[668] | 1 | /* |
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[708] | 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * Yuning Chai |
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| 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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[991] | 27 | |
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| 28 | |
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| 29 | #include "OrxonoxStableHeaders.h" |
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| 30 | #include <OgreOverlay.h> |
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| 31 | #include <OgreOverlayContainer.h> |
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| 32 | #include <OgreOverlayManager.h> |
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[1000] | 33 | #include <OgreSceneNode.h> |
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[991] | 34 | |
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| 35 | #include "HUD.h" |
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| 36 | #include "Bar.h" |
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[1002] | 37 | #include "Factories.h" |
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[1000] | 38 | // ugly hack |
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| 39 | #include "Orxonox.h" |
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[991] | 40 | |
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| 41 | |
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| 42 | namespace orxonox |
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| 43 | { |
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| 44 | using namespace Ogre; |
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| 45 | |
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| 46 | |
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| 47 | |
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| 48 | |
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| 49 | |
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| 50 | HUD::HUD(int zoom){ |
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| 51 | |
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| 52 | Ogre::OverlayManager& overlayManager = Ogre::OverlayManager::getSingleton(); |
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| 53 | |
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[1002] | 54 | // energyCounter = new Bar(0,0,100,20,Bar::LEFT,Bar::YELLOW,"Orxonox/HUD/energyCounterPanel/energyCounter"); |
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[991] | 55 | |
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| 56 | Ogre::OverlayContainer* energyCounterPanel = static_cast<Ogre::OverlayContainer*>(overlayManager.createOverlayElement("Panel", "Orxonox/HUD/energyCounterPanel")); |
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| 57 | energyCounterPanel->setLeft(-50); |
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| 58 | energyCounterPanel->setTop(10); |
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| 59 | energyCounterPanel->setWidth(100); |
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| 60 | energyCounterPanel->setHeight(20); |
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| 61 | energyCounterPanel->setHorizontalAlignment(Ogre::GHA_CENTER); |
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| 62 | energyCounterPanel->setMetricsMode(Ogre::GMM_PIXELS); |
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| 63 | energyCounterPanel->show(); |
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[1002] | 64 | // energyCounterPanel->addChild(energyCounter->element); |
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[991] | 65 | |
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[1002] | 66 | BarOverlayElementFactory *factory = new BarOverlayElementFactory(); |
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[1000] | 67 | overlayManager.addOverlayElementFactory(factory); |
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[1002] | 68 | Ogre::OverlayElement* BarElement = overlayManager.createOverlayElementFromFactory("Bar", "BarElement"); |
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[1000] | 69 | |
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[1002] | 70 | |
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| 71 | |
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| 72 | |
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| 73 | |
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[991] | 74 | Ogre::Overlay* orxonoxOverlay = overlayManager.create("Orxonox/HUD"); |
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| 75 | orxonoxOverlay->add2D(energyCounterPanel); |
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[1000] | 76 | |
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| 77 | // important: don't use SceneManager to create the node! but register the creator scene manager. |
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| 78 | ogreNode_ = new Ogre::SceneNode(Orxonox::getSingleton()->getSceneManager(), "hudNoedely"); |
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| 79 | |
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| 80 | ogreNode_->setPosition(80,-60,-200); |
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| 81 | ogreNode_->setScale(0.4,0.4,0.4); |
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| 82 | // ugly hack, but I haven't figured out yet how we could change this, since we really need the |
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| 83 | // scene manager.. |
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| 84 | ogreNode_->attachObject(Orxonox::getSingleton()->getSceneManager()->createEntity("head", "ogrehead.mesh")); |
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| 85 | orxonoxOverlay->add3D(ogreNode_); |
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| 86 | |
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[991] | 87 | orxonoxOverlay->show(); |
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| 88 | } |
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| 89 | |
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[1000] | 90 | void HUD::tick(float dt) |
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| 91 | { |
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| 92 | if (this->ogreNode_) |
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| 93 | { |
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| 94 | this->ogreNode_->roll(Ogre::Degree(dt*200),Ogre::Node::TS_LOCAL); |
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| 95 | this->ogreNode_->yaw(Ogre::Degree(dt*200),Ogre::Node::TS_LOCAL); |
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| 96 | this->ogreNode_->pitch(Ogre::Degree(dt*200),Ogre::Node::TS_LOCAL); |
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| 97 | } |
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| 98 | } |
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| 99 | |
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[991] | 100 | HUD::~HUD(void){} |
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| 101 | |
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| 102 | |
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| 103 | |
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| 104 | } |
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| 105 | |
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| 106 | |
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| 107 | |
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| 108 | |
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| 109 | |
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| 110 | |
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| 111 | /*#include "OrxonoxStableHeaders.h" |
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| 112 | |
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| 113 | #include <OgreOverlayManager.h> |
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| 114 | #include <OgreOverlayElement.h> |
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| 115 | #include <OgreStringConverter.h> |
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| 116 | |
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| 117 | #include "HUD.h" |
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| 118 | #include "Bar.h" |
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| 119 | |
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| 120 | namespace orxonox |
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| 121 | { |
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| 122 | using namespace Ogre; |
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| 123 | |
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| 124 | HUD::HUD(void) |
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| 125 | { |
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| 126 | init(); |
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| 127 | |
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| 128 | setTime(99,55); |
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| 129 | |
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| 130 | setTargetWindowName("HURRA"); |
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| 131 | setTargetWindowDistance(12); |
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| 132 | setTargetWindowStatus("Dead"); |
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| 133 | setTargetWindowDistance(30); |
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| 134 | |
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| 135 | setEnergyValue(60); |
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| 136 | |
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| 137 | setShieldLeftTopValue(true); |
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| 138 | setShieldRightTopValue(false); |
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| 139 | setShieldLeftBottomValue(false); |
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| 140 | setShieldRightBottomValue(true); |
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| 141 | |
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| 142 | setRocket1(11); |
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| 143 | setRocket2(22); |
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| 144 | setRocket3(33); |
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| 145 | setRocket4(44); |
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| 146 | |
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| 147 | setEnergyDistr(33,33,34); |
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| 148 | |
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| 149 | setPrimar(3); |
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| 150 | |
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| 151 | energyDistrPixelX_ = 100; |
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| 152 | energyDistrPixelY_ = 86; |
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| 153 | |
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| 154 | |
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| 155 | } |
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| 156 | |
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| 157 | |
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| 158 | HUD::~HUD( void ){ |
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| 159 | |
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| 160 | } |
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| 161 | |
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| 162 | void HUD::setTime(int i, int j){ |
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| 163 | timeMin_=i; |
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| 164 | timeSec_=j; |
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| 165 | timeText_->setCaption(StringConverter::toString(timeMin_) + ":" + StringConverter::toString(timeSec_)); |
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| 166 | } |
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| 167 | |
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| 168 | void HUD::setTargetWindowName(std::string i){ |
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| 169 | targetWindowName_=i; |
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| 170 | targetWindowNameText_->setCaption( targetWindowName_ ); |
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| 171 | } |
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| 172 | |
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| 173 | void HUD::setTargetWindowStatus(std::string i){ |
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| 174 | targetWindowStatus_=i; |
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| 175 | targetWindowStatusText_->setCaption( targetWindowStatus_ ); |
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| 176 | } |
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| 177 | |
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| 178 | void HUD::setTargetWindowDistance(int i){ |
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| 179 | targetWindowDistance_=i; |
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| 180 | targetWindowDistanceText_->setCaption(StringConverter::toString(targetWindowDistance_) + "km" ); |
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| 181 | } |
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| 182 | |
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| 183 | void HUD::setTargetWindowHitRating(int i){ |
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| 184 | targetWindowHitRating_=i; |
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| 185 | targetWindowHitRatingText_->setCaption(StringConverter::toString(targetWindowHitRating_) + "%" ); |
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| 186 | } |
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| 187 | |
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| 188 | void HUD::setEnergyValue(int i){ |
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| 189 | energyValue_=i; |
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| 190 | energyLength_->setWidth((int)((float)energyValue_/(float)100*200)); |
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| 191 | } |
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| 192 | |
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| 193 | void HUD::setShieldLeftTopValue(bool i){ |
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| 194 | shieldLeftTopValue_=i; |
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| 195 | if (shieldLeftTopValue_) shieldLeftTop_->show(); |
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| 196 | else shieldLeftTop_->hide(); |
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| 197 | } |
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| 198 | |
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| 199 | void HUD::setShieldRightTopValue(bool i){ |
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| 200 | shieldRightTopValue_=i; |
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| 201 | if (shieldRightTopValue_) shieldRightTop_->show(); |
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| 202 | else shieldRightTop_->hide(); |
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| 203 | } |
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| 204 | |
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| 205 | void HUD::setShieldLeftBottomValue(bool i){ |
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| 206 | shieldLeftBottomValue_=i; |
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| 207 | if (shieldLeftBottomValue_) shieldLeftBottom_->show(); |
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| 208 | else shieldLeftBottom_->hide(); |
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| 209 | } |
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| 210 | |
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| 211 | void HUD::setShieldRightBottomValue(bool i){ |
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| 212 | shieldRightBottomValue_=i; |
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| 213 | if (shieldRightBottomValue_) shieldRightBottom_->show(); |
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| 214 | else shieldRightBottom_->hide(); |
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| 215 | } |
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| 216 | |
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| 217 | void HUD::setRocket1(int i){ |
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| 218 | rocket1_=i; |
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| 219 | rocketNum1_->setCaption(StringConverter::toString(rocket1_)); |
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| 220 | } |
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| 221 | |
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| 222 | void HUD::setRocket2(int i){ |
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| 223 | rocket2_=i; |
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| 224 | rocketNum2_->setCaption(StringConverter::toString(rocket2_)); |
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| 225 | } |
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| 226 | |
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| 227 | void HUD::setRocket3(int i){ |
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| 228 | rocket3_=i; |
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| 229 | rocketNum3_->setCaption(StringConverter::toString(rocket3_)); |
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| 230 | } |
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| 231 | |
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| 232 | void HUD::setRocket4(int i){ |
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| 233 | rocket4_=i; |
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| 234 | rocketNum4_->setCaption(StringConverter::toString(rocket4_)); |
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| 235 | } |
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| 236 | |
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| 237 | void HUD::setEnergyDistr(float s, float e, float l){ |
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| 238 | energyDistrShield_=s; |
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| 239 | energyDistrEngine_=e; |
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| 240 | energyDistrLaser_=l; |
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| 241 | |
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| 242 | float energyDistrShieldInv_ = 100 - energyDistrShield_; |
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| 243 | float energyDistrEngineInv_ = 100 - energyDistrEngine_; |
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| 244 | float energyDistrLaserInv_ = 100 - energyDistrLaser_; |
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| 245 | |
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| 246 | float energyDistrT_ = -energyDistrPixelX_/((energyDistrPixelX_-energyDistrPixelX_/2*energyDistrShieldInv_/(energyDistrShieldInv_+energyDistrEngineInv_))*energyDistrLaserInv_*(energyDistrShieldInv_+energyDistrEngineInv_)/energyDistrShieldInv_/(energyDistrLaserInv_+energyDistrEngineInv_)+energyDistrPixelX_/2+energyDistrPixelX_/2*energyDistrEngineInv_/(energyDistrEngineInv_+energyDistrLaserInv_)); |
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| 247 | float energyDistrX_ = (-energyDistrPixelX_/2-energyDistrPixelX_/2*energyDistrEngineInv_/(energyDistrEngineInv_+energyDistrLaserInv_))*energyDistrT_; |
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| 248 | float energyDistrY_ = energyDistrPixelY_+energyDistrPixelY_*energyDistrLaserInv_/(energyDistrLaserInv_+energyDistrEngineInv_)*energyDistrT_; |
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| 249 | |
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| 250 | energyDistrPoint_->setLeft((int)energyDistrX_-3); |
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| 251 | energyDistrPoint_->setTop((int)energyDistrY_-3); |
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| 252 | |
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| 253 | } |
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| 254 | |
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| 255 | void HUD::setPrimar(int i){ |
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| 256 | primarValue_=i; |
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| 257 | if(i==1){ |
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| 258 | primarChoice_->setLeft(2); |
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| 259 | primarChoice_->setWidth(48); |
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| 260 | } |
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| 261 | if(i==2){ |
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| 262 | primarChoice_->setLeft(51); |
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| 263 | primarChoice_->setWidth(49); |
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| 264 | } |
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| 265 | else{ |
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| 266 | primarChoice_->setLeft(101); |
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| 267 | primarChoice_->setWidth(48); |
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| 268 | } |
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| 269 | } |
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| 270 | |
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| 271 | |
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| 272 | |
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| 273 | void HUD::init(void) |
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| 274 | { |
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| 275 | timeText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/Time/Text"); |
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| 276 | |
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| 277 | targetWindowNameText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/Name"); |
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| 278 | targetWindowDistanceText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/DistanceText"); |
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| 279 | targetWindowStatusText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/StatusText"); |
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| 280 | targetWindowHitRatingText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/HitRatingText"); |
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| 281 | |
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| 282 | energyLength_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/EnergyBackground"); |
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| 283 | |
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| 284 | shieldLeftTop_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/shieldLeftTop"); |
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| 285 | shieldRightTop_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/shieldRightTop"); |
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| 286 | shieldLeftBottom_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/shieldLeftBottom"); |
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| 287 | shieldRightBottom_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/shieldRightBottom"); |
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| 288 | |
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| 289 | rocketNum1_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum1"); |
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| 290 | rocketNum2_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum2"); |
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| 291 | rocketNum3_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum3"); |
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| 292 | rocketNum4_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum4"); |
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| 293 | |
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| 294 | // FIXME: unused vars! |
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| 295 | float energyDistrPixelX_ = 100; |
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| 296 | float energyDistrPixelY_ = 86; |
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| 297 | energyDistrPoint_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/EnergyDistrPoint"); |
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| 298 | |
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| 299 | primarChoice_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/PrimarChoice"); |
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| 300 | } |
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| 301 | |
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| 302 | } |
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| 303 | */ |
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