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source: code/branches/hud3/src/orxonox/hud/BarOverlayElement.h @ 1344

Last change on this file since 1344 was 1342, checked in by FelixSchulthess, 17 years ago

removed some warnings caused by implicit conversion

File size: 2.3 KB
RevLine 
[1283]1/*
2*   ORXONOX - the hottest 3D action shooter ever to exist
3*
4*
5*   License notice:
6*
7*   This program is free software; you can redistribute it and/or
8*   modify it under the terms of the GNU General Public License
9*   as published by the Free Software Foundation; either version 2
10*   of the License, or (at your option) any later version.
11*
12*   This program is distributed in the hope that it will be useful,
13*   but WITHOUT ANY WARRANTY; without even the implied warranty of
14*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15*   GNU General Public License for more details.
16*
17*   You should have received a copy of the GNU General Public License
18*   along with this program; if not, write to the Free Software
19*   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20*
21*   Author:
22*      Yuning Chai
23*   Co-authors:
[1328]24*      Felix Schulthess
[1283]25*
26*/
27
28
29#ifndef _BAR_H__
30#define _BAR_H__
31
32#include <OgreOverlayManager.h>
33#include <OgreOverlayElement.h>
34#include <OgrePanelOverlayElement.h>
35
36#include <OgrePrerequisites.h>
37#include "../OrxonoxPrereqs.h"
38
39
40
41namespace orxonox
42{
43  class _OrxonoxExport BarOverlayElement : public Ogre::PanelOverlayElement
44  {
[1328]45    private:
[1329]46        bool autoColor_;                    // whether bar changes color automatically
47        float value_;                       // progress of bar
48        int color_;
49        int left_;
50        int top_;
51        int width_;
52        int height_;
53        int windowW_, windowH_;
54        Ogre::Real leftRel_;
55        Ogre::Real topRel_;
[1342]56        Ogre::Real dimRel_;
[1329]57        Ogre::OverlayManager* om;           // our overlay manager
58        Ogre::OverlayContainer* container_; // our parent container to attach to
59        Ogre::OverlayContainer* background_;
60        Ogre::String name_;
[1314]61
[1283]62    public:
[1329]63        bool left2Right;
64        static const int RED = 0;           // predefined colors
[1328]65        static const int YELLOW = 1;
66        static const int GREEN = 2;
[1314]67
[1328]68        BarOverlayElement(const Ogre::String& name);
69        virtual ~BarOverlayElement();
[1342]70        void init(Real leftRel, Real topRel, Real dimRel, Ogre::OverlayContainer* container);
[1329]71        void resize();
[1328]72        void setValue(float value);
73        void setColor(int color);
74        float getValue();
75        int getBarColor();
76    };
[1283]77}
78#endif
79
80
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