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source: code/branches/hud/src/orxonox/RadarViewable.h @ 1615

Last change on this file since 1615 was 1614, checked in by rgrieder, 16 years ago
  • Dots on the Radar actually disappear now when a Ship gets destroyed…
  • svn save to keep History of HUDText when renaming AND moving
  • Property svn:eol-style set to native
File size: 2.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _RadarViewable_H__
30#define _RadarViewable_H__
31
32#include "OrxonoxPrereqs.h"
33#include <string>
34#include "core/OrxonoxClass.h"
35#include "util/Math.h"
36
37namespace orxonox
38{
39    /**
40    @brief Interface for receiving window events.
41    */
42    class _OrxonoxExport RadarViewable : virtual public OrxonoxClass
43    {
44    public:
45        enum Shape
46        {
47            Square,
48            Dot,
49            Triangle
50        };
51
52    public:
53        RadarViewable();
54        virtual ~RadarViewable() { }
55
56        float getRadarObjectCamouflage() const { return this->radarObjectCamouflage_; }
57        void setRadarObjectCamouflage(float camouflage) { this->radarObjectCamouflage_ = camouflage; }
58
59        const ColourValue& getRadarObjectColour() const { return this->radarObjectColour_; }
60        void setRadarObjectColour(const ColourValue& colour) { this->radarObjectColour_ = colour; }
61
62        const std::string& getRadarObjectDescription() const { return this->radarObjectDescription_; }
63        void setRadarObjectDescription(const std::string& str);
64
65        const WorldEntity* getWorldEntity() const { return this->radarObject_; }
66        const Vector3& getWorldPosition() const { validate(); return this->radarObject_->getWorldPosition(); }
67        Vector3 getOrientedVelocity() const
68            { validate(); return this->radarObject_->getOrientation() * this->radarObject_->getVelocity(); }
69
70        Shape getRadarObjectType() const { return this->radarObjectType_; }
71
72    protected:
73        WorldEntity* radarObject_;
74
75    private:
76        void validate() const { if (!this->radarObject_)
77        { COUT(1) << "Assertation: Every RadarViewable has to be assigned a WorldEntity pointer!" << std::endl; assert(0); } }
78
79        float radarObjectCamouflage_;
80        Shape radarObjectType_;
81        std::string radarObjectDescription_;
82        ColourValue radarObjectColour_;
83    };
84}
85
86#endif /* _RadarViewable_H__ */
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