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source: code/branches/hudHS14/src/modules/overlays/hud/HUDNavigation.h @ 10121

Last change on this file since 10121 was 10110, checked in by aejonas, 10 years ago

new way to display the healthbar on the screen (in a similar way like the existing ship marker)

  • Property svn:eol-style set to native
File size: 4.7 KB
RevLine 
[1505]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
[1454]4 *
[1505]5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
[1454]22 *   Author:
23 *      Felix Schulthess
24 *   Co-authors:
[1590]25 *      Reto Grieder
[9016]26 *      Matthias Spalinger
[1454]27 *
28 */
[1393]29
[1601]30#ifndef _HUDNavigation_H__
31#define _HUDNavigation_H__
[1393]32
[5693]33#include "overlays/OverlaysPrereqs.h"
[1410]34
[7163]35#include <map>
36#include <string>
37
[3196]38#include "util/OgreForwardRefs.h"
[5693]39#include "tools/interfaces/Tickable.h"
[7163]40#include "interfaces/RadarListener.h"
[1601]41#include "overlays/OrxonoxOverlay.h"
[1393]42
43namespace orxonox
44{
[9348]45    class _OverlaysExport HUDNavigation : public OrxonoxOverlay, public Tickable, public RadarListener
46    {
47        public:
[9667]48            HUDNavigation(Context* context);
[9348]49            virtual ~HUDNavigation();
[7163]50
[9348]51            void setConfigValues();
[7163]52
[9348]53            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
54            virtual void tick(float dt);
[7163]55
[9348]56            // RadarListener interface
57            virtual void addObject(RadarViewable* object);
58            virtual void removeObject(RadarViewable* viewable);
59            virtual void objectChanged(RadarViewable* viewable);
[7163]60
[9348]61            virtual void changedOwner();
62            virtual void sizeChanged();
63            virtual void angleChanged() { }
64            virtual void positionChanged() { }
65            virtual void radarTick(float dt) {}
[7163]66
[9348]67            inline float getRadarSensitivity() const
68                { return 1.0f; }
[7163]69
[9348]70            inline unsigned int getMarkerLimit() const
71                { return this->markerLimit_; }
[9016]72
[9526]73            static void selectClosestTarget();
74            static void selectNextTarget();
75
[9348]76        private:
77            struct ObjectInfo
78            {
[10110]79
80                //manipulation bzw versuch !!! Jonas
81                Ogre::PanelOverlayElement* health_;
82
83                Ogre::PanelOverlayElement* panel_;
[9526]84                Ogre::PanelOverlayElement* target_;
[9348]85                Ogre::TextAreaOverlayElement* text_;
86                bool outOfView_;
87                bool wasOutOfView_;
[9526]88                bool selected_;
[9348]89            };
[1393]90
[9348]91            bool showObject(RadarViewable* rv);
[1590]92
[9348]93            // XMLPort accessors
94            inline void setNavMarkerSize(float size)
95            {
[9526]96                this->navMarkerSize_ = size;
[9348]97                this->sizeChanged();
98            }
99            inline float getNavMarkerSize() const
100                { return navMarkerSize_; }
[9526]101            inline void setAimMarkerSize(float size)
102            {
103                this->aimMarkerSize_ = size;
104                this->sizeChanged();
105            }
106            inline float getAimMarkerSize() const
107                { return aimMarkerSize_; }
[9348]108            inline void setDetectionLimit(float limit)
109                { this->detectionLimit_ = limit; }
110            inline float getDetectionLimit() const
111                { return this->detectionLimit_; }
[1604]112
[9348]113            void setTextSize(float size);
114            float getTextSize() const;
[1615]115
[9348]116            void setFont(const std::string& font);
117            const std::string& getFont() const;
[1615]118
[9348]119            float getArrowSizeX(int dist) const;
120            float getArrowSizeY(int dist) const;
[1615]121
[9526]122            Vector3* toAimPosition(RadarViewable* target) const;
123
[9348]124            std::map<RadarViewable*, ObjectInfo> activeObjectList_;
125            std::list<std::pair<RadarViewable*, unsigned int> > sortedObjectList_;
[1590]126
[9348]127            float navMarkerSize_;
[9526]128            float aimMarkerSize_;
[9348]129            std::string fontName_;
130            float textSize_;
131            bool showDistance_;
[1615]132
[9526]133            RadarViewable* selectedTarget_;
134
135            bool closestTarget_;
136            bool nextTarget_;
137
138            static HUDNavigation* localHUD_s; //!< This is used as a filter. Only the local HUD should be influenced by the static Console Command functions.
139
140
141            float currentMunitionSpeed_;
142
[9348]143            unsigned int markerLimit_;
144            float detectionLimit_; //!< Objects that are more far away than detectionLimit_ are not displayed on the HUD. 10000.0f is the default value.
145    };
[1393]146}
147
[1601]148#endif /* _HUDNavigation_H__ */
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