/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Reto Grieder * Co-authors: * ... * */ #include "OrxonoxStableHeaders.h" #include "OrxonoxOverlay.h" #include #include "util/Convert.h" #include "core/CoreIncludes.h" #include "GraphicsEngine.h" namespace orxonox { unsigned int OrxonoxOverlay::hudOverlayCounter_s = 0; OrxonoxOverlay::OrxonoxOverlay() : overlay_(0) , windowAspectRatio_(1.0f) , bCorrectAspect_(false) , size_(1.0f, 1.0f) , sizeCorrection_(1.0f, 1.0f) , angle_(0.0f) , position_(0.0f, 0.0f) , origin_(0.0f, 0.0f) { RegisterObject(OrxonoxOverlay); } void OrxonoxOverlay::XMLPort(Element& xmlElement, XMLPort::Mode mode) { BaseObject::XMLPort(xmlElement, mode); if (mode == XMLPort::LoadObject) { overlay_ = Ogre::OverlayManager::getSingleton().create("OrxonoxOverlay" + convertToString(hudOverlayCounter_s++) + "_" + this->getName()); this->windowResized(GraphicsEngine::getSingleton().getWindowWidth(), GraphicsEngine::getSingleton().getWindowHeight()); } XMLPortParam(OrxonoxOverlay, "correctAspect", setAspectCorrection, getAspectCorrection, xmlElement, mode); XMLPortParam(OrxonoxOverlay, "size", setSize, getSize, xmlElement, mode); XMLPortParam(OrxonoxOverlay, "rotation", setRotation, getRotation, xmlElement, mode); XMLPortParam(OrxonoxOverlay, "origin", setOrigin, getOrigin, xmlElement, mode); XMLPortParam(OrxonoxOverlay, "position", setPosition, getPosition, xmlElement, mode); if (mode == XMLPort::LoadObject) { this->overlay_->show(); if (!this->isVisible()) this->overlay_->hide(); this->sizeChanged(); } } OrxonoxOverlay::~OrxonoxOverlay() { } void OrxonoxOverlay::changedVisibility() { if (this->overlay_) { if (this->isVisible()) this->overlay_->show(); else this->overlay_->hide(); } } void OrxonoxOverlay::windowResized(int newWidth, int newHeight) { this->windowAspectRatio_ = newWidth/(float)newHeight; this->setAspectCorrection(this->bCorrectAspect_); } void OrxonoxOverlay::setAspectCorrection(bool val) { if (val) { // note: this is only an approximation that is mostly valid when the // magnitude of the width is about the magnitude of the height. // Correctly we would have to take the square root of width*height this->sizeCorrection_.x = 2.0 / (this->windowAspectRatio_ + 1.0); this->sizeCorrection_.y = this->windowAspectRatio_ * this->sizeCorrection_.x; } else { this->sizeCorrection_ = Vector2::UNIT_SCALE; } this->bCorrectAspect_ = val; this->sizeChanged(); } /** @remarks This function can be overriden by any derivative. */ void OrxonoxOverlay::sizeChanged() { this->overlay_->setScale(size_.x * sizeCorrection_.x, size_.y * sizeCorrection_.y); } /** @remarks This function can be overriden by any derivative. */ void OrxonoxOverlay::angleChanged() { this->overlay_->setRotate(this->angle_); } /** @remarks This function can be overriden by any derivative. */ void OrxonoxOverlay::positionChanged() { Vector2 scroll = (position_ - 0.5 - size_ * (origin_ - 0.5)) * 2.0; this->overlay_->setScroll(scroll.x, -scroll.y); } }