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source: code/branches/hoverHS15/src/modules/hover/FlagHUD.h @ 10938

Last change on this file since 10938 was 10929, checked in by bucyril, 9 years ago

Added documentation

File size: 1.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Cyrill Burgener
24 *
25 */
26
27 /**
28    @file FlagHUD.h
29    @brief Declaration of the FlagHUD class.
30*/
31
32#ifndef _FlagHUD_H__
33#define _FlagHUD_H__
34
35#include "overlays/OverlaysPrereqs.h"
36
37#include "util/Math.h"
38#include "util/OgreForwardRefs.h"
39#include "core/BaseObject.h"
40#include "overlays/OrxonoxOverlay.h"
41#include "Hover.h"
42
43namespace orxonox
44{
45    class _OverlaysExport FlagHUD : public OrxonoxOverlay , public Tickable
46    {
47    public:
48        FlagHUD(Context* context);
49        virtual ~FlagHUD();
50
51        virtual void tick(float dt);
52        virtual void changedOwner();
53
54        virtual void setFlagCount(int flagCount);
55
56
57    private:
58        Hover* hoverGame;
59        Ogre::PanelOverlayElement* panel_;
60        int flagCount_;
61    };
62}
63#endif /* _FlagHUD_H__ */
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