1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * |
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4 | * |
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5 | * License notice: |
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6 | * |
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7 | * This program is free software; you can redistribute it and/or |
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8 | * modify it under the terms of the GNU General Public License |
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9 | * as published by the Free Software Foundation; either version 2 |
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10 | * of the License, or (at your option) any later version. |
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11 | * |
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12 | * This program is distributed in the hope that it will be useful, |
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | * GNU General Public License for more details. |
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16 | * |
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17 | * You should have received a copy of the GNU General Public License |
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18 | * along with this program; if not, write to the Free Software |
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19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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20 | * |
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21 | * Author: |
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22 | * Yuning Chai |
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23 | * Co-authors: |
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24 | * ... |
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25 | * |
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26 | */ |
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27 | |
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28 | #include <OgreOverlayManager.h> |
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29 | #include <OgreOverlayElement.h> |
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30 | #include <OgreStringConverter.h> |
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31 | #include <math.h> |
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32 | #include <string.h> |
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33 | |
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34 | #include "RadarOverlayElement.h" |
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35 | |
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36 | |
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37 | namespace orxonox |
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38 | { |
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39 | using namespace Ogre; |
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40 | |
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41 | RadarOverlayElement::RadarOverlayElement(const String& name):Ogre::PanelOverlayElement(name){} |
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42 | |
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43 | RadarOverlayElement::~RadarOverlayElement(){} |
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44 | |
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45 | void RadarOverlayElement::initialise(){ |
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46 | PanelOverlayElement::initialise(); |
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47 | } |
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48 | |
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49 | void RadarOverlayElement::initRadarOverlayElement(){ |
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50 | int dirX, dirY, dirZ; //flying direction |
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51 | int ortX, ortY, ortZ; //orthogonal direction |
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52 | int dX, dY, dZ; //distance between main ship and the object |
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53 | int vecX, vecY, vecZ; //vector product dir X ort |
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54 | double alpha; //defines the radius in the radar |
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55 | double beta; //defines the angle in the radar |
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56 | bool right; //checks whether the object is on the right side (since cos is not bijective) |
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57 | |
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58 | dirX = 1; |
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59 | dirY = 0; |
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60 | dirZ = 0; |
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61 | |
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62 | ortX = 0; |
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63 | ortY = 0; |
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64 | ortZ = 1; |
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65 | |
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66 | dX = 2; |
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67 | dY = 0; |
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68 | dZ = 0; |
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69 | |
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70 | alpha = acos((dirX*dX+dirY*dY+dirZ*dZ)/(sqrt(pow(dX,2)+pow(dY,2)+pow(dZ,2))+sqrt(pow(dirX,2)+pow(dirY,2)+pow(dirZ,2)))); |
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71 | beta = acos((ortX*X+ortY*dY+ortZ*dZ)/(sqrt(pow(dX,2)+pow(dY,2)+pow(dZ,2))+sqrt(pow(ortX,2)+pow(ortY,2)+pow(ortZ,2)))); |
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72 | vecX = dirY*ortZ - dirZ*ortY; |
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73 | vecY = dirZ*ortX - dirX*ortZ; |
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74 | vecZ = dirX*ortY - dirY*ortX; |
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75 | |
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76 | if((vecX*dX+vecY*dY+vecZ*dZ)>0){right=true;} |
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77 | else right=false; |
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78 | |
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79 | |
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80 | } |
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81 | |
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82 | |
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