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source: code/branches/hudimprovements/data/overlays/HUDTemplates3.oxo @ 8474

Last change on this file since 8474 was 7932, checked in by bknecht, 14 years ago

The boost bar is now flashing red when the boost is cooling down. However the solution in OrxonoxOverlay is a bit questionable and could probably be solved less hacky…

  • Property svn:eol-style set to native
File size: 3.1 KB
RevLine 
[5528]1<!--
2<Template name="defaultHUD">
3  <OverlayGroup name = "defaultHUD" scale = "1, 1">
4    <ChatOverlay
5     name     = "chat"
6     position = "0.03, 0.5"
7     font     = "VeraMono"
8     caption  = ""
9     textsize = 0.025
10    />
11
12    <GametypeStatus
13     name     = "state"
14     position = "0.5, 0.85"
15     font     = "VeraMono"
16     textsize = 0.05
17     colour   = "1.0, 1.0, 0.0, 0.8"
18     align    = "center"
19    />
20  </OverlayGroup>
21</Template>
22-->
23
24<Template name="spectatorhud">
25  <OverlayGroup name = "spectatorhud" scale = "1, 1">
26  </OverlayGroup>
27</Template>
28
29<Template name="spaceshiphud">
30  <OverlayGroup name = "spaceshiphud" scale = "1, 1">
31    <Map />
32
33    <HUDHealthBar
34     name              = "HealthBar1"
35     background        = "Orxonox/HealthBarBackground"
36     size              = "0.35, 0.0875"
[7920]37     position          = "0.0 , 0.9 "
[5528]38     pickpoint         = "0, 1"
[7368]39     bartexture        = "healthbar_bar.png"
[5528]40     textfont          = "VeraMono"
41     textusebarcolour  = true
42     textsize          = 0.039
43     textoffset        = "0.315, 0.05"
44     textpickpoint     = "0, 0"
45     textalign         = "right"
46     correctaspect     = false
47     textcorrectaspect = false
48    >
49      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
50      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
51      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
52    </HUDHealthBar>
53
54    <HUDSpeedBar
55     name          = "SpeedBar1"
56     background    = "Orxonox/BarBackground"
57     size          = "0.35, 0.05"
[7920]58     position      = "0.0 , 0.95 "
[5528]59     pickpoint     = "0, 1"
60     correctaspect = false
61    >
62      <BarColour position = 0.0 colour = "0.7,0.5,0.2" />
63      <BarColour position = 0.5 colour = "0.2,0.7,0.2" />
64      <BarColour position = 1.0 colour = "0.7,0.2,0.2" />
65    </HUDSpeedBar>
66
[7920]67    <HUDBoostBar
68     name          = "BoostBar1"
[7932]69     backgroundtex = "bar1.png"
[7920]70     size          = "0.35, 0.05"
71     position      = "0.0 , 1.0 "
72     pickpoint     = "0, 1"
73     correctaspect = false
74    >
75      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
76      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
77      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
78    </HUDBoostBar>
79
[5528]80    <HUDNavigation
81     name          = "Navigation"
82     correctaspect = true
83     font          = "Monofur"
84     textsize      = 0.05
85     navMarkerSize = 0.03
86     aimMarkerSize = 0.04
87    />
88
89    <HUDRadar
90     name          = "Radar"
91     background    = "Orxonox/Radar"
92     correctaspect = true
93     size          = "0.17, 0.17"
94     position      = "1.0, 1.0"
95     pickpoint     = "1.0, 1.0"
96     rotation      = 0
97     sensitivity   = 1.0
98     halfDotSizeDistance = 3000
99     maximumDotSize      = 0.1
100    />
101
102    <HUDTimer
103     name     = "Timer"
104     position = "0.5, 0.85"
105     font     = "VeraMono"
106     textsize = 0.1
107     colour   = "1.0, 1.0, 0.0, 0.8"
108     align    = "center"
109    />
110
[5757]111    <GUIOverlay
112      name = "QuestGUI"
113      guiname = "QuestGUI"
[5980]114      visible = "false"
[5757]115    />
[6711]116   
117    <GUIOverlay
118      name = "PickupInventory"
119      guiname = "PickupInventory"
120      visible = "false"
121    />
[5757]122
[5528]123  </OverlayGroup>
124</Template>
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