1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief |
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32 | Shared library macros, enums, constants and forward declarations for the network library |
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33 | */ |
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34 | |
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35 | #ifndef _NetworkPrereqs_H__ |
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36 | #define _NetworkPrereqs_H__ |
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37 | |
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38 | #include "OrxonoxConfig.h" |
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39 | |
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40 | //----------------------------------------------------------------------- |
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41 | // Shared library settings |
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42 | //----------------------------------------------------------------------- |
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43 | |
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44 | #if defined(ORXONOX_PLATFORM_WINDOWS) && !defined( NETWORK_STATIC_BUILD ) |
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45 | # ifdef NETWORK_SHARED_BUILD |
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46 | # define _NetworkExport __declspec(dllexport) |
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47 | # else |
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48 | # if defined( __MINGW32__ ) |
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49 | # define _NetworkExport |
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50 | # else |
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51 | # define _NetworkExport __declspec(dllimport) |
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52 | # endif |
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53 | # endif |
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54 | #elif defined ( ORXONOX_GCC_VISIBILITY ) |
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55 | # define _NetworkExport __attribute__ ((visibility("default"))) |
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56 | #else |
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57 | # define _NetworkExport |
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58 | #endif |
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59 | |
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60 | //----------------------------------------------------------------------- |
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61 | // Constants |
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62 | //----------------------------------------------------------------------- |
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63 | |
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64 | namespace orxonox |
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65 | { |
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66 | static const unsigned int GAMESTATEID_INITIAL = static_cast<unsigned int>(-1); |
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67 | static const unsigned int CLIENTID_UNKNOWN = static_cast<unsigned int>(-2); |
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68 | } |
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69 | |
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70 | //----------------------------------------------------------------------- |
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71 | // Enums |
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72 | //----------------------------------------------------------------------- |
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73 | |
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74 | namespace orxonox |
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75 | { |
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76 | namespace packet |
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77 | { |
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78 | namespace PacketFlag |
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79 | { |
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80 | enum Value |
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81 | { |
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82 | Reliable = 1, |
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83 | Unsequence = 2, |
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84 | NoAllocate = 4 |
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85 | }; |
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86 | } |
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87 | } |
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88 | } |
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89 | |
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90 | //----------------------------------------------------------------------- |
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91 | // Forward declarations |
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92 | //----------------------------------------------------------------------- |
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93 | |
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94 | // from ENet |
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95 | struct _ENetPeer; |
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96 | typedef _ENetPeer ENetPeer; |
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97 | struct _ENetPacket; |
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98 | typedef _ENetPacket ENetPacket; |
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99 | struct _ENetEvent; |
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100 | typedef _ENetEvent ENetEvent; |
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101 | struct _ENetHost; |
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102 | typedef _ENetHost ENetHost; |
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103 | struct _ENetAddress; |
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104 | typedef _ENetAddress ENetAddress; |
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105 | |
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106 | namespace orxonox |
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107 | { |
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108 | class ChatListener; |
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109 | class Client; |
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110 | class ClientConnection; |
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111 | class ClientConnectionListener; |
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112 | class ClientInformation; |
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113 | class Connection; |
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114 | class FunctionCallManager; |
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115 | class GamestateClient; |
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116 | class GamestateHandler; |
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117 | class GamestateManager; |
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118 | class Host; |
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119 | class NetworkFunctionBase; |
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120 | struct NetworkFunctionPointer; |
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121 | class NetworkFunctionStatic; |
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122 | template <class T> |
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123 | class NetworkMemberFunction; |
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124 | class NetworkMemberFunctionBase; |
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125 | class Server; |
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126 | class ServerConnection; |
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127 | class TrafficControl; |
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128 | |
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129 | // packet |
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130 | namespace packet |
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131 | { |
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132 | class Acknowledgement; |
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133 | class Chat; |
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134 | class ClassID; |
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135 | class DeleteObjects; |
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136 | class FunctionCalls; |
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137 | class FunctionIDs; |
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138 | class Gamestate; |
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139 | class Packet; |
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140 | class Welcome; |
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141 | } |
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142 | |
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143 | // synchronisable |
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144 | template <class T> |
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145 | class NetworkCallback; |
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146 | template <class T, class U> |
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147 | class NetworkCallbackNotify; |
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148 | class NetworkCallbackBase; |
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149 | class NetworkCallbackManager; |
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150 | class Synchronisable; |
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151 | class SynchronisableHeader; |
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152 | template <class T> |
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153 | class SynchronisableVariable; |
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154 | class SynchronisableVariableBase; |
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155 | template <class T> |
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156 | class SynchronisableVariableBidirectional; |
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157 | } |
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158 | |
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159 | #endif /* _NetworkPrereqs_H__ */ |
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