Last change
on this file since 10900 was
10629,
checked in by fvultier, 9 years ago
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Merged towerdefenseFabien branch back to trunk. The towerdefense Minigame is now a plugin.
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-
Property svn:eol-style set to
native
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File size:
1.0 KB
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1 | // |
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2 | // TowerDefenseEnemy.h |
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3 | // Orxonox |
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4 | // |
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5 | // Created by Jonas Erb on 22.10.14. |
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6 | |
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7 | /** |
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8 | @brief |
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9 | See TowerDefenseReadme.txt for Information. |
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10 | |
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11 | @ingroup TowerDefense |
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12 | */ |
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13 | |
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14 | |
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15 | |
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16 | #ifndef Orxonox_Tower_h |
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17 | #define Orxonox_Tower_h |
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18 | |
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19 | #include "TDCoordinate.h" |
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20 | #include "gametypes/Deathmatch.h" |
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21 | #include "towerdefense/TowerDefensePrereqs.h" |
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22 | #include "worldentities/pawns/SpaceShip.h" |
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23 | #include "util/Output.h" |
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24 | #include "TowerDefense.h" |
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25 | |
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26 | namespace orxonox |
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27 | { |
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28 | /* Class to give the TowerDefenseEnemy spaceships waypoints and |
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29 | * |
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30 | */ |
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31 | class _TowerDefenseExport TowerDefenseEnemy : public SpaceShip |
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32 | { |
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33 | public: |
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34 | TowerDefenseEnemy(Context* context); |
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35 | virtual ~TowerDefenseEnemy(); |
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36 | |
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37 | //health gibt es unter: health_ |
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38 | |
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39 | virtual void tick(float dt); |
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40 | virtual void damage(float damage, float healthdamage, float shielddamage, Pawn* originator); |
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41 | |
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42 | private: |
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43 | WeakPtr<TowerDefense> getGame(); |
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44 | WeakPtr<TowerDefense> game; |
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45 | TowerDefense* td; |
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46 | bool once_; |
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47 | }; |
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48 | |
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49 | |
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50 | |
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51 | } |
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52 | |
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53 | #endif /* _TowerDefense_H__ */ |
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