1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * |
---|
4 | * |
---|
5 | * License notice: |
---|
6 | * |
---|
7 | * This program is free software; you can redistribute it and/or |
---|
8 | * modify it under the terms of the GNU General Public License |
---|
9 | * as published by the Free Software Foundation; either version 2 |
---|
10 | * of the License, or (at your option) any later version. |
---|
11 | * |
---|
12 | * This program is distributed in the hope that it will be useful, |
---|
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
15 | * GNU General Public License for more details. |
---|
16 | * |
---|
17 | * You should have received a copy of the GNU General Public License |
---|
18 | * along with this program; if not, write to the Free Software |
---|
19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
20 | * |
---|
21 | * Author: |
---|
22 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
---|
23 | * Co-authors: |
---|
24 | * ... |
---|
25 | * |
---|
26 | */ |
---|
27 | /** |
---|
28 | @file orxonox.cc |
---|
29 | @brief Orxonox class |
---|
30 | */ |
---|
31 | |
---|
32 | #include "OrxonoxStableHeaders.h" |
---|
33 | |
---|
34 | #include <OgreRoot.h> |
---|
35 | #include <OgreException.h> |
---|
36 | #include <OgreConfigFile.h> |
---|
37 | #include <OgreLogManager.h> |
---|
38 | #include <OgreTextureManager.h> |
---|
39 | #include <OgreRenderWindow.h> |
---|
40 | |
---|
41 | #include "core/CoreIncludes.h" |
---|
42 | #include "core/Debug.h" |
---|
43 | #include "GraphicsEngine.h" |
---|
44 | |
---|
45 | |
---|
46 | namespace orxonox { |
---|
47 | |
---|
48 | using namespace Ogre; |
---|
49 | |
---|
50 | GraphicsEngine::GraphicsEngine() |
---|
51 | { |
---|
52 | RegisterObject(GraphicsEngine); |
---|
53 | //this->bOverwritePath_ = false; |
---|
54 | this->setConfigValues(); |
---|
55 | // set to standard values |
---|
56 | this->configPath_ = ""; |
---|
57 | this->root_ = 0; |
---|
58 | this->scene_ = 0; |
---|
59 | this->renderWindow_ = 0; |
---|
60 | } |
---|
61 | |
---|
62 | |
---|
63 | GraphicsEngine::~GraphicsEngine() |
---|
64 | { |
---|
65 | if (this->root_) |
---|
66 | delete this->root_; |
---|
67 | // delete the ogre log and the logManager (sine we have created it). |
---|
68 | if (LogManager::getSingletonPtr() != 0) |
---|
69 | { |
---|
70 | LogManager::getSingleton().getDefaultLog()->removeListener(this); |
---|
71 | LogManager::getSingleton().destroyLog(LogManager::getSingleton().getDefaultLog()); |
---|
72 | delete LogManager::getSingletonPtr(); |
---|
73 | } |
---|
74 | } |
---|
75 | |
---|
76 | void GraphicsEngine::setConfigValues() |
---|
77 | { |
---|
78 | SetConfigValue(dataPath_, dataPath_).description("relative path to media data"); |
---|
79 | SetConfigValue(ogreLogfile_, "ogre.log").description("Logfile for messages from Ogre. Use to \"\" to suppress log file creation."); |
---|
80 | SetConfigValue(ogreLogLevelTrivial_ , 5).description("relative path to media data"); |
---|
81 | SetConfigValue(ogreLogLevelNormal_ , 4).description("relative path to media data"); |
---|
82 | SetConfigValue(ogreLogLevelCritical_, 2).description("relative path to media data"); |
---|
83 | } |
---|
84 | |
---|
85 | /** |
---|
86 | @brief Creates the Ogre Root object and sets up the ogre log. |
---|
87 | */ |
---|
88 | void GraphicsEngine::setup() |
---|
89 | { |
---|
90 | //TODO: Check if file exists (maybe not here) |
---|
91 | /*#ifndef OGRE_STATIC_LIB |
---|
92 | root_ = new Root(configPath_ + "plugins.cfg", configPath_ + "ogre.cfg", |
---|
93 | configPath_ + "Ogre.log"); |
---|
94 | #else |
---|
95 | root_ = new Root(NULL, configPath_ + "ogre.cfg", configPath_ + "Ogre.log"); |
---|
96 | #endif*/ |
---|
97 | #if ORXONOX_COMPILER == ORXONOX_COMPILER_MSVC && defined(_DEBUG) |
---|
98 | std::string plugin_filename = "plugins_d.cfg"; |
---|
99 | #else |
---|
100 | std::string plugin_filename = "plugins.cfg"; |
---|
101 | #endif |
---|
102 | |
---|
103 | // create a logManager |
---|
104 | LogManager *logger; |
---|
105 | if(LogManager::getSingletonPtr() == 0) |
---|
106 | logger = new LogManager(); |
---|
107 | else |
---|
108 | logger = LogManager::getSingletonPtr(); |
---|
109 | |
---|
110 | // create our own log that we can listen to |
---|
111 | Log *myLog; |
---|
112 | if (this->ogreLogfile_ == "") |
---|
113 | myLog = logger->createLog("ogre.log", true, false, true); |
---|
114 | else |
---|
115 | myLog = logger->createLog(this->ogreLogfile_, true, false, false); |
---|
116 | |
---|
117 | myLog->setLogDetail(LL_BOREME); |
---|
118 | myLog->addListener(this); |
---|
119 | |
---|
120 | // Root will detect that we've already created a Log |
---|
121 | root_ = new Root(plugin_filename); |
---|
122 | } |
---|
123 | |
---|
124 | /** |
---|
125 | * @return scene manager |
---|
126 | */ |
---|
127 | SceneManager* GraphicsEngine::getSceneManager() |
---|
128 | { |
---|
129 | if(!scene_) |
---|
130 | { |
---|
131 | scene_ = root_->createSceneManager(ST_GENERIC, "Default SceneManager"); |
---|
132 | COUT(3) << "Info: Created SceneMan: " << scene_ << std::endl; |
---|
133 | } |
---|
134 | return scene_; |
---|
135 | } |
---|
136 | |
---|
137 | bool GraphicsEngine::load(std::string dataPath) |
---|
138 | { |
---|
139 | // temporary overwrite of dataPath, change ini file for permanent change |
---|
140 | if( dataPath != "" ) |
---|
141 | dataPath_ = dataPath; |
---|
142 | loadRessourceLocations(this->dataPath_); |
---|
143 | if (!root_->restoreConfig() && !root_->showConfigDialog()) |
---|
144 | return false; |
---|
145 | return true; |
---|
146 | } |
---|
147 | |
---|
148 | void GraphicsEngine::initialise() |
---|
149 | { |
---|
150 | this->renderWindow_ = root_->initialise(true, "OrxonoxV2"); |
---|
151 | TextureManager::getSingleton().setDefaultNumMipmaps(5); |
---|
152 | //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load... |
---|
153 | ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); |
---|
154 | } |
---|
155 | |
---|
156 | void GraphicsEngine::loadRessourceLocations(std::string dataPath) |
---|
157 | { |
---|
158 | //TODO: Specify layout of data file and maybe use xml-loader |
---|
159 | //TODO: Work with ressource groups (should be generated by a special loader) |
---|
160 | // Load resource paths from data file using configfile ressource type |
---|
161 | ConfigFile cf; |
---|
162 | cf.load(dataPath + "resources.cfg"); |
---|
163 | |
---|
164 | // Go through all sections & settings in the file |
---|
165 | ConfigFile::SectionIterator seci = cf.getSectionIterator(); |
---|
166 | |
---|
167 | std::string secName, typeName, archName; |
---|
168 | while (seci.hasMoreElements()) |
---|
169 | { |
---|
170 | secName = seci.peekNextKey(); |
---|
171 | ConfigFile::SettingsMultiMap *settings = seci.getNext(); |
---|
172 | ConfigFile::SettingsMultiMap::iterator i; |
---|
173 | for (i = settings->begin(); i != settings->end(); ++i) |
---|
174 | { |
---|
175 | typeName = i->first; // for instance "FileSystem" or "Zip" |
---|
176 | archName = i->second; // name (and location) of archive |
---|
177 | |
---|
178 | ResourceGroupManager::getSingleton().addResourceLocation( |
---|
179 | std::string(dataPath + archName), |
---|
180 | typeName, secName); |
---|
181 | } |
---|
182 | } |
---|
183 | } |
---|
184 | |
---|
185 | /** |
---|
186 | Returns the window handle of the render window. |
---|
187 | At least the InputHandler uses this to create the OIS::InputManager |
---|
188 | @return The window handle of the render window |
---|
189 | */ |
---|
190 | size_t GraphicsEngine::getWindowHandle() |
---|
191 | { |
---|
192 | if (this->renderWindow_) |
---|
193 | { |
---|
194 | Ogre::RenderWindow *renderWindow = this->root_->getAutoCreatedWindow(); |
---|
195 | size_t windowHnd = 0; |
---|
196 | renderWindow->getCustomAttribute("WINDOW", &windowHnd); |
---|
197 | return windowHnd; |
---|
198 | } |
---|
199 | else |
---|
200 | return 0; |
---|
201 | } |
---|
202 | |
---|
203 | /** |
---|
204 | Get the width of the current render window |
---|
205 | @return The width of the current render window |
---|
206 | */ |
---|
207 | int GraphicsEngine::getWindowWidth() const |
---|
208 | { |
---|
209 | if (this->renderWindow_) |
---|
210 | { |
---|
211 | return this->renderWindow_->getWidth(); |
---|
212 | } |
---|
213 | else |
---|
214 | return 0; |
---|
215 | } |
---|
216 | |
---|
217 | /** |
---|
218 | Get the height of the current render window |
---|
219 | @return The height of the current render window |
---|
220 | */ |
---|
221 | int GraphicsEngine::getWindowHeight() const |
---|
222 | { |
---|
223 | if (this->renderWindow_) |
---|
224 | { |
---|
225 | return this->renderWindow_->getHeight(); |
---|
226 | } |
---|
227 | else |
---|
228 | return 0; |
---|
229 | } |
---|
230 | |
---|
231 | /** |
---|
232 | @brief Method called by the LogListener interface from Ogre. |
---|
233 | We use it to capture Ogre log messages and handle it ourselves. |
---|
234 | @param message The message to be logged |
---|
235 | @param lml The message level the log is using |
---|
236 | @param maskDebug If we are printing to the console or not |
---|
237 | @param logName the name of this log (so you can have several listeners |
---|
238 | for different logs, and identify them) |
---|
239 | */ |
---|
240 | void GraphicsEngine::messageLogged(const std::string& message, |
---|
241 | LogMessageLevel lml, bool maskDebug, const std::string &logName) |
---|
242 | { |
---|
243 | int orxonoxLevel; |
---|
244 | switch (lml) |
---|
245 | { |
---|
246 | case LML_TRIVIAL: |
---|
247 | orxonoxLevel = this->ogreLogLevelTrivial_; |
---|
248 | break; |
---|
249 | case LML_NORMAL: |
---|
250 | orxonoxLevel = this->ogreLogLevelNormal_; |
---|
251 | break; |
---|
252 | case LML_CRITICAL: |
---|
253 | orxonoxLevel = this->ogreLogLevelCritical_; |
---|
254 | break; |
---|
255 | default: |
---|
256 | orxonoxLevel = 0; |
---|
257 | } |
---|
258 | OutputHandler::getOutStream().setOutputLevel(orxonoxLevel) |
---|
259 | << "*** Ogre: " << message << std::endl; |
---|
260 | } |
---|
261 | } |
---|