1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "OrxonoxStableHeaders.h" |
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30 | #include "OverlayGroup.h" |
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31 | |
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32 | #include "core/Debug.h" |
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33 | #include "core/ConsoleCommand.h" |
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34 | #include "core/CoreIncludes.h" |
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35 | #include "core/XMLPort.h" |
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36 | #include "OrxonoxOverlay.h" |
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37 | |
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38 | namespace orxonox |
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39 | { |
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40 | CreateFactory(OverlayGroup); |
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41 | |
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42 | SetConsoleCommand(OverlayGroup, toggleVisibility, false).setAccessLevel(AccessLevel::User); |
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43 | SetConsoleCommand(OverlayGroup, scaleGroup, false).setAccessLevel(AccessLevel::User); |
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44 | SetConsoleCommand(OverlayGroup, scrollGroup, false).setAccessLevel(AccessLevel::User); |
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45 | |
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46 | OverlayGroup::OverlayGroup() |
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47 | : scale_(1.0, 1.0) |
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48 | { |
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49 | RegisterObject(OverlayGroup); |
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50 | } |
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51 | |
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52 | OverlayGroup::~OverlayGroup() |
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53 | { |
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54 | } |
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55 | |
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56 | void OverlayGroup::XMLPort(Element& xmlElement, XMLPort::Mode mode) |
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57 | { |
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58 | BaseObject::XMLPort(xmlElement, mode); |
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59 | |
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60 | XMLPortParam(OverlayGroup, "scale", setScale, getScale, xmlElement, mode); |
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61 | XMLPortParam(OverlayGroup, "scroll", setScroll, getScroll, xmlElement, mode); |
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62 | XMLPortObject(OverlayGroup, OrxonoxOverlay, "", addElement, getElement, xmlElement, mode, false, true); |
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63 | } |
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64 | |
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65 | void OverlayGroup::setScale(const Vector2& scale) |
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66 | { |
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67 | for (std::map<std::string, OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it) |
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68 | (*it).second->scale(scale / this->scale_); |
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69 | this->scale_ = scale; |
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70 | } |
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71 | |
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72 | void OverlayGroup::setScroll(const Vector2& scroll) |
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73 | { |
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74 | for (std::map<std::string, OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it) |
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75 | (*it).second->scroll(scroll - this->scroll_); |
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76 | this->scroll_ = scroll; |
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77 | } |
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78 | |
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79 | void OverlayGroup::addElement(OrxonoxOverlay* element) |
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80 | { |
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81 | if (hudElements_.find(element->getName()) != hudElements_.end()) |
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82 | { |
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83 | COUT(1) << "Ambiguous names encountered while load the HUD overlays" << std::endl; |
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84 | } |
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85 | else |
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86 | hudElements_[element->getName()] = element; |
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87 | } |
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88 | |
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89 | OrxonoxOverlay* OverlayGroup::getElement(unsigned int index) |
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90 | { |
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91 | if (index < this->hudElements_.size()) |
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92 | { |
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93 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = hudElements_.begin(); |
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94 | for (unsigned int i = 0; i != index; ++it, ++i) |
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95 | ; |
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96 | return (*it).second; |
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97 | } |
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98 | else |
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99 | return 0; |
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100 | } |
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101 | |
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102 | |
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103 | /*static*/ void OverlayGroup::toggleVisibility(const std::string& name) |
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104 | { |
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105 | for (Iterator<OverlayGroup> it = ObjectList<OverlayGroup>::begin(); it; ++it) |
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106 | { |
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107 | if ((*it)->getName() == name) |
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108 | (*it)->setVisibility(!((*it)->isVisible())); |
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109 | } |
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110 | } |
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111 | |
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112 | /*static*/ void OverlayGroup::scaleGroup(const std::string& name, float scale) |
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113 | { |
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114 | for (Iterator<OverlayGroup> it = ObjectList<OverlayGroup>::begin(); it; ++it) |
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115 | { |
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116 | if ((*it)->getName() == name) |
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117 | (*it)->scale(Vector2(scale, scale)); |
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118 | } |
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119 | } |
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120 | |
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121 | /*static*/ void OverlayGroup::scrollGroup(const std::string& name, const Vector2& scroll) |
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122 | { |
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123 | for (Iterator<OverlayGroup> it = ObjectList<OverlayGroup>::begin(); it; ++it) |
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124 | { |
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125 | if ((*it)->getName() == name) |
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126 | (*it)->scroll(scroll); |
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127 | } |
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128 | } |
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129 | } |
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