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source: code/branches/hud/src/orxonox/overlays/OrxonoxOverlay.h @ 1620

Last change on this file since 1620 was 1615, checked in by rgrieder, 16 years ago
  • added blankString to String so you can return ""; even if it's a const std::string&
  • fixed several bugs with aspect correct and margin alignment
  • added console commands for OrxonoxOverlays and OverlayGroups for rotate, scale and scroll (you can access the by name (from name=.. in xml file), e.g. "OrxonoxOverlay rotateOverlay SpeedBar 90)
  • converted everything in overlays/ to 4 spaces/tab ;)
  • removed all using namespace Ogre;
  • added background_ Panel to OrxonoxOverlay, since most of the derived classes can use that
  • should work now, but I'll have to test on a tardis box first
  • Property svn:eol-style set to native
File size: 4.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _OrxonoxOverlay_H__
30#define _OrxonoxOverlay_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <OgrePrerequisites.h>
35#include "tools/WindowEventListener.h"
36#include "util/Math.h"
37#include "core/BaseObject.h"
38
39namespace orxonox
40{
41    class _OrxonoxExport OrxonoxOverlay : public BaseObject, public WindowEventListener
42    {
43    public:
44        OrxonoxOverlay();
45        virtual ~OrxonoxOverlay();
46
47        virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode);
48
49        void show() { this->setVisibility(true); }
50        void hide() { this->setVisibility(false); }
51
52        void setAspectCorrection(bool val);
53        bool getAspectCorrection() { return this->bCorrectAspect_; }
54
55        /** Sets the position of this overlay. */
56        void setPosition(Vector2 pos) { this->position_ = pos; this->positionChanged(); }
57
58        /** Gets the current position. */
59        Vector2 getPosition() const { return this->position_; }
60
61        /** Scrolls the overlay by the offsets provided. */
62        void scroll(Vector2 scroll) { this->position_ += scroll; this->positionChanged(); }
63
64        /** Sets the origin point of this overlay. */
65        void setOrigin(Vector2 pos) { this->origin_ = pos; this->positionChanged(); }
66
67        /** Gets the origin point of this overlay */
68        Vector2 getOrigin() const { return this->origin_; }
69
70        /** Sets the rotation applied to this overlay.*/
71        void setRotation(const Degree& angle) { this->angle_ = angle; this->angleChanged(); }
72
73        /** Gets the rotation applied to this overlay, in degrees.*/
74        const Radian& getRotation() const { return this->angle_; }
75
76        /** Adds the passed in angle to the rotation applied to this overlay. */
77        void rotate(const Degree& angle) { this->angle_ += angle; this->angleChanged(); }
78
79        /** Sets the size of this overlay. */
80        void setSize(const Vector2& size) { this->size_ = size; this->sizeChanged(); }
81
82        /** Gets the current size (not corrected) */
83        Vector2 getUncorrectedSize() const { return this->size_; }
84
85        /** Gets the current size (corrected) */
86        Vector2 getSize() const { return this->size_ * this->sizeCorrection_; }
87
88        /** Gets the current size correction */
89        Vector2 getSizeCorrection() const { return this->sizeCorrection_; }
90
91        /** Scales the overlay */
92        void scale(Vector2 scale) { this->size_ *= scale; this->sizeChanged(); }
93
94        static void scaleOverlay(const std::string& name, float scale);
95        static void scrollOverlay(const std::string& name, const Vector2& scroll);
96        static void rotateOverlay(const std::string& name, const Degree& angle);
97
98    protected:
99        virtual void changedVisibility();
100        virtual void sizeChanged();
101        virtual void angleChanged();
102        virtual void positionChanged();
103        virtual void sizeCorrectionChanged();
104
105        void setBackgroundMaterial(const std::string& material);
106        const std::string& getBackgroundMaterial() const;
107
108        Ogre::Overlay* overlay_;
109        Ogre::PanelOverlayElement* background_;
110        float windowAspectRatio_;
111        bool bCorrectAspect_;
112        Vector2 size_;
113        Vector2 sizeCorrection_;
114        Radian angle_;
115        Vector2 position_;
116        Vector2 origin_;
117
118    private:
119        void windowResized(int newWidth, int newHeight);
120
121        static unsigned int hudOverlayCounter_s;
122        static std::map<std::string, OrxonoxOverlay*> overlays_s;
123  };
124}
125
126#endif /* _OrxonoxOverlay_H__ */
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