[1283] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * Yuning Chai |
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| 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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| 27 | |
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[1308] | 28 | /* local coordinate system of space ship at the beginning: |
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[1295] | 29 | |
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| 30 | y |
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| 31 | + z |
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| 32 | | + |
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| 33 | | / |
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| 34 | |/ |
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[1308] | 35 | x +------O |
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[1295] | 36 | */ |
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| 37 | |
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[1283] | 38 | #include <OgreOverlayManager.h> |
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| 39 | #include <OgreOverlayElement.h> |
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| 40 | #include <OgrePanelOverlayElement.h> |
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| 41 | #include <OgreStringConverter.h> |
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| 42 | #include "RadarOverlayElement.h" |
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| 43 | |
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| 44 | namespace orxonox |
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| 45 | { |
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[1308] | 46 | using namespace Ogre; |
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[1283] | 47 | |
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[1308] | 48 | RadarOverlayElement::RadarOverlayElement(const String& name):Ogre::PanelOverlayElement(name){ |
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| 49 | } |
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[1283] | 50 | |
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[1308] | 51 | RadarOverlayElement::~RadarOverlayElement(){ |
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| 52 | } |
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[1283] | 53 | |
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[1308] | 54 | void RadarOverlayElement::initialise(){ |
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| 55 | PanelOverlayElement::initialise(); |
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| 56 | } |
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[1286] | 57 | |
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[1308] | 58 | void RadarOverlayElement::initRadarOverlayElement(Real left, Real top, int dim, Ogre::OverlayContainer* container){ |
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| 59 | dim_ = dim; |
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| 60 | left_ = left; |
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| 61 | top_ = top; |
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| 62 | count_ = 100; |
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| 63 | container_ = container; |
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[1283] | 64 | |
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[1308] | 65 | shipPos_ = Vector3(0.0, 0.0, 0.0); |
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| 66 | targetPos_ = Vector3(42.0, 0.0, 0.0); |
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| 67 | initialDir_ = Vector3(1.0, 0.0, 0.0); |
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| 68 | currentDir_ = initialDir_; |
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| 69 | initialOrth_ = Vector3(0.0, 0.0, 1.0); |
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| 70 | currentOrth_ = initialOrth_; |
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| 71 | |
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| 72 | setMetricsMode(Ogre::GMM_PIXELS); |
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| 73 | setPosition(left,top); |
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| 74 | setDimensions(dim_,dim_); |
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| 75 | setMaterialName("Orxonox/Radar"); |
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| 76 | |
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| 77 | om = &Ogre::OverlayManager::getSingleton(); |
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| 78 | point = static_cast<PanelOverlayElement*>(om->createOverlayElement("Panel", "point")); |
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| 79 | point->show(); |
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| 80 | container->addChild(point); |
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| 81 | point->setMaterialName("Orxonox/RedPoint"); |
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| 82 | point->setDimensions(5,5); |
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| 83 | point->setMetricsMode(Ogre::GMM_PIXELS); |
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| 84 | |
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[1283] | 85 | } |
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[1308] | 86 | |
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| 87 | // void RadarOverlayElement::setMainShipPosition(int dirX, int dirY, int dirZ, int ortX, int ortY, int ortZ){ |
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| 88 | // dirX_=dirX; |
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| 89 | // dirY_=dirY; |
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| 90 | // dirZ_=dirZ; |
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| 91 | // ortX_=ortX; |
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| 92 | // ortY_=ortY; |
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| 93 | // ortZ_=ortZ; |
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| 94 | // } |
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| 95 | |
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| 96 | void RadarOverlayElement::update() { |
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| 97 | if(count_++ >= 100) { // for testing purposes |
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| 98 | count_ = 0; |
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| 99 | COUT(3) << "pos: " << shipPos_ << std::endl; |
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| 100 | COUT(3) << "dir: " << currentDir_ << std::endl; |
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| 101 | COUT(3) << "orth: " << currentOrth_ << std::endl << std::endl; |
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| 102 | } |
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| 103 | shipPos_ = SpaceShip::instance_s->getPosition(); |
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| 104 | currentDir_ = SpaceShip::instance_s->getOrientation()*initialDir_; // according to beni.... |
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| 105 | currentOrth_ = SpaceShip::instance_s->getOrientation()*initialOrth_; |
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| 106 | |
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| 107 | radius_ = acos((currentDir_.dotProduct(targetPos_ - shipPos_))/((targetPos_ - shipPos_).length()*currentDir_.length())); |
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| 108 | phi_ = acos((currentOrth_.dotProduct(targetPos_ - shipPos_))/((targetPos_ - shipPos_).length()*currentOrth_.length())); |
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| 109 | vec_ = currentDir_.crossProduct(currentOrth_); |
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| 110 | if(vec_.dotProduct(targetPos_ - shipPos_) > 0) right_ = true; |
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| 111 | else right_=false; |
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| 112 | |
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| 113 | if (right_){ |
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| 114 | point->setPosition(sin(phi_)*radius_/3.5*dim_/2+dim_/2+left_-2,-cos(phi_)*radius_/3.5*dim_/2+dim_/2+top_-2); |
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| 115 | } |
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| 116 | else { |
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| 117 | point->setPosition(-sin(phi_)*radius_/3.5*dim_/2+dim_/2+left_-2,-cos(phi_)*radius_/3.5*dim_/2+dim_/2+top_-2); |
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| 118 | } |
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[1283] | 119 | } |
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[1308] | 120 | |
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[1283] | 121 | } |
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| 122 | |
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| 123 | |
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| 124 | |
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