 39 | # endif |
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[708] | 40 | # include <windows.h> |
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[1301] | 41 | inline void usleep(DWORD dwMicroseconds) |
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| 42 | { |
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| 43 | Sleep(dwMicroseconds / 1000); |
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| 44 | } |
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| 45 | inline void msleep(DWORD dwMilliseconds) |
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| 46 | { |
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| 47 | Sleep(dwMilliseconds); |
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| 48 | } |
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| 49 | inline void sleep(DWORD dwSeconds) |
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| 50 | { |
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| 51 | Sleep(dwSeconds * 1000); |
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| 52 | } |
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[709] | 53 | #else |
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[708] | 54 | # include <unistd.h> |
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[1301] | 55 | inline void msleep(unsigned long msec) |
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| 56 | { |
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| 57 | usleep(msec * 1000); |
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| 58 | } |
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[708] | 59 | #endif |
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