Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/hudelements/src/external/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h @ 7109

Last change on this file since 7109 was 5781, checked in by rgrieder, 15 years ago

Reverted trunk again. We might want to find a way to delete these revisions again (x3n's changes are still available as diff in the commit mails).

  • Property svn:eol-style set to native
File size: 1.7 KB
Line 
1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
16#ifndef BT_COLLISION_CONFIGURATION
17#define BT_COLLISION_CONFIGURATION
18struct btCollisionAlgorithmCreateFunc;
19
20class btStackAlloc;
21class btPoolAllocator;
22
23///btCollisionConfiguration allows to configure Bullet collision detection
24///stack allocator size, default collision algorithms and persistent manifold pool size
25///@todo: describe the meaning
26class   btCollisionConfiguration
27{
28
29public:
30
31        virtual ~btCollisionConfiguration()
32        {
33        }
34
35        ///memory pools
36        virtual btPoolAllocator* getPersistentManifoldPool() = 0;
37
38        virtual btPoolAllocator* getCollisionAlgorithmPool() = 0;
39
40        virtual btStackAlloc*   getStackAllocator() = 0;
41
42        virtual btCollisionAlgorithmCreateFunc* getCollisionAlgorithmCreateFunc(int proxyType0,int proxyType1) =0;
43
44};
45
46#endif //BT_COLLISION_CONFIGURATION
47
Note: See TracBrowser for help on using the repository browser.