[1021] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1505] | 3 | * > www.orxonox.net < |
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[1021] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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[1505] | 28 | |
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[1021] | 29 | /** |
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[1652] | 30 | @file |
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| 31 | @brief |
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| 32 | Functions for using sleep() and usleep() under windows. |
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[1021] | 33 | */ |
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| 34 | |
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[1652] | 35 | #ifndef _Sleep_H__ |
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| 36 | #define _Sleep_H__ |
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[1021] | 37 | |
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[1652] | 38 | #include "OrxonoxPlatform.h" |
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| 39 | |
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[1505] | 40 | #if ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32 |
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[1652] | 41 | |
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| 42 | #ifndef WIN32_LEAN_AND_MEAN |
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| 43 | # define WIN32_LEAN_AND_MEAN |
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| 44 | #endif |
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| 45 | #include <windows.h> |
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| 46 | |
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[1301] | 47 | inline void usleep(DWORD dwMicroseconds) |
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| 48 | { |
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| 49 | Sleep(dwMicroseconds / 1000); |
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| 50 | } |
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[1652] | 51 | |
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[1301] | 52 | inline void msleep(DWORD dwMilliseconds) |
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| 53 | { |
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| 54 | Sleep(dwMilliseconds); |
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| 55 | } |
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[1652] | 56 | |
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[1301] | 57 | inline void sleep(DWORD dwSeconds) |
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| 58 | { |
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| 59 | Sleep(dwSeconds * 1000); |
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| 60 | } |
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[1652] | 61 | |
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| 62 | #else /* Linux/Apple */ |
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| 63 | |
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| 64 | #include <unistd.h> |
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| 65 | |
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[1301] | 66 | inline void msleep(unsigned long msec) |
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| 67 | { |
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| 68 | usleep(msec * 1000); |
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| 69 | } |
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[1652] | 70 | |
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[708] | 71 | #endif |
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[1652] | 72 | |
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| 73 | #endif /* _Sleep_H__ */ |
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