1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Yuning Chai |
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24 | * Co-authors: |
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25 | * Felix Schulthess |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "OrxonoxStableHeaders.h" |
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30 | #include "HUDRadar.h" |
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31 | |
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32 | #include <assert.h> |
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33 | #include <OgreOverlayManager.h> |
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34 | #include <OgreMaterialManager.h> |
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35 | |
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36 | #include "core/ConsoleCommand.h" |
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37 | #include "objects/SpaceShip.h" |
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38 | #include "objects/WorldEntity.h" |
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39 | #include "RadarViewable.h" |
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40 | |
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41 | namespace orxonox |
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42 | { |
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43 | CreateFactory(HUDRadar); |
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44 | CreateFactory(RadarColour); |
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45 | CreateFactory(RadarShape); |
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46 | |
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47 | HUDRadar* HUDRadar::instance_s = 0; |
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48 | |
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49 | using namespace Ogre; |
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50 | |
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51 | HUDRadar::HUDRadar() |
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52 | : background_(0) |
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53 | { |
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54 | RegisterObject(HUDRadar); |
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55 | |
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56 | assert(instance_s == 0); |
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57 | instance_s = this; |
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58 | } |
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59 | |
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60 | HUDRadar::~HUDRadar() |
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61 | { |
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62 | if (this->isInitialized()) |
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63 | { |
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64 | if (this->background_) |
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65 | OverlayManager::getSingleton().destroyOverlayElement(this->background_); |
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66 | while (this->radarDots_.size() > 0) |
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67 | { |
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68 | OverlayManager::getSingleton().destroyOverlayElement(this->radarDots_[this->radarDots_.size() - 1]); |
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69 | this->radarDots_.pop_back(); |
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70 | } |
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71 | } |
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72 | |
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73 | instance_s = 0; |
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74 | } |
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75 | |
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76 | void HUDRadar::XMLPort(Element& xmlElement, XMLPort::Mode mode) |
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77 | { |
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78 | OrxonoxOverlay::XMLPort(xmlElement, mode); |
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79 | |
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80 | XMLPortObject(HUDRadar, RadarColour, "shapes", addShape, getShape, xmlElement, mode, false, true); |
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81 | |
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82 | if (mode == XMLPort::LoadObject) |
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83 | { |
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84 | background_ = (Ogre::PanelOverlayElement*)Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", getName() + "_Background"); |
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85 | background_->setMaterialName("Orxonox/Radar"); |
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86 | overlay_->add2D(background_); |
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87 | |
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88 | // create an array of all possible materials |
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89 | unsigned int iMaterial = 0; |
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90 | for (std::map<unsigned int, RadarShape*>::const_iterator itShape = shapes_.begin(); itShape != shapes_.end(); ++itShape) |
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91 | { |
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92 | Ogre::MaterialPtr originalMaterial = (Ogre::MaterialPtr)(Ogre::MaterialManager::getSingleton().getByName((*itShape).second->getAttribute())); |
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93 | for (std::map<unsigned int, RadarColour*>::const_iterator itColour = colours_.begin(); itColour != colours_.end(); ++itColour) |
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94 | { |
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95 | Ogre::MaterialPtr newMaterial = originalMaterial->clone((*itShape).second->getAttribute() + convertToString(iMaterial++)); |
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96 | newMaterial->getTechnique(0)->getPass(0)->setAmbient((*itColour).second->getAttribute()); |
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97 | materialNames_[(*itShape).first + ((*itColour).first << 8)] = newMaterial->getName(); |
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98 | } |
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99 | } |
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100 | |
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101 | /*WorldEntity* object; |
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102 | object = new WorldEntity(); |
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103 | object->setPosition(2000.0, 0.0, 0.0); |
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104 | addRadarObject(object, ColourValue(0.5, 0, 0, 1)); |
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105 | object = new WorldEntity(); |
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106 | object->setPosition(0.0, 2000.0, 0.0); |
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107 | addRadarObject(object, ColourValue(0.5, 0, 0, 1)); |
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108 | object = new WorldEntity(); |
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109 | object->setPosition(0.0, 0.0, 2000.0); |
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110 | addRadarObject(object, ColourValue(0.5, 0, 0, 1)); |
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111 | object = new WorldEntity(); |
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112 | object->setPosition(10000.0,16000.0,0.0); |
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113 | addRadarObject(object);*/ |
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114 | } |
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115 | } |
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116 | |
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117 | void HUDRadar::addColour(RadarColour* colour) |
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118 | { |
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119 | this->colours_[colour->getIndex()] = colour; |
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120 | } |
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121 | |
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122 | RadarColour* HUDRadar::getColour(unsigned int index) const |
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123 | { |
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124 | if (index < this->colours_.size()) |
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125 | { |
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126 | std::map<unsigned int, RadarColour*>::const_iterator it = colours_.begin(); |
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127 | for (unsigned int i = 0; i != index; ++it, ++i) |
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128 | ; |
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129 | return (*it).second; |
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130 | } |
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131 | else |
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132 | return 0; |
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133 | } |
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134 | |
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135 | void HUDRadar::addShape(RadarShape* shape) |
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136 | { |
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137 | this->shapes_[shape->getIndex()] = shape; |
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138 | } |
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139 | |
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140 | RadarShape* HUDRadar::getShape(unsigned int index) const |
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141 | { |
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142 | if (index < this->shapes_.size()) |
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143 | { |
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144 | std::map<unsigned int, RadarShape*>::const_iterator it = shapes_.begin(); |
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145 | for (unsigned int i = 0; i != index; ++it, ++i) |
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146 | ; |
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147 | return (*it).second; |
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148 | } |
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149 | else |
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150 | return 0; |
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151 | } |
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152 | |
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153 | void HUDRadar::tick(float dt) |
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154 | { |
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155 | // iterate through all RadarObjects |
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156 | unsigned int i = 0; |
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157 | for (Iterator<RadarViewable> it = ObjectList<RadarViewable>::start(); it; ++it, ++i) |
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158 | { |
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159 | if ((*it)->isVisibleOnRadar()) |
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160 | { |
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161 | WorldEntity* object = (*it)->getWorldEntity(); |
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162 | // Just to be sure that we actually have a WorldEntity |
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163 | // We could do a dynamic_cast, but that's a lot slower |
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164 | assert(object); |
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165 | |
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166 | // set size to fit distance... |
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167 | float size = 1.0/((object->getWorldPosition() - SpaceShip::getLocalShip()->getPosition()).length()); |
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168 | size = clamp(size * 100.0f, 0.02f, 0.12f); |
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169 | if (i == radarDots_.size()) |
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170 | { |
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171 | // we have to create a new panel |
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172 | radarDots_.push_back(static_cast<Ogre::PanelOverlayElement*>( |
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173 | Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "RadarDot" + convertToString(i)))); |
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174 | } |
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175 | radarDots_[i]->setDimensions(size, size); |
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176 | |
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177 | // calc position on radar... |
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178 | Vector2 coord = get2DViewcoordinates(SpaceShip::getLocalShip()->getPosition(), SpaceShip::getLocalShip()->getDir(), SpaceShip::getLocalShip()->getOrth(), object->getWorldPosition()); |
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179 | coord *= Ogre::Math::PI / 3.5; // small adjustment to make it fit the texture |
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180 | radarDots_[i]->setPosition((1.0 + coord.x) * 0.5, (1.0 - coord.y) * 0.5); |
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181 | |
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182 | // apply the right material |
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183 | RadarPoint description = (*it)->getDescription(); |
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184 | radarDots_[i]->setMaterialName(materialNames_[description.shape_ + (description.colour_ << 8)]); |
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185 | } |
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186 | } |
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187 | } |
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188 | |
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189 | void HUDRadar::listObjects() |
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190 | { |
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191 | COUT(3) << "List of RadarObjects:\n"; |
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192 | // iterate through all Radar Objects |
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193 | unsigned int i = 0; |
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194 | for (Iterator<RadarViewable> it = ObjectList<RadarViewable>::start(); it; ++it, ++i) |
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195 | { |
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196 | COUT(3) << i++ << ": " << (*it)->getWorldEntity()->getWorldPosition() << std::endl; |
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197 | } |
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198 | } |
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199 | |
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200 | /*static*/ HUDRadar& HUDRadar::getInstance() |
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201 | { |
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202 | assert(instance_s); |
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203 | return *instance_s; |
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204 | } |
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205 | } |
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