1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * |
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4 | * |
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5 | * License notice: |
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6 | * |
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7 | * This program is free software; you can redistribute it and/or |
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8 | * modify it under the terms of the GNU General Public License |
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9 | * as published by the Free Software Foundation; either version 2 |
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10 | * of the License, or (at your option) any later version. |
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11 | * |
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12 | * This program is distributed in the hope that it will be useful, |
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | * GNU General Public License for more details. |
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16 | * |
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17 | * You should have received a copy of the GNU General Public License |
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18 | * along with this program; if not, write to the Free Software |
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19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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20 | * |
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21 | * Author: |
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22 | * Yuning Chai |
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23 | * Co-authors: |
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24 | * ... |
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25 | * |
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26 | */ |
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27 | |
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28 | #ifndef _RADAR_H__ |
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29 | #define _RADAR_H__ |
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30 | |
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31 | #include <string.h> |
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32 | #include <OgreOverlayElement.h> |
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33 | #include <OgrePanelOverlayElement.h> |
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34 | #include <util/Math.h> |
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35 | #include <string.h> |
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36 | #include "core/Tickable.h" |
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37 | #include <OgrePrerequisites.h> |
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38 | #include "objects/SpaceShip.h" |
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39 | #include "../OrxonoxPrereqs.h" |
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40 | |
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41 | namespace orxonox |
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42 | { |
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43 | class _OrxonoxExport RadarOverlayElement : public Ogre::PanelOverlayElement |
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44 | { |
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45 | private: |
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46 | Ogre::PanelOverlayElement* point; |
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47 | Ogre::OverlayContainer* container_; |
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48 | Ogre::OverlayManager* om; // pointer to the one and only overlay manager |
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49 | Vector3 initialDir_; // direction of nose |
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50 | Vector3 currentDir_; |
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51 | Vector3 initialOrth_; // direction of normal |
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52 | Vector3 currentOrth_; |
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53 | Vector3 targetPos_; // position of target |
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54 | Vector3 shipPos_; // position of ship |
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55 | |
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56 | Ogre::Real radius_; // radius on the radar |
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57 | Ogre::Real phi_; // angle on the radar |
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58 | bool right_; // checks whether the object is on the right side (since cos is not bijective) |
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59 | Ogre::Real leftRel_, topRel_, dimRel_; // relative position/dimension |
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60 | int left_, top_, dim_; // absolute position/dimension |
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61 | int windowW_, windowH_; // absolute window dimensions |
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62 | int count_; |
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63 | |
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64 | public: |
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65 | RadarOverlayElement(const Ogre::String& name); |
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66 | virtual ~RadarOverlayElement(); |
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67 | virtual void initialise(); |
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68 | void update(); |
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69 | void init(Real leftRel, Real topRel, Real dimRel, Ogre::OverlayContainer* container); |
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70 | void setMainShipPosition(int dirX, int dirY, int dirZ, int ortX, int ortY, int ortZ); |
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71 | int newShip(int X, int Y, int Z); |
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72 | void resize(); |
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73 | void resetShip(int shipID, int Y, int Z); |
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74 | }; |
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75 | } |
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76 | |
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77 | #endif |
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